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https://github.com/mudita/MuditaOS.git
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266 lines
9.1 KiB
C++
266 lines
9.1 KiB
C++
// Copyright (c) 2017-2024, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/blob/master/LICENSE.md
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#include "DrawCommand.hpp"
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#include "Common.hpp"
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#include "Color.hpp"
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#include "Context.hpp"
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#include "ImageManager.hpp"
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#include "renderers/LineRenderer.hpp"
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#include "renderers/ArcRenderer.hpp"
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#include "renderers/CircleRenderer.hpp"
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#include "renderers/RectangleRenderer.hpp"
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#include <renderers/PixelRenderer.hpp>
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#include "FontManager.hpp"
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#include "RawFont.hpp"
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#include <log/log.hpp>
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#include <cassert>
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#if DEBUG_FONT == 1
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#define log_warn_glyph(...) LOG_WARN(__VA_ARGS__)
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#else
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#define log_warn_glyph(...)
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#endif
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namespace gui
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{
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void Clear::draw(Context *ctx) const
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{
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ctx->fill(renderer::PixelRenderer::getColor(gui::ColorFullWhite.intensity));
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}
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void DrawLine::draw(Context *ctx) const
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{
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renderer::LineRenderer::draw(ctx, start, end, color);
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}
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void DrawRectangle::draw(Context *ctx) const
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{
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using renderer::RectangleRenderer;
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// First, check if there is anything to draw
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if (width == 0 || height == 0) {
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return;
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}
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if (fillColor.alpha == Color::FullTransparent && borderColor.alpha == Color::FullTransparent) {
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return;
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}
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if (!filled && borderColor.alpha == Color::FullTransparent) {
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return;
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}
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Context tempContext;
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Context *drawingContext = ctx;
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Point position(0, 0);
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if (yaps & (RectangleYap::BottomLeft | RectangleYap::TopLeft)) {
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position.x += yapSize;
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}
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Length adjustedWidth = areaW;
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Length adjustedHeight = areaH;
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if (yaps != RectangleYap::None) {
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adjustedWidth -= yapSize;
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}
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if (areaW == width && areaH == height) {
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position.x += origin.x;
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position.y += origin.y;
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}
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else {
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const auto xCtx = areaX < 0 ? origin.x + areaX : origin.x;
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const auto yCtx = areaY < 0 ? origin.y + areaY : origin.y;
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tempContext = ctx->get(xCtx, yCtx, areaW, areaH);
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drawingContext = &tempContext;
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}
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if (radius == 0) {
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RectangleRenderer::drawFlat(
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drawingContext, position, adjustedWidth, adjustedHeight, RectangleRenderer::DrawableStyle::from(*this));
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}
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else {
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RectangleRenderer::draw(
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drawingContext, position, adjustedWidth, adjustedHeight, RectangleRenderer::DrawableStyle::from(*this));
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}
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if (drawingContext != ctx) {
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ctx->insertArea(origin.x, origin.y, areaX, areaY, width, height, tempContext);
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}
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}
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void DrawArc::draw(Context *ctx) const
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{
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renderer::ArcRenderer::draw(
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ctx, center, radius, start, sweep, renderer::ArcRenderer::DrawableStyle::from(*this));
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}
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void DrawCircle::draw(Context *ctx) const
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{
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renderer::CircleRenderer::draw(ctx, center, radius, renderer::CircleRenderer::DrawableStyle::from(*this));
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}
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void DrawText::drawChar(Context *ctx, const Point glyphOrigin, FontGlyph *glyph) const
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{
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auto *glyphPtr = glyph->data - glyphOrigin.x;
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assert(glyph->data);
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Point position = glyphOrigin;
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const Position glyphMaxY = glyphOrigin.y - glyph->yoffset + glyph->height;
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const Position glyphMaxX = glyphOrigin.x + glyph->width;
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for (position.y = glyphOrigin.y - glyph->yoffset; position.y < glyphMaxY; ++position.y) {
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for (position.x = glyphOrigin.x; position.x < glyphMaxX; ++position.x) {
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if (!ctx->hasPixel(position)) {
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log_warn_glyph(
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"drawing out of: {x=%d,y=%d} vs {w=%d,h=%d}", position.x, position.y, ctx->getW(), ctx->getH());
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return;
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}
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if (*(glyphPtr + position.x) == ColorFullBlack.intensity) {
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renderer::PixelRenderer::draw(ctx, position, color);
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}
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}
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glyphPtr += glyph->width;
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}
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}
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void DrawText::draw(Context *ctx) const
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{
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// Check if there are any characters to draw in the string provided with message.
