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https://github.com/mudita/MuditaOS.git
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651 lines
20 KiB
C++
651 lines
20 KiB
C++
/*
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* Renderer.cpp
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*
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* Created on: 7 maj 2019
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* Author: robert
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*/
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extern "C" {
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#include "FreeRTOS.h"
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#include "task.h"
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}
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//for memset
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#include <string.h>
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#include "Color.hpp"
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#include "Renderer.hpp"
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#include "Context.hpp"
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#include "Font.hpp"
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#include "ImageManager.hpp"
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#include "../Common.hpp"
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//utils
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#include "log/log.hpp"
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#include "PixMap.hpp"
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#include "VecMap.hpp"
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//module-utils
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#include "utf8/UTF8.hpp"
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namespace gui {
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Renderer::Renderer() {
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// TODO Auto-generated constructor stub
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}
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Renderer::~Renderer() {
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// TODO Auto-generated destructor stub
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}
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void Renderer::drawLine( Context* ctx, CommandLine* cmd ) {
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}
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//any checks are not performed as this should be done by function handling draw command
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void Renderer::drawHorizontalLine( Context* ctx, int16_t x, int16_t y,
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uint16_t width, uint16_t penWidth,
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Color color, LineExpansionDirection dir ) {
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//if color is fully transparent - return
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if( color.alpha == 0x0F )
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return;
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uint32_t drawOffset = y*ctx->getW() + x;
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int32_t rowStride;
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//line can be expanded up or down, any other option will cause function to return
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if( dir == LineExpansionDirection::LINE_EXPAND_DOWN )
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rowStride = ctx->getW();
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else if( dir == LineExpansionDirection::LINE_EXPAND_UP )
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rowStride = -ctx->getW();
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else
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return;
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for( uint32_t i = 0; i<penWidth; i++ ) {
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memset( ctx->getData() + drawOffset, color.intensivity, width );
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drawOffset += rowStride;
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}
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}
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//any checks are not performed as this should be done by function handling draw command
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void Renderer::drawVerticalLine( Context* ctx, int16_t x, int16_t y,
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uint16_t height, uint16_t penWidth,
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Color color, LineExpansionDirection dir ) {
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//if color is fully transparent - return
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if( color.alpha == 0x0F )
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return;
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uint32_t drawOffset = y*ctx->getW() + x;
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if( dir == LineExpansionDirection::LINE_EXPAND_RIGHT ) {
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//no action needed unless there is need to draw gradient
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}
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else if( dir == LineExpansionDirection::LINE_EXPAND_LEFT ) {
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drawOffset -= penWidth;
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}
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else {
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return;
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}
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int32_t rowStride = ctx->getW();
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for( uint32_t i = 0; i<height; i++ ) {
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memset( ctx->getData() + drawOffset, color.intensivity, penWidth );
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drawOffset += rowStride;
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}
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}
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//43575
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void Renderer::drawRectangle( Context* ctx, CommandRectangle* cmd ) {
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//check if there is anything to draw
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if( cmd->w == 0 || cmd->h == 0 ){
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return;
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}
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if(
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((cmd->fillColor.alpha == 0x0F) && (cmd->borderColor.alpha == 0x0F)) ||
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((cmd->filled == false ) && (cmd->borderColor.alpha == 0x0F))
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) {
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return;
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}
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//get copy of original context using x,y of draw coordinates and original size of the widget
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Context* drawCtx;
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bool copyContext = false;
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int16_t wgtX = 0,wgtY = 0;
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uint16_t wgtW = cmd->areaW, wgtH=cmd->areaH;
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int16_t wgtR = cmd->radius;
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//check if there is a need or making copy of context to use is as background
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if( (cmd->areaW == cmd->w) && (cmd->areaH == cmd->h)) {
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drawCtx = ctx;
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wgtX = cmd->x;
