Files
MuditaOS/module-services/service-appmgr/ApplicationManager.cpp
Adam Dobrowolski 6cfde644d5 [WIP] [EGD-2335] Removed redundant state in ApplicationManager Application wrapper
* Both Application and ApplicationManager had the same Application::State
state. Unified.
* Removed map of applications to applications list in ApplicationManager
2019-12-09 11:19:37 +01:00

648 lines
23 KiB
C++

/*
* @file ApplicationManager.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 3 cze 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#include <memory>
#include "SystemManager/SystemManager.hpp"
#include "service-appmgr/ApplicationManager.hpp"
#include "service-evtmgr/EventManager.hpp"
#include "messages/APMMessage.hpp"
#include "application-call/data/CallSwitchData.hpp"
#include "service-db/api/DBServiceAPI.hpp"
#include "service-cellular/ServiceCellular.hpp"
#include "service-cellular/api/CellularServiceAPI.hpp"
#include <utility>
#include <memory>
//services
#include "service-gui/ServiceGUI.hpp"
#include "service-eink/ServiceEink.hpp"
//desktop application
#include "application-desktop/data/LockPhoneData.hpp"
/// Auto phone lock disabled for now till the times when it's debugged
/// #define AUTO_PHONE_LOCK_ENABLED
//module-utils
#include "log/log.hpp"
#include "i18/i18.hpp"
namespace sapm {
ApplicationDescription::ApplicationDescription( std::unique_ptr<app::ApplicationLauncher> launcher) :
switchData{nullptr} {
this->launcher = std::move(launcher);
}
ApplicationManager::ApplicationManager( const std::string& name, sys::SystemManager* sysmgr,
std::vector< std::unique_ptr<app::ApplicationLauncher> >& launchers ) : Service(name), systemManager{sysmgr} {
blockingTimerID = CreateTimer(0xFFFFFFFF, false );
//store the pointers in the map where key is the name of the app and value is the launcher
for( uint32_t i=0; i<launchers.size(); ++i ) {
ApplicationDescription* desc = new ApplicationDescription(std::move(launchers[i]));
applications.push_back(desc);
}
}
ApplicationManager::~ApplicationManager() {
for( auto it = applications.begin(); it!=applications.end(); it++ ) {
delete *it;
}
systemManager = nullptr;
}
bool ApplicationManager::closeServices() {
bool ret = sys::SystemManager::DestroyService( "ServiceGUI", this );
if( ret ) {
LOG_INFO("Service: %s closed", "ServiceGUI");
}else {
LOG_FATAL("Service: %s is still running", "ServiceGUI");
}
ret = sys::SystemManager::DestroyService( "ServiceEink", this );
if( ret ) {
LOG_INFO("Service: %s closed", "ServiceEink");
}else {
LOG_FATAL("Service: %s is still running", "ServiceEink");
}
return true;
}
bool ApplicationManager::closeApplications() {
//if application is started, its in first plane or it's working in background
//it will be closed using SystemManager's API.
for( auto & app : applications ) {
if( app != nullptr && (
( app->getState() == app::Application::State::ACTIVE_FORGROUND ) ||
( app->getState() == app::Application::State::ACTIVE_BACKGROUND ) ||
( app->getState() == app::Application::State::ACTIVATING ))) {
LOG_INFO("Closing application: %s", app->name().c_str());
bool ret = sys::SystemManager::DestroyService(app->name(), this );
if( ret ) {
LOG_INFO("Application: %s closed", app->name().c_str());
}else {
LOG_FATAL("Application: %s is still running", app->name().c_str());
}
app->setState(app::Application::State::DEACTIVATED);
}
}
return true;
}
sys::Message_t ApplicationManager::DataReceivedHandler(sys::DataMessage* msgl,sys::ResponseMessage* resp) {
uint32_t msgType = msgl->messageType;
switch( msgType ) {
case static_cast<uint32_t>( MessageType::APMInitPowerSaveMode ): {
handlePowerSavingModeInit();
} break;
case static_cast<uint32_t>( MessageType::APMPreventBlocking ): {
// LOG_INFO("Restarting screen locking timer");
ReloadTimer(blockingTimerID);
} break;
case static_cast<uint32_t>(MessageType::APMSwitch): {
sapm::APMSwitch* msg = reinterpret_cast<sapm::APMSwitch*>( msgl );
handleSwitchApplication( msg );
}break;
case static_cast<uint32_t>(MessageType::APMSwitchPrevApp): {
sapm::APMSwitchPrevApp* msg = reinterpret_cast<sapm::APMSwitchPrevApp*>( msgl );
LOG_INFO("APMSwitchPrevApp %s", msg->getSenderName().c_str());
handleSwitchPrevApplication( msg );
}break;
case static_cast<uint32_t>(MessageType::APMConfirmSwitch): {
sapm::APMConfirmSwitch* msg = reinterpret_cast<sapm::APMConfirmSwitch*>( msgl );
handleSwitchConfirmation( msg );
}break;
case static_cast<uint32_t>(MessageType::APMConfirmClose): {
