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54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "ChargingBatteryWindow.hpp"
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#include "InputEvent.hpp"
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#include "gui/widgets/Image.hpp"
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#include "gui/widgets/BottomBar.hpp"
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#include "gui/widgets/TopBar.hpp"
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#include "log/log.hpp"
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#include <application-desktop/windows/Names.hpp>
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#include <service-appmgr/model/ApplicationManager.hpp>
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#include <service-appmgr/Controller.hpp>
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namespace gui
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{
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namespace
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{
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constexpr inline auto imgPositionX = 176;
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constexpr inline auto imgPositionY = 250;
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} // namespace
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ChargingBatteryWindow::ChargingBatteryWindow(app::Application *app)
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: AppWindow(app, app::window::name::dead_battery)
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{
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buildInterface();
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}
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void ChargingBatteryWindow::rebuild()
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{
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destroyInterface();
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buildInterface();
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}
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void ChargingBatteryWindow::buildInterface()
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{
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AppWindow::buildInterface();
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bottomBar->setVisible(false);
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topBar->setVisible(false);
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new gui::Image(this, imgPositionX, imgPositionY, 0, 0, "charging_battery_W_G");
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}
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void ChargingBatteryWindow::destroyInterface()
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{
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erase();
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}
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bool ChargingBatteryWindow::onInput(const InputEvent &inputEvent)
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{
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// Ignore all inputs
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return true;
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}
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} /* namespace gui */
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