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44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#pragma once
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#include <memory>
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#include <functional>
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#include <map>
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#include <string>
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namespace app
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{
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class ApplicationCommon;
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};
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namespace gui
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{
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class AppWindow;
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}
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namespace app
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{
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class WindowsFactory
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{
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public:
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using handle = std::unique_ptr<gui::AppWindow>;
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using builder = std::function<handle(ApplicationCommon *, std::string)>;
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private:
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std::map<std::string, builder> builders;
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public:
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WindowsFactory() = default;
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WindowsFactory(const WindowsFactory &) = delete;
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WindowsFactory(WindowsFactory &&) = delete;
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WindowsFactory &operator=(const WindowsFactory &) = delete;
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WindowsFactory &operator=(WindowsFactory &&) = delete;
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void attach(const std::string &name, builder builder);
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[[nodiscard]] auto isRegistered(const std::string &name) const -> bool;
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auto build(ApplicationCommon *app, const std::string &name) -> handle;
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};
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} // namespace app
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