sapm::APMConfirmClose* msg = reinterpret_cast<sapm::APMConfirmClose*>( msgl );
LOG_INFO("APMConfirmClose %s", msg->getSenderName().c_str());
handleCloseConfirmation( msg );
//if application manager was waiting for close confirmation and name of the application
//for launching is defined then start application function is called
if( ( state == State::WAITING_CLOSE_CONFIRMATION) &&
( launchApplicationName.empty() == false ) ) {
startApplication( launchApplicationName );
}
}break;
case static_cast<int32_t>(MessageType::APMDeleydClose) : {
sapm::APMDelayedClose* msg = reinterpret_cast<sapm::APMDelayedClose*>( msgl );
LOG_INFO("APMDeleydClose %s", msg->getApplication().c_str() );
sys::SystemManager::DestroyService(msg->getApplication().c_str(),this);
} break;
case static_cast<int32_t>(MessageType::APMRegister) : {
sapm::APMRegister* msg = reinterpret_cast<sapm::APMRegister*>( msgl );
LOG_INFO("APMregister %s %s", msg->getSenderName().c_str(), (msg->getStatus()?"true":"false"));
handleRegisterApplication( msg );
} break;
case static_cast<int32_t>(MessageType::APMChangeLanguage) : {
sapm::APMChangeLanguage* msg = reinterpret_cast<sapm::APMChangeLanguage*>( msgl );
std::string lang;
if( msg->getLanguage() == utils::Lang::En ) lang = "English";
if( msg->getLanguage() == utils::Lang::Pl ) lang = "Polish";
if( msg->getLanguage() == utils::Lang::De ) lang = "German";
if( msg->getLanguage() == utils::Lang::Sp ) lang = "Spanish";
LOG_INFO("APChangeLanguage; %s %s", msg->getSenderName().c_str(), lang.c_str());
handleLanguageChange( msg );
} break;
case static_cast<uint32_t>(MessageType::APMClose): {
closeApplications();
closeServices();
} break;
default : {
} break;
};
return std::make_shared<sys::ResponseMessage>();
}
// Invoked when timer ticked
void ApplicationManager::TickHandler(uint32_t id) {
#ifdef AUTO_PHONE_LOCK_ENABLED
if( id == blockingTimerID ) {
LOG_INFO("screen Locking Timer Triggered");
stopTimer(blockingTimerID);
//check if application that has focus doesn't have a flag that prevents system from blocking and going to low power mode
ApplicationDescription* appDescription = applications.find( focusApplicationName )->second;
if( appDescription->preventLocking ) {
//restart timer
ReloadTimer(blockingTimerID);
return;
}
//if desktop has focus switch to main window and set it locked.
if( focusApplicationName == "ApplicationDesktop") {
//switch data must contain target window and information about blocking
app::Application::messageSwitchApplication(this, "ApplicationDesktop", "MainWindow", std::make_unique<gui::LockPhoneData>() );
}
else {
//get the application description for application that is on top and set blocking flag for it
appDescription->blockClosing = true;
std::unique_ptr<gui::LockPhoneData> data = std::make_unique<gui::LockPhoneData>();
data->setPrevApplication( focusApplicationName );
//run normal flow of applications change
messageSwitchApplication(this, "ApplicationDesktop", "MainWindow", std::move(data) );
}
}
#endif
}
// Invoked during initialization
sys::ReturnCodes ApplicationManager::InitHandler() {
//get settings to initialize language in applications
settings = DBServiceAPI::SettingsGet(this);
//reset blocking timer to the value specified in settings
uint32_t lockTime = settings.lockTime;
if( lockTime == 0 ) {
lockTime = default_application_locktime;
}
setTimerPeriod( blockingTimerID, lockTime );
if( settings.language == SettingsLanguage::ENGLISH ) {
utils::localize.Switch( utils::Lang::En );
}
else if( settings.language == SettingsLanguage::POLISH ) {
utils::localize.Switch( utils::Lang::Pl );
}
else if( settings.language == SettingsLanguage::GERMAN ) {
utils::localize.Switch( utils::Lang::De );
}
else if( settings.language == SettingsLanguage::SPANISH ) {
utils::localize.Switch( utils::Lang::Sp );
}
bool ret;
ret = sys::SystemManager::CreateService(std::make_shared<sgui::ServiceGUI>("ServiceGUI", GetName(), 480, 600), this );
if( !ret ) {
LOG_ERROR("Failed to initialize GUI service");
}
ret = sys::SystemManager::CreateService(std::make_shared<ServiceEink>("ServiceEink", GetName() ), this );
if( !ret ) {
LOG_ERROR("Failed to initialize EINK service");
}
//search for application with specified name and run it
#if 1 //change to 0 if you want to run only viewer application for kickstarter
std::string runDesktopName = "ApplicationDesktop";
std::string runCallAppName = "ApplicationCall";
// TODO TODO parameter in launcher?