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wgtY = cmd->y;
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}
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else {
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copyContext = true;
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int16_t x = cmd->x;
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int16_t y = cmd->y;
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if(cmd->areaX < 0)
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x += cmd->areaX;
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if( cmd->areaY < 0 )
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y += cmd->areaY;
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drawCtx= ctx->get( x, y, cmd->areaW, cmd->areaH );
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}
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//if rounding of corners is 0
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if( cmd->radius == 0 ) {
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//fill field inside the rectangle if fill flag is set
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if( cmd->filled ) {
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uint32_t offset = wgtY*drawCtx->getW() + wgtX;
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for( int32_t y=0; y<cmd->areaH;y++) {
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memset( drawCtx->getData() + offset, cmd->fillColor.intensivity, wgtW );
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offset += drawCtx->getW();
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}
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}
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_TOP )
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drawHorizontalLine( drawCtx, wgtX, wgtY, wgtW, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_DOWN );
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_BOTTOM )
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drawHorizontalLine( drawCtx, wgtX, wgtY + cmd->areaH-1, wgtW, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_UP );
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_LEFT )
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drawVerticalLine( drawCtx, wgtX, wgtY, wgtH, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_RIGHT );
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_RIGHT )
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drawVerticalLine( drawCtx, wgtX + cmd->areaW, wgtY, wgtH, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_LEFT );
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}
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else {
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//calculate centers of circle for all corners
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int16_t xcTopRight = wgtX+cmd->areaW - cmd->radius;
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int16_t xcTopLeft = wgtX+cmd->radius;
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int16_t xcBottomRight = xcTopRight;
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int16_t xcBottomLeft = xcTopLeft;
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int16_t ycTopRight = wgtY+cmd->radius+1;
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int16_t ycTopLeft = ycTopRight;
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int16_t ycBottomRight = wgtY+cmd->h - cmd->radius;
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int16_t ycBottomLeft = ycBottomRight;
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int x = cmd->radius, y = 0;
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//Calculate coordinates of the points on the circle's quarter.
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int16_t* Px = (int16_t*)malloc( 2*cmd->radius*sizeof(int16_t));
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int16_t* Py = (int16_t*)malloc( 2*cmd->radius*sizeof(int16_t));
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//if any of the vector failed to be created exit the function
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if( (Px == NULL) || (Py == NULL )) {
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if( Py ) free( Py );
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if( Px ) free( Px );
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return;
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}
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memset( Px, 0, 2*cmd->radius*sizeof(int16_t));
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memset( Py, 0, 2*cmd->radius*sizeof(int16_t));
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int32_t index = 0;
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//index where middle point of quarter of arc is located. This means that Y starts to grow faster than X
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int32_t middleIndex = 0;
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//number of points in the quater arc
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int32_t pointCount = 0;
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Px[index] = x;
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Py[index] = y;
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++index;
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pointCount++;
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int P = 1 - cmd->radius;
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while (x > y)
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{
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y++;
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// Mid-point is inside or on the perimeter
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if (P <= 0)
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P = P + 2*y + 1;
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// Mid-point is outside the perimeter
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else
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{
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x--;
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P = P + 2*y - 2*x + 1;
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}
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// All the perimeter points have already been printed
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if (x <= y) {
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middleIndex = index;
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int idx = index;
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int xValue = Px[index];
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while( index > 0 ) {
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Px[idx] = x--;
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Py[idx] = Px[index]-2*xValue;
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++idx;
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index--;
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pointCount++;
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}
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break;
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}
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Px[index] = x;
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Py[index] = y;
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++index;
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pointCount++;
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}
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//fill the rectangle if fill flag is set using fillColor. Painting is divieded into 3 parts
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//First part takes into consideration if top corners exists, are they rounded or are they sharp.
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//Second draws simple lines between between left and right edges.
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//Third part takes into consideration if bottom corners exists, are they rounded or are they sharp.
