Files
MuditaOS/module-apps/windows/OptionWindow.hpp
Mateusz Grzegorzek b5780f8193 [EGD-5287] Add Languages window
- add LanguagesWindow,
- add GetCurrentDisplayLanguageRequest message used for
  sending request from LanguagesModel,
- add GetCurrentDisplayLanguageResponse message sent by
  ApplicationManager and handled by ApplicationSettingsNew,
- add setFocusOnElement method in ListView so current
  display language can be focused on when entering
  LanguagesWindow
2021-01-25 21:18:05 +01:00

43 lines
1.4 KiB
C++

// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Application.hpp"
#include "AppWindow.hpp"
#include "ListView.hpp"
#include <functional>
#include "Option.hpp"
#include "OptionsModel.hpp"
namespace gui
{
/// @brief Options window generating various options based on provided Option list.
///
/// Options GUI window with ListView populated accordingly to provided options in window constructor.
///
class OptionWindow : public AppWindow
{
protected:
std::shared_ptr<OptionsModel> optionsModel = nullptr;
ListView *optionsList = nullptr;
std::list<Option> options;
virtual void addOptions(std::list<Option> &optionList);
void addOptions(std::list<Option> &&optionList);
void resetOptions(std::list<Option> &&optionList);
public:
OptionWindow(app::Application *app, const std::string &name);
OptionWindow(app::Application *app, const std::string &name, std::list<Option> options);
~OptionWindow() override;
void clearOptions();
void onBeforeShow(ShowMode mode, SwitchData *data) override;
void rebuild() override;
void buildInterface() override;
void destroyInterface() override;
};
}; // namespace gui