Files
MuditaOS/module-apps/application-desktop/windows/PinLockWindow.cpp
2019-07-13 19:07:45 +02:00

265 lines
8.2 KiB
C++

/*
* @file PinLockWindow.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 19 cze 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
//modulr-gui
#include "gui/widgets/BottomBar.hpp"
#include "gui/widgets/TopBar.hpp"
//module-utils
#include "i18/i18.hpp"
#include "PinLockWindow.hpp"
#include "../ApplicationDesktop.hpp"
namespace gui {
PinLockWindow::PinLockWindow( app::Application* app ) : AppWindow(app, "PinLockWindow"){
setSize( 480, 600 );
buildInterface();
}
void PinLockWindow::rebuild() {
//find which widget has focus
destroyInterface();
buildInterface();
//set state
focusItem = nullptr;
setVisibleState( state );
}
void PinLockWindow::buildInterface() {
AppWindow::buildInterface();
bottomBar->setActive( BottomBar::Side::LEFT, true );
bottomBar->setActive( BottomBar::Side::CENTER, false );
bottomBar->setActive( BottomBar::Side::RIGHT, true );
bottomBar->setText( BottomBar::Side::LEFT, utils::localize.get("app_desktop_emergency"));
bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_confirm"));
bottomBar->setText( BottomBar::Side::RIGHT, utils::localize.get("common_back"));
lockImage = new gui::Image( this, 177,132,0,0, "pin_lock" );
infoImage = new gui::Image( this, 177,132,0,0, "pin_lock_info" );
infoImage->setVisible(false);
//title label
titleLabel = new gui::Label(this, 0, 60, 480, 40);
titleLabel->setFilled( false );
titleLabel->setVisible(false);
titleLabel->setBorderColor( gui::ColorFullBlack );
titleLabel->setFont("gt_pressura_regular_24");
titleLabel->setText(utils::localize.get("app_desktop_pin_info1"));
titleLabel->setEdges( RectangleEdgeFlags::GUI_RECT_EDGE_NO_EDGES );
titleLabel->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_BOTTOM));
//labels with stars for displaying entered digits
uint32_t pinLabelX = 82;
for( uint32_t i=0; i<4; i++ ){
gui::Label* label = new gui::Label(this, pinLabelX, 442-100, 63, 100);
label->setFilled( false );
label->setBorderColor( gui::ColorFullBlack );
label->setPenWidth(2);
label->setFont("gt_pressura_regular_65");
label->setText("*");
label->setEdges( RectangleEdgeFlags::GUI_RECT_EDGE_BOTTOM );
label->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_BOTTOM));
pinLabels.push_back( label );
pinLabelX += 84;
}
//labels with stars for displaying entered digits
uint32_t infoLabelY = 316-22;
for( uint32_t i=0; i<2; i++ ){
gui::Label* label = new gui::Label(this, 0, infoLabelY, 480, 30);
label->setFilled( false );
label->setBorderColor( gui::ColorNoColor );
label->setFont("gt_pressura_regular_24");
label->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_BOTTOM));
infoLabels.push_back( label );
infoLabelY += 40;
}
infoLabels[0]->setText( utils::localize.get("app_desktop_pin_lock") );
infoLabels[1]->setText( utils::localize.get("app_desktop_pin_info2") );
}
void PinLockWindow::destroyInterface() {
AppWindow::destroyInterface();
delete titleLabel;
for( uint32_t i=0; i<infoLabels.size(); i++ )
delete infoLabels[i];
infoLabels.clear();
for( uint32_t i=0; i<pinLabels.size(); i++ )
delete pinLabels[i];
pinLabels.clear();
delete lockImage;
delete infoImage;
focusItem = nullptr;
children.clear();
}
PinLockWindow::~PinLockWindow() {
destroyInterface();
}
void PinLockWindow::setVisibleState( const State& state ) {
this->state = state;
//show pin labels for entering pin and erase their's content
if( state == State::EnteringPin ) {
charCount = 0;
for( uint32_t i=0; i<4; i++ ) {
pinLabels[i]->setVisible(true);
pinLabels[i]->setText("");
}
//hide second info label
infoLabels[0]->setVisible(true);
infoLabels[1]->setVisible(false);
infoLabels[0]->setText(utils::localize.get("app_desktop_pin_lock"));
infoLabels[1]->setText("");
//show pin icon
lockImage->setVisible(true);
infoImage->setVisible(false);
}
else if( state == State::WrongPinInfo ) {