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if( cmd->filled ) {
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//create array with offset how X position changes across Y axis
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int16_t offsetX[2*wgtR] = {0};
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uint32_t offsetXIndex = 0;
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int32_t lastY = 0x0FFFFFFF;
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for( int32_t i=0; i<int32_t(pointCount); ++i) {
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if( lastY != Py[i] ) {
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lastY = Py[i];
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offsetX[offsetXIndex] = Px[i];
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++offsetXIndex;
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}
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}
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//Part 1
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int16_t startX[2*wgtR] = {0};
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int16_t endX[2*wgtR] = {0};
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_TOP_LEFT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_LEFT ) {
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for( int32_t i=0; i<pointCount; ++i )
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startX[i] = 0;
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}
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else {
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for( int32_t i=0; i<pointCount; ++i )
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startX[i] = wgtR-offsetX[i];
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}
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}
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//if there is no corner set whole vector of points to the value of the radius
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else {
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for( int32_t i=0; i<pointCount; ++i )
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startX[i] = wgtR;
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}
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_TOP_RIGHT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_RIGHT ) {
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for( int32_t i=0; i<pointCount; ++i )
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endX[i] = wgtW;
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}
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else {
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for( int32_t i=0; i<pointCount; ++i )
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endX[i] = wgtW - wgtR + offsetX[i];
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}
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}
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//if there is no corner set whole vector of points to the value of the radius
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else {
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for( int32_t i=0; i<pointCount; ++i )
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endX[i] = wgtW - wgtR;
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}
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for( int32_t i=0; i< wgtR; ++i )
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drawHorizontalLine( drawCtx, wgtX + startX[i], wgtY +wgtR - i, endX[i]-startX[i], 1, cmd->fillColor, LineExpansionDirection::LINE_EXPAND_DOWN );
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//Part 2
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int16_t xs, ys;
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xs = 0;
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ys = cmd->radius;
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drawHorizontalLine( drawCtx, wgtX + xs, wgtY + ys, wgtW, wgtH - 2*cmd->radius, cmd->fillColor, LineExpansionDirection::LINE_EXPAND_DOWN );
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//Part 3
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memset( startX, 0, 2*wgtR*sizeof(int16_t));
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memset( endX, 0, 2*wgtR*sizeof(int16_t));
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_BOTTOM_LEFT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_LEFT ) {
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for( int32_t i=0; i<pointCount; ++i )
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startX[i] = 0;
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}
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else {
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for( int32_t i=0; i<pointCount; ++i )
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startX[i] = wgtR-offsetX[i];
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}
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}
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//if there is no corner set whole vector of points to the value of the radius
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else {
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for( int32_t i=0; i<pointCount; ++i )
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startX[i] = wgtR;
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}
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_BOTTOM_RIGHT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_RIGHT ) {
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for( int32_t i=0; i<pointCount; ++i )
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endX[i] = wgtW;
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}
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else {
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for( int32_t i=0; i<pointCount; ++i )
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endX[i] = wgtW - wgtR + offsetX[i];
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}
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}
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//if there is no corner set whole vector of points to the value of the radius
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else {
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for( int32_t i=0; i<pointCount; ++i )
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endX[i] = wgtW - wgtR;
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}
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for( int32_t i=0; i< wgtR; ++i )
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drawHorizontalLine( drawCtx, wgtX + startX[i], wgtY + wgtH -wgtR + i, endX[i]-startX[i], 1, cmd->fillColor, LineExpansionDirection::LINE_EXPAND_DOWN );
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}
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//Here rounded border is painted
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//upper right corner
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_TOP_RIGHT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_RIGHT ) {
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}
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else {
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//draw arc from 0 index up to mid point using horizontal line
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index = 0;
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//X is growing faster
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for( index=0; index<middleIndex; ++index ) {
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drawHorizontalLine( drawCtx, xcTopRight + Px[index] - cmd->penWidth, ycTopRight - Py[index], cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_DOWN );
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}
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//Y is growing faster
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for( index=middleIndex; index<pointCount; ++index ) {
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drawVerticalLine( drawCtx, xcTopRight + Px[index], ycTopRight - Py[index], cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_LEFT );
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}
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}
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}
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//bottom right corner
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_BOTTOM_RIGHT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_RIGHT ) {
