mirror of
https://github.com/mudita/MuditaOS.git
synced 2026-04-19 22:49:06 -04:00
added weakptr link to settings and checks
it wont crash on deinitialized setings now
Pseuto UT are passing
Added:
- deregistration on Settings destrution
- weak referencing of Service to not crash Settings on missuse
- Proxy as initialization parameter to Settings
Unused code removed
Enabled tests to be written for Settings
Removed dependency from freertos in test global file
EntryPath tests updated and compilation slimed
468 lines
14 KiB
C++
468 lines
14 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2017, Michael Becker (michael.f.becker@gmail.com)
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*
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* This file is part of the FreeRTOS Add-ons project.
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*
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* Source Code:
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* https://github.com/michaelbecker/freertos-addons
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*
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* Project Page:
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* http://michaelbecker.github.io/freertos-addons/
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*
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* On-line Documentation:
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* http://michaelbecker.github.io/freertos-addons/docs/html/index.html
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so,subject to the
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* following conditions:
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*
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* + The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* + Credit is appreciated, but not required, if you find this project
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* useful enough to include in your application, product, device, etc.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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***************************************************************************/
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#ifndef THREAD_HPP_
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#define THREAD_HPP_
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/**
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* The default in the C++ Wrapper classes is to use the C++ string class.
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* If you do not want this, define the following in your makefile or
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* project, and the Thread class will default to using character arrays
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* instead of C++ strings.
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*
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* @note If you define this, you also must define CPP_FREERTOS_NO_EXCEPTIONS.
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* Some classes throw exceptions if they cannot be constructed, and the
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* exceptions they throw depend on C++ strings.
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*/
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#ifndef CPP_FREERTOS_NO_CPP_STRINGS
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#include <string>
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#endif
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#include "FreeRTOS.h"
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#include "task.h"
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#include "mutex.hpp"
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#include "semaphore.hpp"
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#include "condition_variable.hpp"
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namespace cpp_freertos {
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/**
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* Wrapper class around FreeRTOS's implementation of a task.
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*
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* This is an abstract base class.
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* To use this, you need to subclass it. All of your threads should
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* be derived from the Thread class. Then implement the virtual Run
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* function. This is a similar design to Java threading.
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*
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* By default, we leverage C++ strings for the Thread Name. If this
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* is not desirable, define CPP_FREERTOS_NO_CPP_STRINGS and the class
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* will fall back to C character arrays.
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*/
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class Thread {
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/////////////////////////////////////////////////////////////////////////
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//
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// Public API
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// Available from anywhere. Many of these require a Thread reference
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// if they are operating on a thread.
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//
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/////////////////////////////////////////////////////////////////////////
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public:
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/**
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* Constructor to create a named thread.
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*
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* @param Name Name of the thread. Only useful for debugging.
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* @param StackDepth Number of "words" allocated for the Thread stack.
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* @param Priority FreeRTOS priority of this Thread.
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*/
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#ifndef CPP_FREERTOS_NO_CPP_STRINGS
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Thread( const std::string Name,
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uint16_t StackDepth,
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UBaseType_t Priority);
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#else
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Thread( const char *Name,
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uint16_t StackDepth,
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UBaseType_t Priority);
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#endif
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/**
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* Constructor to create an unnamed thread.
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*
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* @param StackDepth Number of "words" allocated for the Thread stack.
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* @param Priority FreeRTOS priority of this Thread.
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*/
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Thread( uint16_t StackDepth,
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UBaseType_t Priority);
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/**
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* Starts a thread.
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*
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* This is the API call that actually starts the thread running.
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* It creates a backing FreeRTOS task. By separating object creation
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* from starting the Thread, it solves the pure virtual fuction call
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* failure case. If we attempt to automatically call xTaskCreate
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* from the base class constructor, in certain conditions the task
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* starts to run "before" the derived class is constructed! So we
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* don't do that anymore.
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*
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* This may be called from your ctor once you have completed
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* your objects construction (so as the last step).
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*
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* This should only be called once ever!
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*/
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bool Start();
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/**
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* Our destructor. This must exist even if FreeRTOS is
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* configured to disallow task deletion.
