Files
MuditaOS/module-sys/SystemManager/SystemManager.cpp
Marcin Smoczyński 486d21af0e [EGD-4288] refactor global data (#959)
Reduce firmware size by refactoring global data defined in public
headers.

Each global variable which require runtime initialization adds
initialization code to every translation unit which includes the header
where the variable is defined and declared.
2020-11-04 18:24:39 +01:00

357 lines
12 KiB
C++

// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "SystemManager.hpp"
#include <common_data/EventStore.hpp>
#include "thread.hpp"
#include "ticks.hpp"
#include "critical.hpp"
#include <algorithm>
#include <service-evtmgr/messages/KbdMessage.hpp>
#include <service-evtmgr/messages/BatteryMessages.hpp>
#include <service-evtmgr/Constants.hpp>
const inline size_t systemManagerStack = 4096 * 2;
namespace sys
{
using namespace cpp_freertos;
using namespace std;
using namespace sys;
void SystemManager::set(enum State state)
{
LOG_DEBUG("System manager state: [%s] -> [%s]", c_str(this->state), c_str(state));
this->state = state;
}
SystemManager::SystemManager(TickType_t pingInterval)
: Service(service::name::system_manager, "", systemManagerStack), pingInterval(pingInterval)
{
// Specify list of channels which System Manager is registered to
busChannels = {BusChannels::SystemManagerRequests};
}
SystemManager::~SystemManager()
{
LOG_DEBUG("%s", (GetName() + ":destructor").c_str());
}
void SystemManager::Run()
{
InitHandler();
if (userInit) {
userInit();
}
// in shutdown we need to wait till event manager tells us that it's ok to stfu
while (state == State::Running) {
auto msg = mailbox.pop();
msg->Execute(this);
}
while (state == State::Shutdown) {
// check if we are discharging - if so -> shutdown
if (Store::Battery::get().state == Store::Battery::State::Discharging) {
set(State::ShutdownReady);
}
else {
// await from EvtManager for info that red key was pressed / timeout
auto msg = mailbox.pop();
if (msg->sender != service::name::evt_manager) {
LOG_ERROR("Ignored msg from: %s on shutdown", msg->sender.c_str());
continue;
}
msg->Execute(this);
}
}
DestroyService(service::name::evt_manager, this);
Bus::Remove(shared_from_this());
EndScheduler();
// Power off system
switch (state) {
case State::Reboot:
LOG_INFO(" ---> REBOOT <--- ");
powerManager->Reboot();
break;
case State::ShutdownReady:
LOG_INFO(" ---> SHUTDOWN <--- ");
powerManager->PowerOff();
break;
default:
LOG_FATAL("State changed after reset/shutdown was requested to: %s! this is terrible failure!",
c_str(state));
exit(1);
};
}
void SystemManager::StartSystem(InitFunction init)
{
LOG_FATAL("Initializing system...");
powerManager = std::make_unique<PowerManager>();
// Switch system to full functionality(clocks and power domains configured to max values)
powerManager->Switch(PowerManager::Mode::FullSpeed);
userInit = init;
// Start System manager
StartService();
// M.P: Ping/pong mechanism is turned off. It doesn't bring any value to the system.
// pingPongTimerID = CreateTimer(Ticks::MsToTicks(pingInterval), true);
// ReloadTimer(pingPongTimerID);
}
bool SystemManager::CloseSystem(Service *s)
{
Bus::SendUnicast(std::make_shared<SystemManagerCmd>(Code::CloseSystem), service::name::system_manager, s);
return true;
}
bool SystemManager::Reboot(Service *s)
{
Bus::SendUnicast(std::make_shared<SystemManagerCmd>(Code::Reboot), service::name::system_manager, s);
return true;
}
bool SystemManager::SuspendSystem(Service *caller)
{
if (powerManager->GetCurrentMode() != PowerManager::Mode::FullSpeed) {
LOG_WARN("System is already suspended.");
return false;
}
for (auto w = servicesList.rbegin(); w != servicesList.rend(); ++w) {
if ((*w)->parent == "" && (*w)->GetName() != caller->GetName()) {
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::SuspendToRAM),
(*w)->GetName(),
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to enter low-power mode", (*w)->GetName().c_str());
}
}
}
powerManager->Switch(PowerManager::Mode::LowPowerIdle);
return true;
}
bool SystemManager::ResumeSystem(Service *caller)
{
if (powerManager->GetCurrentMode() == PowerManager::Mode::FullSpeed) {
LOG_WARN("System is already resumed.");
return false;
}
powerManager->Switch(PowerManager::Mode::FullSpeed);
for (const auto &w : servicesList) {
if (w->parent == "" && w->GetName() != caller->GetName()) {