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}
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else {
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//draw arc from 0 index up to mid point using horizontal line
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index = 0;
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//X is growing faster
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for( index=0; index<middleIndex; ++index ) {
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drawHorizontalLine( drawCtx, xcBottomRight + Px[index] - cmd->penWidth, ycBottomRight + Py[index], cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_UP);
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}
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//Y is growing faster
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for( index=middleIndex; index<pointCount; ++index ) {
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drawVerticalLine( drawCtx, xcBottomRight + Px[index], ycBottomRight + Py[index] - cmd->penWidth /*+ 1*/, cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_LEFT );
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}
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}
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}
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//upper left corner
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_TOP_LEFT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_LEFT ) {
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}
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else {
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//draw arc from 0 index up to mid point using horizontal line
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index = 0;
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//X is growing faster
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for( index=0; index<middleIndex; ++index ) {
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drawHorizontalLine( drawCtx, xcTopLeft - Px[index], ycTopLeft - Py[index], cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_DOWN );
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}
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//Y is growing faster
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for( index=middleIndex; index<pointCount; ++index ) {
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drawVerticalLine( drawCtx, xcTopLeft - Px[index] /*+ 1*/, ycTopLeft - Py[index], cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_RIGHT);
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}
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}
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}
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//lower left corner
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if( cmd->corners & RectangleCornerFlags::GUI_RECT_CORNER_BOTTOM_LEFT ) {
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if( cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_LEFT ) {
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}
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else {
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//draw arc from 0 index up to mid point using horizontal line
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index = 0;
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//X is growing faster
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for( index=0; index<middleIndex; ++index ) {
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drawHorizontalLine( drawCtx, xcBottomLeft - Px[index], ycBottomLeft + Py[index], cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_UP );
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}
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//Y is growing faster
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for( index=middleIndex; index<pointCount; ++index ) {
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drawVerticalLine( drawCtx, xcBottomLeft - Px[index] , ycBottomLeft + Py[index] - cmd->penWidth , cmd->penWidth, 1, cmd->borderColor, gui::LineExpansionDirection::LINE_EXPAND_RIGHT );
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}
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}
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}
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free( Px );
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free( Py );
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//render edges between corners
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int16_t xs, ys,le;
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_TOP ) {
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xs = cmd->radius*( !(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_LEFT));
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ys = 0;
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le = wgtW - xs - cmd->radius*( !(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_RIGHT));
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drawHorizontalLine( drawCtx, wgtX+xs, wgtY + ys, le, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_DOWN );
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}
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_BOTTOM ) {
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xs = cmd->radius*( !(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_LEFT));
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ys = wgtH - 1;
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le = wgtW - xs - cmd->radius*( !(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_RIGHT));
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drawHorizontalLine( drawCtx, wgtX+xs, wgtY + ys, le, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_UP );
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}
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_LEFT ) {
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xs = 0;
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ys = cmd->radius*( !(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_LEFT ));
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le = wgtH - ys - cmd->radius*(!(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_LEFT));
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drawVerticalLine( drawCtx, wgtX+xs, wgtY + ys, le, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_RIGHT );
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}
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if( cmd->edges & RectangleEdgeFlags::GUI_RECT_EDGE_RIGHT ) {
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xs = cmd->areaW;
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ys = cmd->radius*( !(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_TOP_RIGHT ));
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le = wgtH - ys - cmd->radius*(!(cmd->flatEdges & RectangleFlatFlags::GUI_RECT_FLAT_BOTTOM_RIGHT));
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drawVerticalLine( drawCtx, wgtX+xs, wgtY + ys, le, cmd->penWidth, cmd->borderColor, LineExpansionDirection::LINE_EXPAND_LEFT );
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}
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}
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//if drawing was performed in temporary context
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if( copyContext) {
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//reinsert drawCtx into last context
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// ctx->insert( cmd->x, cmd->y, drawCtx );
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ctx->insertArea( cmd->x, cmd->y,cmd->areaX, cmd->areaY, cmd->w, cmd->h, drawCtx );
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//remove draw context
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|
delete drawCtx;
|
|
}
|
|
|
|
}
|
|
|
|
void Renderer::drawChar( Context* context, const int16_t x, const int16_t y,
|
|
Font* font, FontGlyph* glyph, const Color color ) {
|
|
|
|
uint8_t* drawPtr = context->getData() + x + (y-glyph->yoffset)*context->getW();
|
|
uint8_t* glyphPtr = (uint8_t*)glyph->data;
|
|
|
|
for( uint16_t yy = 0; yy < glyph->height; ++yy )
|
|
{
|
|
for( uint16_t xx = 0; xx<glyph->width; ++xx )
|
|
{
|
|
if( *(glyphPtr + xx) == 0 )
|
|
*(drawPtr + xx) = 0x0F & color.intensivity;
|
|
}
|
|
drawPtr += context->getW();
|
|
glyphPtr += glyph->width;
|
|
}
|
|
|
|
}
|
|
|
|
void Renderer::drawText( Context* ctx, CommandText* cmd ) {
|
|
|
|
//check if there are any characters to draw in the string provided with message.
