Files
MuditaOS/module-apps/application-settings/windows/apps/MessagesWindow.cpp
Lukasz Mastalerz d9a1194e6f [BH-1688] Create a standard for logs
* Adding document describing how to use logger
* Adjusting logs to follow a new guide
* Change order in log header:
  line number is now before function name
2023-10-23 15:17:44 +02:00

84 lines
3.0 KiB
C++

// Copyright (c) 2017-2023, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "MessagesWindow.hpp"
#include <application-settings/data/SoundSelectData.hpp>
#include <application-settings/windows/WindowNames.hpp>
namespace gui
{
MessagesWindow::MessagesWindow(app::ApplicationCommon *app,
std::unique_ptr<audio_settings::AbstractAudioSettingsModel> &&audioModel)
: BaseSettingsWindow(app, gui::window::name::messages), mWidgetMaker(this), mAudioModel(std::move(audioModel))
{
mShowUnreadMessagesFirst = false;
setTitle(utils::translate("app_settings_apps_messages"));
}
std::list<Option> MessagesWindow::buildOptionsList()
{
std::list<gui::Option> optionList;
mVibrationsEnabled = mAudioModel->isVibrationEnabled();
mSoundEnabled = mAudioModel->isSoundEnabled();
mWidgetMaker.addSwitchOption(optionList, utils::translate("app_settings_vibration"), mVibrationsEnabled, [&]() {
switchVibrationState();
});
mWidgetMaker.addSwitchOption(
optionList, utils::translate("app_settings_sound"), mSoundEnabled, [&]() { switchSoundState(); });
if (mSoundEnabled) {
mWidgetMaker.addSelectOption(
optionList, utils::translate("app_settings_message_sound"), [&]() { openMessageSoundWindow(); }, true);
}
#if DISABLED_SETTINGS_OPTIONS == 1
mWidgetMaker.addSwitchOption(optionList,
utils::translate("app_settings_show_unread_first"),
mShowUnreadMessagesFirst,
[&]() { switchShowUnreadFirst(); });
mWidgetMaker.addSelectOption(
optionList, utils::translate("app_settings_Templates"), [&]() { openMessageTemplates(); });
#endif // DISABLED_SETTINGS_OPTIONS
return optionList;
}
void MessagesWindow::switchVibrationState()
{
(mVibrationsEnabled) ? mAudioModel->setVibrationDisabled() : mAudioModel->setVibrationEnabled();
refreshOptionsList();
}
void MessagesWindow::switchSoundState()
{
mSoundEnabled ? mAudioModel->setSoundDisabled() : mAudioModel->setSoundEnabled();
refreshOptionsList();
}
void MessagesWindow::switchShowUnreadFirst()
{
mShowUnreadMessagesFirst = !mShowUnreadMessagesFirst;
LOG_INFO("Switch sound state: %d", static_cast<int>(mSoundEnabled));
refreshOptionsList();
}
void MessagesWindow::openMessageSoundWindow()
{
SoundSelectData::Info info;
info.windowTitle = utils::translate("app_settings_message_sound");
info.audioModel = mAudioModel.get();
application->switchWindow(gui::window::name::sound_select, std::make_unique<SoundSelectData>(info));
}
void MessagesWindow::openMessageTemplates()
{
this->application->switchWindow(gui::window::name::message_templates);
}
} // namespace gui