for( uint32_t i=0; i<4; i++ ) {
pinLabels[i]->setVisible(false);
pinLabels[i]->setText("");
}
//hide second info label
titleLabel->setVisible(true);
infoLabels[0]->setVisible(true);
infoLabels[1]->setVisible(true);
titleLabel->setText(utils::localize.get("app_desktop_pin_info1"));
infoLabels[0]->setText(utils::localize.get("app_desktop_pin_info2"));
infoLabels[1]->setText(std::to_string(remainingAttempts));
//show pin icon
lockImage->setVisible(false);
infoImage->setVisible(true);
}
else if( state == State::PhoneBlocked ) {
for( uint32_t i=0; i<4; i++ ) {
pinLabels[i]->setVisible(false);
pinLabels[i]->setText("");
}
//hide second info label
titleLabel->setVisible(false);
infoLabels[0]->setVisible(true);
infoLabels[1]->setVisible(false);
infoLabels[0]->setText(utils::localize.get("app_desktop_pin_blocked1"));
infoLabels[1]->setText("");
//show pin icon
lockImage->setVisible(false);
infoImage->setVisible(true);
}
}
void PinLockWindow::onBeforeShow( ShowMode mode, uint32_t command, SwitchData* data ) {
//change kbd profile to home_screen
application->setKeyboardProfile("home_screen");
//set state
setVisibleState( state );
}
bool PinLockWindow::onInput( const InputEvent& inputEvent ) {
//check if any of the lower inheritance onInput methods catch the event
bool ret = AppWindow::onInput( inputEvent );
if( ret )
return true;
if( inputEvent.state == gui::InputEvent::State::keyReleasedShort ) {
//accept only LF, enter, RF, #, and numeric values
if( state == State::EnteringPin ) {
if( inputEvent.keyCode == KeyCode::KEY_LF ) {
return true;
}
else if( inputEvent.keyCode == KeyCode::KEY_RF ) {
application->switchWindow( "MainWindow", 0, nullptr );
return true;
}
else if( inputEvent.keyCode == KeyCode::KEY_PND ) {
if( charCount > 0 ) {
pinLabels[charCount-1]->setText("");
charCount--;
bottomBar->setActive( BottomBar::Side::CENTER, false );
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
}
return true;
}
else if( inputEvent.keyCode == KeyCode::KEY_ENTER ) {
if( (state == State::EnteringPin) && (charCount == 4)) {
//TODO make pin chacking here, currentyly it always fails
if( application->getSettings().lockPassHash == (1000*charValue[0]+100*charValue[1]+10*charValue[2]+charValue[3] ) ) {
remainingAttempts = maxPasswordAttempts;
app::ApplicationDesktop* app = reinterpret_cast<app::ApplicationDesktop*>( application );
app->setScreenLocked(false);
application->switchWindow("MainWindow", 0, nullptr );
return true;
}
if( remainingAttempts == 1 ) {
state = State::PhoneBlocked;
bottomBar->setActive( BottomBar::Side::CENTER, false );
setVisibleState( State::PhoneBlocked );
}
else {
remainingAttempts--;
setVisibleState( State::WrongPinInfo );
}
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
}
else if( state == State::WrongPinInfo ) {
setVisibleState( State::EnteringPin );
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
}
return true;
}
else if(( inputEvent.keyChar >= '0') && ( inputEvent.keyChar <= '9') ) {
//fill next field with star and store value in array
if( charCount < 4 ) {
pinLabels[charCount]->setText("*");
charValue[charCount] = inputEvent.keyChar-'0';
charCount++;
//if 4 char has been entered show bottom bar confirm
if( charCount == 4 ) {
bottomBar->setActive( BottomBar::Side::CENTER, true );
}
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
}
return true;
}
}
else if( state == State::WrongPinInfo ) {
if( inputEvent.keyCode == KeyCode::KEY_ENTER ) {
state = State::EnteringPin;
setVisibleState( State::EnteringPin );
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
}
else if( inputEvent.keyCode == KeyCode::KEY_RF ) {
state = State::EnteringPin;
application->switchWindow( "MainWindow", 0, nullptr );
}
}
else if( state == State::PhoneBlocked) {
if( inputEvent.keyCode == KeyCode::KEY_RF ) {
application->switchWindow( "MainWindow", 0, nullptr );
return true;
}
}
}
return false;
}
} /* namespace gui */