|
|
if( cmd->str.length() == 0 ) {
|
|
return;
|
|
}
|
|
|
|
//get copy of original context using x,y of draw coordinates and original size of the widget
|
|
Context* drawCtx;
|
|
bool copyContext = false;
|
|
int16_t wgtX = 0,wgtY = 0;
|
|
//check if there is a need or making copy of context to use is as background
|
|
if( (cmd->areaW == cmd->w) && (cmd->areaH == cmd->h)) {
|
|
drawCtx = ctx;
|
|
wgtX = cmd->x;
|
|
wgtY = cmd->y;
|
|
}
|
|
else {
|
|
copyContext = true;
|
|
drawCtx= ctx->get( cmd->x, cmd->y, cmd->areaW, cmd->areaH );
|
|
}
|
|
|
|
//retrieve font used to draw text
|
|
FontManager& fontManager = FontManager::getInstance();
|
|
Font* font = fontManager.getFont( cmd->fontID );
|
|
|
|
int16_t posX = cmd->tx;
|
|
int16_t posY = cmd->ty;
|
|
|
|
//draw every sign
|
|
uint32_t idLast = 0, idCurrent = 0;
|
|
for( uint32_t i=0; i<cmd->str.length(); ++i )
|
|
{
|
|
if( i == 0 )
|
|
{
|
|
idCurrent = cmd->str[i];
|
|
FontGlyph* glyph = font->glyphs.find(idCurrent)->second;
|
|
|
|
if( glyph != NULL)
|
|
{
|
|
drawChar( drawCtx, wgtX + posX + glyph->xoffset, wgtY + posY, font, glyph, cmd->color );
|
|
posX += glyph->xadvance ;//- glyph->xoffset;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
idCurrent = cmd->str[i];
|
|
FontGlyph* glyph = font->glyphs.find(idCurrent)->second;
|
|
|
|
int32_t kernValue = font->getKerning( idLast, idCurrent );
|
|
|
|
if( glyph != NULL)
|
|
{
|
|
//#ifdef BUILD_UNIT_TESTS
|
|
if(( wgtX + posX + glyph->xoffset>=drawCtx->getW() ) || (wgtX + posX + glyph->xoffset < 0)) {
|
|
LOG_FATAL( "Drawing outside context's X boundary for glyph: %d", glyph->id);
|
|
return;
|
|
}
|
|
if(( wgtY + posY >= drawCtx->getH() ) || (wgtY + posY < 0)) {
|
|
LOG_FATAL( "Drawing outside context's Y boundary for glyph: %d", glyph->id);
|
|
return;
|
|
}
|
|
//#endif
|
|
drawChar( drawCtx, wgtX + posX + glyph->xoffset + kernValue, wgtY + posY, font, glyph, cmd->color );
|
|
posX += glyph->xadvance+kernValue;
|
|
|
|
}
|
|
}
|
|
idLast = idCurrent;
|
|
}
|
|
|
|
//if drawing was performed in temporary context
|
|
if( copyContext) {
|
|
//reinsert drawCtx into bast context
|
|
ctx->insert( cmd->x, cmd->y, drawCtx );
|
|
//remove draw context
|
|
delete drawCtx;
|
|
}
|
|
}
|
|
|
|
void Renderer::drawImage( Context* ctx, CommandImage* cmd ) {
|
|
|
|
//retrive pixmap from the pixmap manager
|
|
ImageMap* imageMap = ImageManager::getInstance().getImageMap( cmd->imageID );
|
|
|
|
//if image is not found return;
|
|
if( imageMap == nullptr )
|
|
return;
|
|
|
|
//get copy of original context using x,y of draw coordinates and original size of the widget
|
|
Context* drawCtx = ctx->get( cmd->x, cmd->y, cmd->areaW, cmd->areaH );
|
|
uint8_t* ctxData = drawCtx->getData();
|
|
|
|
if( imageMap->getType() == gui::ImageMap::Type::PIXMAP ) {
|
|
PixMap* pixMap = reinterpret_cast<PixMap*>(imageMap);
|
|
//draw image on temporeary context
|
|
uint32_t offsetImage = 0;
|
|
