Files
MuditaOS/module-apps/application-settings-new/windows/DisplayLightWindow.cpp
2020-10-20 12:55:10 +02:00

104 lines
3.2 KiB
C++

// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "DisplayLightWindow.hpp"
#include <application-settings-new/ApplicationSettings.hpp>
#include <i18/i18.hpp>
#include <Common.hpp>
#include <InputEvent.hpp>
namespace gui
{
DisplayLightWindow::DisplayLightWindow(app::Application *app) : BaseSettingsWindow(app, window::name::display_light)
{
buildInterface();
}
void DisplayLightWindow::buildInterface()
{
BaseSettingsWindow::buildInterface();
setTitle(utils::localize.get("app_settings_display_display_light"));
int32_t offset_h = 8;
body = new VBox(this,
0,
title->offset_h() + offset_h,
this->getWidth(),
this->getHeight() - offset_h - this->title->offset_h() - bottomBar->getHeight());
body->setEdges(gui::RectangleEdge::None);
displayLight = new Toggle(nullptr,
0,
0,
body->getWidth(),
style::window::label::big_h,
utils::localize.get("app_settings_display_light_main"),
false);
autoLight = new Toggle(nullptr,
0,
0,
body->getWidth(),
style::window::label::big_h,
utils::localize.get("app_settings_display_light_auto"),
true);
brightness = new UpDown(nullptr,
0,
0,
body->getWidth(),
style::window::label::big_h,
utils::localize.get("app_settings_display_light_brightness"),
default_brightness,
max_brightness);
displayLight->activatedCallback = [this](Item &) {
displayLightSwitchHandler();
return true;
};
autoLight->activatedCallback = [this](Item &) {
autoLightSwitchHandler();
return true;
};
body->addWidget(displayLight);
setFocusItem(body);
} // namespace gui
void DisplayLightWindow::displayLightSwitchHandler()
{
body->removeWidget(autoLight);
if (displayLight->getState()) {
body->addWidget(autoLight);
setFocusItem(body);
setFocusItem(autoLight);
}
}
void DisplayLightWindow::autoLightSwitchHandler()
{
body->removeWidget(brightness);
if (!autoLight->getState()) {
body->addWidget(brightness);
setFocusItem(body);
setFocusItem(brightness);
}
}
void DisplayLightWindow::onBeforeShow(ShowMode mode, SwitchData *data)
{}
void DisplayLightWindow::invalidate() noexcept
{
displayLight = nullptr;
autoLight = nullptr;
brightness = nullptr;
}
} // namespace gui