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if (str.empty()) {
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return;
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}
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// Retrieve font used to draw text
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const auto font = FontManager::getInstance().getFont(fontID);
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// Draw every sign
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std::uint32_t idLast = 0, idCurrent = 0;
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Point position = textOrigin;
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for (std::uint32_t i = 0; i < str.length(); ++i) {
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idCurrent = str[i]; // id stands for glued together utf-16 with no order bytes (0xFF 0xFE)
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const auto glyph = font->getGlyph(idCurrent);
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const auto xDrawingPosition = origin.x + position.x + glyph->xoffset;
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const auto yDrawingPosition = origin.y + position.y;
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// do not start drawing outside of draw context.
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if ((xDrawingPosition >= ctx->getW()) || (xDrawingPosition < 0)) {
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LOG_ERROR("Drawing outside context's X boundary for glyph: %" PRIu32, glyph->id);
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return;
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}
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if ((yDrawingPosition >= ctx->getH()) || (yDrawingPosition < 0)) {
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LOG_ERROR("Drawing outside context's Y boundary for glyph: %" PRIu32, glyph->id);
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return;
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}
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std::int32_t kernValue = 0;
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if (i > 0) {
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kernValue = font->getKerning(idLast, idCurrent);
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}
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drawChar(ctx, {xDrawingPosition + kernValue, yDrawingPosition}, glyph);
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position.x += glyph->xadvance + kernValue;
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idLast = idCurrent;
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}
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}
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inline void DrawImage::checkImageSize(Context *ctx, ImageMap *image) const
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{
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if (image->getHeight() > ctx->getH() || image->getWidth() > ctx->getW()) {
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LOG_WARN("Image %s {w: %d,h %d} > context {w %d,h %d}",
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image->getName().c_str(),
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image->getWidth(),
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ctx->getW(),
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image->getHeight(),
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ctx->getH());
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}
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}
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void DrawImage::drawPixMap(Context *ctx, PixMap *pixMap) const
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{
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std::uint32_t offsetImage = 0;
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std::uint32_t offsetContext = 0;
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std::uint8_t *pixData = pixMap->getData();
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const auto ctxData = ctx->getData();
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checkImageSize(ctx, pixMap);
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for (std::uint32_t row = 0; row < std::min(ctx->getH(), pixMap->getHeight()); row++) {
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std::memcpy(ctxData + offsetContext, pixData + offsetImage, std::min(ctx->getW(), pixMap->getWidth()));
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offsetImage += pixMap->getWidth();
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offsetContext += ctx->getW();
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}
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}
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void DrawImage::drawVecMap(Context *ctx, VecMap *vecMap) const
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{
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std::uint32_t offsetContext = 0;
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std::uint32_t offsetRowContext = 0;
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std::uint32_t imageOffset = 0;
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std::uint8_t alphaColor = vecMap->getAlphaColor();
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for (std::uint32_t row = 0; row < std::min(vecMap->getHeight(), ctx->getH()); row++) {
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checkImageSize(ctx, vecMap);
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std::uint16_t vecCount = *(vecMap->getData() + imageOffset);
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imageOffset += sizeof(std::uint16_t);
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const auto ctxData = ctx->getData();
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offsetRowContext = offsetContext;
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for (std::uint32_t vec = 0; vec < vecCount; ++vec) {
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std::uint16_t vecOffset = *(vecMap->getData() + imageOffset);
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imageOffset += sizeof(std::uint16_t);
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std::uint16_t vecLength = *(vecMap->getData() + imageOffset);
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imageOffset += sizeof(std::uint8_t);
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std::uint8_t vecColor = *(vecMap->getData() + imageOffset);
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imageOffset += sizeof(std::uint8_t);
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offsetRowContext += vecOffset;
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if (vecColor != alphaColor) {
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std::memset(ctxData + offsetRowContext,
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renderer::PixelRenderer::getColor(vecColor),
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std::min(ctx->getW(), vecLength));
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}
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offsetRowContext += vecLength;
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}
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offsetContext += ctx->getW();
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}
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}
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void DrawImage::draw(Context *ctx) const
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{
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// Retrieve pixmap from the pixmap manager
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auto imageMap = ImageManager::getInstance().getImageMap(imageID);
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// If image is not found return;
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if (imageMap == nullptr) {
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return;
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}
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// Get copy of original context using x,y of draw coordinates and original size of the widget
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auto drawCtx = ctx->get(origin.x, origin.y, areaW, areaH);
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if (imageMap->getType() == gui::ImageMap::Type::Pixmap) {
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auto pixMap = dynamic_cast<PixMap *>(imageMap);
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assert(pixMap);
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drawPixMap(&drawCtx, pixMap);
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}
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else if (imageMap->getType() == gui::ImageMap::Type::Vecmap) {
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auto vecMap = dynamic_cast<VecMap *>(imageMap);
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assert(vecMap);
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drawVecMap(&drawCtx, vecMap);
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}
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// Reinsert drawCtx into base context
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ctx->insert(origin.x, origin.y, drawCtx);
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}
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} // namespace gui
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