uint32_t offsetContext = 0;
|
|
uint32_t imageWidth = pixMap->getWidth();
|
|
uint32_t contextWidth = drawCtx->getW();
|
|
|
|
uint8_t* pixData = pixMap->getData();
|
|
for( uint32_t i=0; i<pixMap->getHeight(); i++ ) {
|
|
memcpy( ctxData + offsetContext, pixData + offsetImage, imageWidth );
|
|
offsetImage += imageWidth;
|
|
offsetContext += contextWidth;
|
|
}
|
|
}
|
|
else if( imageMap->getType() == gui::ImageMap::Type::VECMAP) {
|
|
VecMap* vecMap = reinterpret_cast<VecMap*>(imageMap);
|
|
uint32_t offsetContext = 0;
|
|
uint32_t offsetRowContext = 0;
|
|
uint32_t imageOffset = 0;
|
|
uint8_t alphaColor = vecMap->getAlphaColor();
|
|
for( uint32_t row=0; row<vecMap->getHeight(); row++) {
|
|
uint16_t vecCount = *(vecMap->getData()+imageOffset);
|
|
imageOffset+=sizeof(uint16_t);
|
|
|
|
offsetRowContext = offsetContext;
|
|
|
|
for( uint32_t vec = 0; vec<vecCount; ++vec ){
|
|
|
|
uint16_t vecOffset = *(vecMap->getData()+imageOffset);
|
|
imageOffset+=sizeof(uint16_t);
|
|
uint8_t vecLength = *(vecMap->getData()+imageOffset);
|
|
imageOffset+=sizeof(uint8_t);
|
|
uint8_t vecColor = *(vecMap->getData()+imageOffset);
|
|
imageOffset+=sizeof(uint8_t);
|
|
|
|
offsetRowContext += vecOffset;
|
|
if( vecColor != alphaColor )
|
|
memset( ctxData + offsetRowContext, vecColor, vecLength );
|
|
offsetRowContext += vecLength;
|
|
}
|
|
offsetContext += drawCtx->getW();
|
|
}
|
|
}
|
|
|
|
//reinsert drawCtx into bast context
|
|
ctx->insert( cmd->x, cmd->y, drawCtx );
|
|
|
|
//remove draw context
|
|
delete drawCtx;
|
|
}
|
|
|
|
void Renderer::render( Context* ctx, std::vector<DrawCommand*>& commands ) {
|
|
for( DrawCommand* cmd : commands ) {
|
|
switch( cmd->id ) {
|
|
case DrawCommandID::GUI_DRAW_CLEAR: {
|
|
// uint32_t start_tick = xTaskGetTickCount();
|
|
ctx->fill( 15 );
|
|
// uint32_t end_tick = xTaskGetTickCount();
|
|
// LOG_INFO("[ServiceGUI] ctx->fill( 15 ); Time: %d", end_tick - start_tick);
|
|
}break;
|
|
case DrawCommandID::GUI_DRAW_LINE: {
|
|
|
|
}break;
|
|
case DrawCommandID::GUI_DRAW_RECT: {
|
|
|
|
// uint32_t start_tick = xTaskGetTickCount();
|
|
drawRectangle( ctx, static_cast<CommandRectangle*>(cmd) );
|
|
// uint32_t end_tick = xTaskGetTickCount();
|
|
// LOG_INFO("[ServiceGUI] drawRect Time: %d", end_tick - start_tick);
|
|
|
|
}break;
|
|
case DrawCommandID::GUI_DRAW_TEXT: {
|
|
|
|
// uint32_t start_tick = xTaskGetTickCount();
|
|
drawText( ctx, static_cast<CommandText*>(cmd) );
|
|
// uint32_t end_tick = xTaskGetTickCount();
|
|
// LOG_INFO("[ServiceGUI] drawText time: %d", end_tick - start_tick);
|
|
}break;
|
|
case DrawCommandID::GUI_DRAW_IMAGE: {
|
|
|
|
// uint32_t start_tick = xTaskGetTickCount();
|
|
drawImage( ctx, static_cast<CommandImage*>(cmd) );
|
|
// uint32_t end_tick = xTaskGetTickCount();
|
|
// LOG_INFO("[ServiceGUI] drawImage time: %d", end_tick - start_tick);
|
|
} break;
|
|
default:
|
|
break;
|
|
};
|
|
}
|
|
}
|
|
|
|
} /* namespace gui */
|