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122 lines
3.5 KiB
C++
122 lines
3.5 KiB
C++
// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "Profile.hpp"
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#include "ProfileIdle.hpp"
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#include "ProfileRecordingOnBoardMic.hpp"
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#include "ProfileRecordingHeadset.hpp"
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#include "ProfilePlaybackHeadphones.hpp"
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#include "ProfilePlaybackLoudspeaker.hpp"
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#include "ProfileRoutingEarspeaker.hpp"
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#include "ProfileRoutingHeadset.hpp"
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#include "ProfileRoutingSpeakerphone.hpp"
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#include "ProfilePlaybackBluetoothA2DP.hpp"
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#include <Utils.hpp>
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namespace audio
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{
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std::unique_ptr<Profile> Profile::Create(const Type t, std::function<int32_t()> callback, Volume vol, Gain gain)
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{
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std::unique_ptr<Profile> inst;
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switch (t) {
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case Type::PlaybackHeadphones:
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inst = std::make_unique<ProfilePlaybackHeadphones>(callback, vol);
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break;
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case Type::PlaybackLoudspeaker:
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inst = std::make_unique<ProfilePlaybackLoudspeaker>(callback, vol);
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break;
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case Type::PlaybackBTA2DP:
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inst = std::make_unique<ProfilePlaybackBluetoothA2DP>(callback, vol);
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break;
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case Type::RecordingBuiltInMic:
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inst = std::make_unique<ProfileRecordingOnBoardMic>(callback, gain);
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break;
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case Type::RecordingHeadset:
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inst = std::make_unique<ProfileRecordingHeadset>(callback, gain);
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break;
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case Type::RoutingHeadset:
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inst = std::make_unique<ProfileRoutingHeadset>(callback, vol, gain);
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break;
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case Type::RoutingSpeakerphone:
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inst = std::make_unique<ProfileRoutingSpeakerphone>(callback, vol, gain);
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break;
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case Type::RoutingEarspeaker:
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inst = std::make_unique<ProfileRoutingEarspeaker>(callback, vol, gain);
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break;
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case Type::Idle:
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inst = std::make_unique<ProfileIdle>();
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break;
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default:
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break;
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}
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return inst;
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}
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Profile::Profile(const std::string &name,
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const Type type,
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const bsp::AudioDevice::Format &fmt,
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bsp::AudioDevice::Type devType,
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std::function<int32_t()> callback)
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: audioFormat(fmt), audioDeviceType(devType), name(name), type(type), dbAccessCallback(callback)
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{}
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void Profile::SetInputGain(Gain gain)
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{
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audioFormat.inputGain = gain;
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if (dbAccessCallback) {
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dbAccessCallback();
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}
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}
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void Profile::SetOutputVolume(Volume vol)
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{
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audioFormat.outputVolume = vol;
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if (dbAccessCallback) {
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dbAccessCallback();
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}
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}
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void Profile::SetInputPath(bsp::AudioDevice::InputPath path)
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{
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audioFormat.inputPath = path;
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if (dbAccessCallback) {
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dbAccessCallback();
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}
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}
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void Profile::SetOutputPath(bsp::AudioDevice::OutputPath path)
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{
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audioFormat.outputPath = path;
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if (dbAccessCallback) {
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dbAccessCallback();
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}
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}
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void Profile::SetInOutFlags(uint32_t flags)
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{
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audioFormat.flags = flags;
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}
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void Profile::SetSampleRate(uint32_t samplerate)
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{
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audioFormat.sampleRate_Hz = samplerate;
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}
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const std::string str(const Profile::Type &profileType)
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{
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if (profileType == Profile::Type::Idle) {
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return "";
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}
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return utils::enumToString(profileType);
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}
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} // namespace audio
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