const std::string app_desktop = "ApplicationDesktop";
const std::vector<std::string> bg_apps = {"ApplicationCall",gui::special_input };
for (auto &el : bg_apps)
{
auto app = getApp(el);
if (app != nullptr)
{
app->launcher->runBackground(this);
}
}
auto app = getApp(app_desktop);
if (app != nullptr)
{
messageSwitchApplication(this, app->launcher->getName(), "", nullptr);
}
#else
std::string runCallAppName = "ApplicationViewer";
auto it = applications.find(runCallAppName);
if( it!= applications.end()){
messageSwitchApplication( this, it->second->lanucher->getName(), "", nullptr );
}
#endif
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ApplicationManager::DeinitHandler() {
closeApplications();
closeServices();
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ApplicationManager::SwitchPowerModeHandler(const sys::ServicePowerMode mode) {
LOG_FATAL("[ServiceAppMgr] PowerModeHandler: %d", static_cast<uint32_t>(mode));
switch (mode){
case sys::ServicePowerMode ::Active:
sys::SystemManager::ResumeService("ServiceEink",this);
sys::SystemManager::ResumeService("ServiceGUI",this);
break;
case sys::ServicePowerMode ::SuspendToRAM:
case sys::ServicePowerMode ::SuspendToNVM:
sys::SystemManager::SuspendService("ServiceGUI",this);
sys::SystemManager::SuspendService("ServiceEink",this);
break;
}
return sys::ReturnCodes::Success;
}
bool ApplicationManager::startApplication( const std::string& appName ) {
state = State::STARTING_NEW_APP;
//search map for application's description structure with specified name
auto app = getApp(appName);
if( app == nullptr ) {
LOG_ERROR("Can't run: %s no such app", appName.c_str());
return false;
}
if( app->getState() == app::Application::State::ACTIVE_BACKGROUND ) {
state = State::WAITING_GET_FOCUS_CONFIRMATION;
LOG_INFO( "switching focus to application: [%s] window [%s]", appName.c_str(), app->switchWindow.c_str());
app::Application::messageSwitchApplication( this, launchApplicationName, app->switchWindow, std::move(app->switchData) );
}
else {
state = State::WAITING_NEW_APP_REGISTRATION;
LOG_INFO( "starting application: %s", appName.c_str());
app->launcher->run(this);
}
return true;
}
bool ApplicationManager::handlePowerSavingModeInit() {
LOG_INFO("Going to suspend mode");
sys::SystemManager::SuspendService("ServiceGUI",this);
sys::SystemManager::SuspendService("ServiceEink",this);
sys::SystemManager::SuspendSystem(this);
return true;
}
//tries to switch the application
bool ApplicationManager::handleSwitchApplication( APMSwitch* msg ) {
//first check if there is application specified in the message
auto app = getApp(msg->getName());
if(!app) {
LOG_ERROR("Cant switch to app: %s , doesn't exist", msg->getName().c_str());
return false;
}
//check if specified application is not the application that is currently running
//this is applicable to all applications except desktop
if( (focusApplicationName == msg->getName()) ) {
LOG_WARN("Trying to return currently active application");
return false;
}
//store the name of the application to be executed and start closing previous application
launchApplicationName = msg->getName();
//store window and data if there is any
app->switchData = std::move(msg->getData());
app->switchWindow = msg->getWindow();
state = State::CLOSING_PREV_APP;
//notify event manager which application should receive keyboard messages
EventManager::messageSetApplication( this, launchApplicationName );
//check if there was previous application
if( !focusApplicationName.empty() ) {
previousApplicationName = focusApplicationName;
auto app = getApp( previousApplicationName );
//if application's launcher defines that it can be closed send message with close signal
if( (app->closeable()) && (app->blockClosing == false) ){
LOG_INFO("APMSwitch waiting for close confirmation from: %s", previousApplicationName.c_str());
state = State::WAITING_CLOSE_CONFIRMATION;
app::Application::messageCloseApplication( this, previousApplicationName );
}
//if application is not closeable send lost focus message
else {
LOG_INFO("APMSwitch Waiting for lost focus from: %s", previousApplicationName.c_str());
state = State::WAITING_LOST_FOCUS_CONFIRMATION;
app::Application::messageSwitchApplication(this, previousApplicationName, "", nullptr);
}
}
//if there was no application to close or application can't be closed change internal state to
//STARTING_NEW_APP and send execute lanuchers for that application
else {
startApplication( app->name());
}
return true;
}
//tries to switch the application
bool ApplicationManager::handleSwitchPrevApplication( APMSwitchPrevApp* msg ) {
//if there is no previous application return false and do nothing
if( previousApplicationName.empty() ) {
return false;
}
//check if previous application is stored in the description vector
