Files
MuditaOS/module-apps/application-settings-new/windows/DisplayLightWindow.cpp
Michał Kamoń ce0cb23abd [EGD-6794] Fix display light settings
This commit provides the flowing fixes in display light functionality:
 - Settings-path bug causing lack of display light settings on "fresh"
 image. Solved with proper paths definition
 - Invalid settings after phone restart. Solved with proper handling
 of enums and booleans on the Event manager side.
 - No turning off light just after turning on light functionality with
 manual brightness setting in ApplicationSettings bug (required
 another key press to start timer that turns off the light after 5s).
 Solved by starting timer explicitly on Action::turnOn
 - No turning off light just after turning on the phone bug (required
 --as above --). Solved by starting timer explicitly on `Settings
 ValueChange` callback with Action::turnOn.
 - No autoMode until user entered `AppSettings::DisplayLight` Window.
 Bug caused by curve parameters being provided by the window rather
 than on the functionality back-end initialization.

 Commit also provides some code cleanup
2021-05-31 10:43:26 +02:00

135 lines
5.1 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "DisplayLightWindow.hpp"
#include "application-settings-new/widgets/SpinBoxOptionSettings.hpp"
#include "OptionSetting.hpp"
#include "application-settings-new/ApplicationSettings.hpp"
#include "OptionSetting.hpp"
#include <service-evtmgr/screen-light-control/ScreenLightControl.hpp>
#include <i18n/i18n.hpp>
namespace gui
{
DisplayLightWindow::DisplayLightWindow(app::Application *app, app::settingsInterface::ScreenLightSettings *settings)
: BaseSettingsWindow(app, window::name::display_light), screenLightSettings(settings)
{
auto values = screenLightSettings->getCurrentValues();
isDisplayLightSwitchOn = values.lightOn;
isAutoLightSwitchOn = values.mode == screen_light_control::ScreenLightMode::Automatic;
brightnessValue = values.parameters.manualModeBrightness;
setTitle(utils::translate("app_settings_display_display_light"));
timerCallback = [this](Item &it, sys::Timer &task) { return onTimerTimeout(it, task); };
timerTask = app::GuiTimerFactory::createPeriodicTimer(
application, this, "AmbientLightTimer", std::chrono::milliseconds{gui::lighting::AMBIENT_LIGHT_TIMER_MS});
timerTask.start();
}
DisplayLightWindow::~DisplayLightWindow()
{
if (timerTask.isActive()) {
timerTask.stop();
}
}
auto DisplayLightWindow::onTimerTimeout(Item &self, sys::Timer &task) -> bool
{
ambientLight = bsp::light_sensor::readout();
auto values = screenLightSettings->getCurrentValues();
brightnessValue = values.parameters.manualModeBrightness;
refreshOptionsList();
application->refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
return true;
}
void DisplayLightWindow::switchHandler(bool &onOffSwitch)
{
onOffSwitch = !onOffSwitch;
screenLightSettings->setStatus(isDisplayLightSwitchOn);
screenLightSettings->setMode(isAutoLightSwitchOn);
refreshOptionsList();
}
auto DisplayLightWindow::buildOptionsList() -> std::list<gui::Option>
{
std::list<gui::Option> optionsList;
auto addOnOffOoption = [&](UTF8 text, bool &toggle) {
optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
text,
[&](gui::Item &item) mutable {
switchHandler(toggle);
return true;
},
[=](gui::Item &item) {
if (item.focus) {
this->setBottomBarText(utils::translate(style::strings::common::Switch),
BottomBar::Side::CENTER);
}
return true;
},
this,
toggle ? gui::option::SettingRightItem::On : gui::option::SettingRightItem::Off));
};
auto addDisplayLight = [&](UTF8 text) {
optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
text, nullptr, nullptr, this, gui::option::SettingRightItem::Disabled));
};
auto addBrightnessValue = [&](UTF8 text) {
optionsList.emplace_back(std::make_unique<gui::option::OptionSettings>(
text, nullptr, nullptr, this, gui::option::SettingRightItem::Disabled));
};
addOnOffOoption(utils::translate("app_settings_display_light_main"), isDisplayLightSwitchOn);
if (isDisplayLightSwitchOn) {
addOnOffOoption(utils::translate("app_settings_display_light_auto"), isAutoLightSwitchOn);
}
if (isDisplayLightSwitchOn && !isAutoLightSwitchOn) {
addBrightnessOption(optionsList);
}
addDisplayLight("Light intensity = " + utils::to_string(ambientLight));
addBrightnessValue("Manual brightness = " + utils::to_string(brightnessValue) + "%");
return optionsList;
}
auto DisplayLightWindow::createBrightnessOption(int brightnessStep) -> std::unique_ptr<SpinBoxOptionSettings>
{
auto setBrightness = [this, brightnessStep](uint8_t value) {
screenLightSettings->setBrightness(value * brightnessStep);
return true;
};
auto setBottomBarOnSpinnerFocus = [&](gui::Item &item) {
if (item.focus) {
setBottomBarText(utils::translate(style::strings::common::set), BottomBar::Side::CENTER);
}
return true;
};
auto spinner = std::make_unique<gui::SpinBoxOptionSettings>(
utils::translate("app_settings_display_light_brightness"),
std::ceil(brightnessValue / brightnessStep),
std::ceil(screen_light_control::ManualModeParameters::MAX_BRIGHTNESS / brightnessStep),
setBrightness,
setBottomBarOnSpinnerFocus);
return spinner;
}
void DisplayLightWindow::addBrightnessOption(std::list<gui::Option> &options)
{
options.emplace_back(createBrightnessOption(lighting::LIGHT_CONTROL_STEP));
}
} // namespace gui