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*/
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virtual ~Thread();
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/**
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* Accessor to get the thread's backing task handle.
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* There is no setter, on purpose.
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*
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* @return FreeRTOS task handle.
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*/
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inline TaskHandle_t GetHandle()
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{
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return handle;
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}
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/**
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* Get current task handle
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*/
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static TaskHandle_t GetCurrentThreadHandle();
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/**
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* Yield the scheduler.
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*/
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static inline void Yield()
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{
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taskYIELD();
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}
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/**
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* Start the scheduler.
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*
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* @note You need to use this call. Do NOT directly call
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* vTaskStartScheduler while using this library.
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*/
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static inline void StartScheduler()
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{
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SchedulerActive = true;
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vTaskStartScheduler();
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}
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/**
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* End the scheduler.
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*
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* @note Please see the FreeRTOS documentation regarding constraints
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* with the implementation of this.
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*
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* @note You need to use this call. Do NOT directly call
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* vTaskEndScheduler while using this library.
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*/
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static inline void EndScheduler()
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{
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vTaskEndScheduler();
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SchedulerActive = false;
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}
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#if (INCLUDE_vTaskSuspend == 1)
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/**
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* Suspend this thread.
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*
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* @note While a Thread can Suspend() itself, it cannot Resume()
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* itself, becauseit's suspended.
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*/
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inline void Suspend()
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{
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vTaskSuspend(GetHandle());
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}
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/**
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* Resume a specific thread.
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*/
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inline void Resume()
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{
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vTaskResume(GetHandle());
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}
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#endif
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#if (INCLUDE_xTaskResumeFromISR == 1)
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/**
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* Resume a specific thread from ISR context.
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*/
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inline void ResumeFromISR()
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{
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xTaskResumeFromISR(GetHandle());
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}
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#endif
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#if (INCLUDE_uxTaskPriorityGet == 1)
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/**
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* Get the priority of this Thread.
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*
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* @return Priority at the time this was called.
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*/
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inline UBaseType_t GetPriority()
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{
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return (uxTaskPriorityGet(GetHandle()));
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}
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/**
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* Get the priority of this Thread from ISR context.
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*
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* @return Priority at the time this was called.
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*/
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inline UBaseType_t GetPriorityFromISR()
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{
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return (uxTaskPriorityGetFromISR(GetHandle()));
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}
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#endif
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#if (INCLUDE_vTaskPrioritySet == 1)
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/**
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* Set the priority of this thread.
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*
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* @param NewPriority The thread's new priority.
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*/
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inline void SetPriority(UBaseType_t NewPriority)
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{
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Priority = NewPriority;
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vTaskPrioritySet(GetHandle(), NewPriority);
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}
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#endif
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/**
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* Get the name of this thread.
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*
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* @return a C++ string with the name of the task.
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*/
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#ifndef CPP_FREERTOS_NO_CPP_STRINGS
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inline std::string GetName()
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{
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return Name;
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}
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#else
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inline char* GetName() const
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{
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return pcTaskGetName(handle);
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}
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#endif
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/////////////////////////////////////////////////////////////////////////
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//
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// Protected API
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// Available from inside your Thread implementation.
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// You should make sure that you are only calling these methods
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// from within your Run() method, or that your Run() method is on the
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// callstack.
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//
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/////////////////////////////////////////////////////////////////////////
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protected:
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/**
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* Implementation of your actual thread code.
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* You must override this function.
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* @note If INCLUDE_vTaskDelete is defined, then you may return from
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* your Run method. This will cause the task to be deleted from
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* FreeRTOS, however you are still responsible to delete the
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* task object. If this is not defined, then retuning from your Run()
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* method will result in an assert.
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*/
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virtual void Run() = 0;
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#if (INCLUDE_vTaskDelete == 1)
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/**
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* Called on exit from your Run() routine.
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*
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* It is optional whether you implement this or not.
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*
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* If you allow your Thread to exit its Run method,
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* implementing a Cleanup method allows you to call
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* your Thread's destructor. If you decide to call delete
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* in your Cleanup function, be aware that additional
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* derived classes shouldn't call delete.
