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* Removed call to abort() method in case EnterNumberWindow's SwitchData handler receives message that can't be handled, what caused the phone to crash. * Unify ApplicationCall window names definitions. * Code cleanup.
62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#pragma once
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#include "ApplicationCall.hpp"
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#include "StateIcons.hpp"
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#include <AppWindow.hpp>
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#include <ContactRecord.hpp>
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#include <country.hpp>
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#include <gui/input/Translator.hpp>
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#include <phonenumbers/asyoutypeformatter.h>
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#include <phonenumbers/phonenumberutil.h>
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#include <memory>
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#include <string>
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namespace gui
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{
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class Label;
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class NumberWindow : public AppWindow
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{
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public:
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using CountryCode = utils::country::Id;
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NumberWindow(app::ApplicationCommon *app,
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app::EnterNumberWindowInterface *interface,
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std::string windowName = gui::window::name::number);
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auto onInput(const InputEvent &inputEvent) -> bool override;
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[[nodiscard]] auto getEnteredNumber() const noexcept -> const std::string &;
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void buildInterface() override;
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void destroyInterface() override;
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void initFormatterInput(const std::string &number);
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protected:
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app::EnterNumberWindowInterface *interface = nullptr;
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gui::Label *numberLabel = nullptr;
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gui::Label *numberDescriptionLabel = nullptr;
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std::string formattedNumber;
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std::string enteredNumber;
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void setNumberLabel(const std::string &num);
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void switchFormatter(const std::string &countryCode);
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void addDigit(const std::string::value_type &digit);
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void clearInput();
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private:
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using PhoneNumberUtil = i18n::phonenumbers::PhoneNumberUtil;
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using Formatter = i18n::phonenumbers::AsYouTypeFormatter;
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CountryCode defaultCountry = utils::country::defaultCountry;
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CountryCode currentCountry;
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gui::KeyInputMappedTranslation translator;
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PhoneNumberUtil &numberUtil;
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std::unique_ptr<Formatter> formatter;
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};
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} /* namespace gui */
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