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::Active),
w->GetName(),
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to exit low-power mode", w->GetName().c_str());
}
}
}
return true;
}
bool SystemManager::SuspendService(const std::string &name, sys::Service *caller)
{
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::SuspendToRAM),
name,
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to enter low-power mode", name.c_str());
}
return true;
}
bool SystemManager::ResumeService(const std::string &name, sys::Service *caller)
{
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::Active),
name,
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to exit low-power mode", name.c_str());
}
return true;
}
bool SystemManager::CreateService(std::shared_ptr<Service> service, Service *caller, TickType_t timeout)
{
CriticalSection::Enter();
servicesList.push_back(service);
CriticalSection::Exit();
service->StartService();
auto msg = std::make_shared<SystemMessage>(SystemMessageType::Start);
auto ret = Bus::SendUnicast(msg, service->GetName(), caller, timeout);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first == ReturnCodes::Success && (resp->retCode == ReturnCodes::Success)) {
return true;
}
else {
return false;
}
}
bool SystemManager::DestroyService(const std::string &name, Service *caller, TickType_t timeout)
{
auto msg = std::make_shared<SystemMessage>(SystemMessageType::Exit);
auto ret = Bus::SendUnicast(msg, name, caller, timeout);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first == ReturnCodes::Success && (resp->retCode == ReturnCodes::Success)) {
cpp_freertos::LockGuard lck(destroyMutex);
auto serv = std::find_if(servicesList.begin(), servicesList.end(), [&](std::shared_ptr<Service> const &s) {
return s->GetName() == name;
});
if (serv == servicesList.end()) {
LOG_ERROR("No such service to destroy in services list: %s", name.c_str());
return false;
}
servicesList.erase(serv);
return true;
}
else {
LOG_ERROR("Service to close: %s doesn't exist", name.c_str());
return false;
}
}
void SystemManager::kill(std::shared_ptr<Service> const &toKill)
{
auto ret = toKill->DeinitHandler();
if (ret != sys::ReturnCodes::Success) {
LOG_DEBUG("deinit handler: %s", c_str(ret));
}
toKill->CloseHandler();
}
ReturnCodes SystemManager::InitHandler()
{
isReady = true;
connect(SystemManagerCmd(), [&](DataMessage *msg, ResponseMessage * /*resp*/) {
if (msg->channel == BusChannels::SystemManagerRequests) {
auto *data = static_cast<SystemManagerCmd *>(msg);
switch (data->type) {
case Code::CloseSystem:
CloseSystemHandler();
break;
case Code::Reboot:
RebootHandler();
break;
case Code::None:
break;
}
}
return Message_t();
});
connect(sevm::KbdMessage(), [&](DataMessage * /*msg*/, ResponseMessage * /*resp*/) {
// we are in shutdown mode - we received that there was red key pressed -> we need to reboot
if (state == State::Shutdown) {
set(State::Reboot);
}
return Message_t();
});
connect(sevm::BatteryPlugMessage(), [&](DataMessage * /*msg*/, ResponseMessage * /*resp*/) {
if (state == State::Shutdown) {
set(State::ShutdownReady);
}
return Message_t();
});
return ReturnCodes::Success;
}
Message_t SystemManager::DataReceivedHandler(DataMessage * /*msg*/, ResponseMessage * /*resp*/)
{
return std::make_shared<ResponseMessage>();
}
void SystemManager::CloseSystemHandler()
{
LOG_DEBUG("Invoking closing procedure...");
// We are going to remove services in reversed order of creation
CriticalSection::Enter();
std::reverse(servicesList.begin(), servicesList.end());
CriticalSection::Exit();
for (bool retry{};; retry = false) {
for (auto &service : servicesList) {
if (service->GetName() == service::name::evt_manager) {
LOG_DEBUG("Delay closing %s", service::name::evt_manager);
continue;
}
if (service->parent == "") {
const auto ret = DestroyService(service->GetName(), this);
if (!ret) {
// no response to exit message,
LOG_FATAL("%s", (service->GetName() + " failed to response to exit message").c_str());
kill(service);
}
retry = true;
break;
}
}
if (!retry)
break;
}
set(State::Shutdown);
}
void SystemManager::RebootHandler()
{
CloseSystemHandler();
set(State::Reboot);
}
std::vector<std::shared_ptr<Service>> SystemManager::servicesList;
cpp_freertos::MutexStandard SystemManager::destroyMutex;
std::unique_ptr<PowerManager> SystemManager::powerManager;
} // namespace sys