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*/
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virtual void Cleanup();
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#else
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/**
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* If we can't delete a task, it makes no sense to have a
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* Cleanup routine.
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*/
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#endif
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#if (INCLUDE_vTaskDelay == 1)
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/**
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* Delay this thread for at least Delay ticks.
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*
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* @param Delay How long to delay the thread.
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*/
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void inline Delay(const TickType_t Delay)
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{
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vTaskDelay(Delay);
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}
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#endif
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#if (INCLUDE_vTaskDelayUntil == 1)
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/**
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* Delay this thread for Period ticks, taking into account
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* the execution time of the thread.
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*
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* This FreeRTOS permutation of delay can be used by periodic
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* tasks to ensure a constant execution frequency.
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*
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* @param Period How long to delay the thread.
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*/
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void DelayUntil(const TickType_t Period);
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/**
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* If you need to adjust or reset the period of the
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* DelayUntil method.
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*/
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void ResetDelayUntil();
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#endif
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#ifdef CPP_FREERTOS_CONDITION_VARIABLES
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public: // TODO: M.P
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/**
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* Have this thread wait on a condition variable.
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*
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* @note Threads wait, while ConditionVariables signal.
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*
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* @param Cv The condition variable associated with the Wait.
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* @param CvLock The required condition variable lock. The
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* Lock must be held before calling Wait.
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* @param Timeout Allows you to specify a timeout on the Wait,
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* if desired.
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*
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* @return true if the condition variable was signaled,
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* false if it timed out.
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*/
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bool Wait( ConditionVariable &Cv,
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Mutex &CvLock,
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TickType_t Timeout = portMAX_DELAY);
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#endif
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/////////////////////////////////////////////////////////////////////////
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//
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// Private API
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// The internals of this wrapper class.
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//
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/////////////////////////////////////////////////////////////////////////
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private:
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/**
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* Reference to the underlying task handle for this thread.
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* Can be obtained from GetHandle().
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*/
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TaskHandle_t handle;
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/**
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* We need to track whether the scheduler is active or not.
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*/
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static volatile bool SchedulerActive;
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/**
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* The name of this thread.
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*/
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#ifndef CPP_FREERTOS_NO_CPP_STRINGS
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std::string Name;
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#else
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char Name[configMAX_TASK_NAME_LEN];
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#endif
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/**
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* Stack depth of this Thread, in words.
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*/
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uint16_t StackDepth;
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/**
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* A saved / cached copy of what the Thread's priority is.
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*/
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UBaseType_t Priority;
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/**
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* Flag whether or not the Thread was started.
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*/
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bool ThreadStarted;
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/**
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* Make sure no one calls Start more than once.
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*/
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static MutexStandard StartGuardLock;
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/**
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* Adapter function that allows you to write a class
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* specific Run() function that interfaces with FreeRTOS.
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* Look at the implementation of the constructors and this
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* code to see how the interface between C and C++ is performed.
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*/
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static void TaskFunctionAdapter(void *pvParameters);
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#if (INCLUDE_vTaskDelayUntil == 1)
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/**
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* Flag denoting if we've setup delay until yet.
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*/
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bool delayUntilInitialized;
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/**
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* Book keeping value for delay until.
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*/
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TickType_t delayUntilPreviousWakeTime;
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#endif
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#ifdef CPP_FREERTOS_CONDITION_VARIABLES
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/**
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* How we wait and signal the thread when using condition variables.
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* Because a semaphore maintains state, this solves the race
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* condition between dropping the CvLock and waiting.
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*/
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BinarySemaphore ThreadWaitSem;
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/**
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* Internal helper function to signal this thread.
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*/
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inline void Signal()
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{
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ThreadWaitSem.Give();
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}
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/**
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* The Thread class and the ConditionVariable class are interdependent.
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* If we allow the ConditionVariable class to access the internals of
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* the Thread class, we can reduce the public interface, which is a
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* good thing.
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*/
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friend class ConditionVariable;
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#endif
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};
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}
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#endif
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