Files
MuditaOS/module-apps/application-onboarding/ApplicationOnBoarding.cpp
T
Krzysztof Móżdżyński 5badad2b08 [EGD-5443] Onboarding date and time window
Add posibility to override bottom bar in Date and Time settings window.
Change primiary action to save in OnBoardingDateAndTimeWindow
Back to previous window after settings date/time in onboarding flow
2021-04-02 15:38:47 +02:00

149 lines
6.8 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include <utility>
#include "ApplicationOnBoarding.hpp"
#include "windows/OnBoardingMainWindow.hpp"
#include "windows/StartConfigurationWindow.hpp"
#include "windows/OnBoardingLanguagesWindow.hpp"
#include "windows/EULALicenseWindow.hpp"
#include "windows/ConfigurationSuccessfulDialogWindow.hpp"
#include "windows/NoConfigurationDialogWindow.hpp"
#include "windows/UpdateDialogWindow.hpp"
#include "windows/SkipDialogWindow.hpp"
#include "windows/OnBoardingDateAndTimeWindow.hpp"
#include "windows/OnBoardingChangeDateAndTimeWindow.hpp"
#include <service-db/DBMessage.hpp>
#include <module-services/service-appmgr/service-appmgr/messages/GetCurrentDisplayLanguageResponse.hpp>
#include <module-apps/application-settings-new/data/LanguagesData.hpp>
#include <module-services/service-db/agents/settings/SystemSettings.hpp>
#include <module-apps/application-settings-new/windows/ChangeTimeZone.hpp>
namespace app
{
namespace
{
constexpr auto OnBoardingStackSize = 4096U;
} // namespace
ApplicationOnBoarding::ApplicationOnBoarding(std::string name,
std::string parent,
StartInBackground startInBackground)
: Application(std::move(name), std::move(parent), startInBackground, OnBoardingStackSize)
{
using namespace gui::top_bar;
topBarManager->enableIndicators({Indicator::Signal,
Indicator::Time,
Indicator::Battery,
Indicator::SimCard,
Indicator::NetworkAccessTechnology});
bus.channels.push_back(sys::BusChannel::ServiceDBNotifications);
}
// Invoked upon receiving data message
sys::MessagePointer ApplicationOnBoarding::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
if (reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success) {
return retMsg;
}
return sys::msgNotHandled();
}
sys::ReturnCodes ApplicationOnBoarding::InitHandler()
{
const auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success) {
return ret;
}
createUserInterface();
setActiveWindow(gui::name::window::main_window);
connect(typeid(manager::GetCurrentDisplayLanguageResponse), [&](sys::Message *msg) {
if (gui::window::name::onBoarding_languages == getCurrentWindow()->getName()) {
switchWindow(gui::window::name::onBoarding_eula, nullptr);
return sys::msgHandled();
}
else {
return sys::msgNotHandled();
}
});
return ret;
}
void ApplicationOnBoarding::acceptEULA()
{
settings->setValue(settings::SystemProperties::eulaAccepted, "1", settings::SettingsScope::Global);
}
sys::ReturnCodes ApplicationOnBoarding::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ApplicationOnBoarding::SwitchPowerModeHandler(const sys::ServicePowerMode mode)
{
return sys::ReturnCodes::Success;
}
void ApplicationOnBoarding::createUserInterface()
{
windowsFactory.attach(gui::name::window::main_window, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::OnBoardingMainWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_languages, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::OnBoardingLanguagesWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_start_configuration,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::StartConfigurationWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_eula, [&](Application *app, const std::string &name) {
auto eulaRepository = std::make_unique<app::onBoarding::EULARepository>("assets/licenses", "eula.txt");
auto presenter = std::make_unique<app::onBoarding::EULALicenseWindowPresenter>([&]() { acceptEULA(); },
std::move(eulaRepository));
return std::make_unique<app::onBoarding::EULALicenseWindow>(app, std::move(presenter));
});
windowsFactory.attach(gui::window::name::onBoarding_configuration_successful,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::ConfigurationSuccessfulDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_no_configuration,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::NoConfigurationDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_update, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::UpdateDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_skip, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::SkipDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_date_and_time,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::OnBoardingDateAndTimeWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_change_date_and_time,
[](Application *app, const std::string &name) {
return std::make_unique<gui::OnBoardingChangeDateAndTimeWindow>(app);
});
windowsFactory.attach(gui::window::name::change_time_zone, [](Application *app, const std::string &name) {
return std::make_unique<gui::ChangeTimeZone>(app);
});
attachPopups({gui::popup::ID::Volume, gui::popup::ID::PhoneModes});
}
void ApplicationOnBoarding::destroyUserInterface()
{}
} // namespace app