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95 lines
2.9 KiB
C++
95 lines
2.9 KiB
C++
// Copyright (c) 2017-2022, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "SoundsPlayer.hpp"
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SoundsPlayer::SoundsPlayer(app::ApplicationCommon *app)
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: audioOperations{std::make_unique<app::AsyncAudioOperations>(app)}
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{}
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bool SoundsPlayer::play(const std::string &path, AudioStoppedCallback cb)
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{
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audioStoppedCallback = nullptr;
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return audioOperations->play(path, [this, path, cb](audio::RetCode retCode, audio::Token token) {
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if (retCode != audio::RetCode::Success || !token.IsValid()) {
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LOG_ERROR("Audio preview callback failed with retcode = %s. Token validity: %d",
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str(retCode).c_str(),
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token.IsValid());
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return;
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}
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currentState = State::Playing;
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currentToken = token;
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currentPath = path;
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audioStoppedCallback = cb;
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});
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}
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bool SoundsPlayer::pause()
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{
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return audioOperations->pause(currentToken, [this](audio::RetCode retCode, audio::Token token) {
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if (token != currentToken) {
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LOG_ERROR("Audio preview pause failed: wrong token");
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return;
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}
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if (retCode != audio::RetCode::Success || !token.IsValid()) {
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LOG_ERROR("Audio preview pause failed with retcode = %s. Token validity: %d",
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str(retCode).c_str(),
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token.IsValid());
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return;
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}
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currentState = State::Paused;
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});
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}
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bool SoundsPlayer::resume()
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{
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return audioOperations->resume(currentToken, [this](audio::RetCode retCode, audio::Token token) {
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if (token != currentToken) {
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LOG_ERROR("Audio preview resume failed: wrong token");
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return;
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}
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if (retCode != audio::RetCode::Success || !token.IsValid()) {
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LOG_ERROR("Audio preview pause failed with retcode = %s. Token validity: %d",
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str(retCode).c_str(),
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token.IsValid());
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return;
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}
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currentState = State::Playing;
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});
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}
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bool SoundsPlayer::stop()
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{
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audioStoppedCallback = nullptr;
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if (currentToken.IsValid()) {
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return audioOperations->stop(currentToken,
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[this](audio::RetCode, audio::Token) { currentState = State::Stopped; });
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}
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return false;
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}
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bool SoundsPlayer::stop(audio::Token token)
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{
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if (currentToken.IsValid() && currentToken == token) {
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currentState = State::Stopped;
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if (audioStoppedCallback != nullptr) {
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audioStoppedCallback();
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}
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return true;
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}
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return false;
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}
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bool SoundsPlayer::isInState(State state) const noexcept
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{
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return currentState == state;
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}
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bool SoundsPlayer::previouslyPlayed(const std::string &filePath) const
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{
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return currentToken.IsValid() && currentPath == filePath;
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}
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