auto app = getApp( previousApplicationName );
if(!app) {
//specified application was not found, exiting
LOG_ERROR("Unable to find previous application: %s", previousApplicationName);
return false;
}
//check if specified application is not the application that is currently running
if( focusApplicationName == previousApplicationName ) {
LOG_WARN("Trying to return currently active application");
return false;
}
//set name of the application to be executed and start closing previous application
launchApplicationName = previousApplicationName;
//store window and data if there is any
app->switchData = std::move(msg->getData());
app->switchWindow = "LastWindow";
state = State::CLOSING_PREV_APP;
//notify event manager which application should receive keyboard messages
EventManager::messageSetApplication( this, launchApplicationName );
//check if there was previous application
if( !focusApplicationName.empty() ) {
previousApplicationName = focusApplicationName;
auto app = getApp( previousApplicationName );
//if application's launcher defines that it can be closed send message with close signal
if( app->closeable()){
LOG_INFO( "Closing application: %s", previousApplicationName.c_str() );
state = State::WAITING_CLOSE_CONFIRMATION;
app::Application::messageCloseApplication( this, previousApplicationName );
}
//if application is not closeable send lost focus message
else {
state = State::WAITING_LOST_FOCUS_CONFIRMATION;
app::Application::messageSwitchApplication(this, previousApplicationName, "", nullptr);
}
}
//if there was no application to close or application can't be closed change internal state to
//STARTING_NEW_APP and send execute lanuchers for that application
else {
startApplication( app->name());
}
return true;
}
bool ApplicationManager::handleRegisterApplication( APMRegister* msg ) {
auto app = getApp(msg->getSenderName());
if (app == nullptr)
{
LOG_ERROR("can't register: %s no such app in `applicationsk`", msg->getSenderName().c_str());
return false;
}
if( msg->getSenderName() == launchApplicationName ) {
//application starts in background
if( msg->getStartBackground()) {
app->setState(app::Application::State::ACTIVE_BACKGROUND);
state = State::IDLE;
}
else {
app->setState(app::Application::State::ACTIVATING);
state = State::WAITING_GET_FOCUS_CONFIRMATION;
app::Application::messageSwitchApplication( this, launchApplicationName, app->switchWindow, std::move(app->switchData) );
}
}
else {
app->setState(app::Application::State::ACTIVE_BACKGROUND);
}
return true;
}
bool ApplicationManager::handleLanguageChange( sapm::APMChangeLanguage* msg ) {
//check if selected language is different than the one that is in the settings
//if they are the same, return doing nothing
SettingsLanguage requestedLanguage;
switch( msg->getLanguage()) {
case utils::Lang::En : requestedLanguage = SettingsLanguage::ENGLISH; break;
case utils::Lang::Pl : requestedLanguage = SettingsLanguage::POLISH; break;
case utils::Lang::De : requestedLanguage = SettingsLanguage::GERMAN; break;
case utils::Lang::Sp : requestedLanguage = SettingsLanguage::SPANISH; break;
default: requestedLanguage = SettingsLanguage::ENGLISH; break;
};
//if requested language is different than current update settings and i18 translations
if( requestedLanguage != settings.language ) {
settings = DBServiceAPI::SettingsGet(this);
settings.language = requestedLanguage;
DBServiceAPI::SettingsUpdate( this, settings );
utils::localize.Switch( msg->getLanguage() );
}
else {
LOG_WARN("Selected language is already set. Ignoring command.");
return true;
}
//iterate over all applications in the background or foreground state and send them rebuild command
for(auto & app : applications) {
if( app->launcher->handle->getState() == app::Application::State::ACTIVE_BACKGROUND ||
app->launcher->handle->getState() == app::Application::State::ACTIVE_FORGROUND ) {
app::Application::messageRebuildApplication(this, app->name());
}
}
return true;
}
bool ApplicationManager::handleSwitchConfirmation( APMConfirmSwitch* msg )
{
std::string app_name = state == State::WAITING_GET_FOCUS_CONFIRMATION?msg->getSenderName():focusApplicationName;
ApplicationDescription* app = getApp(app_name);
if (app == nullptr) {
LOG_ERROR("Can't handle switch confirmation to: %s", app_name.c_str());
return false;
}
//this is the case when application manager is waiting for newly started application to confim that it has
//successfully gained focus.
if( state == State::WAITING_GET_FOCUS_CONFIRMATION
|| state == State::IDLE
) {
//if( msg->getSenderName() == launchApplicationName ) {
LOG_INFO("APMConfirmSwitch focus confirmed by: %s", msg->getSenderName().c_str());
focusApplicationName = launchApplicationName;
launchApplicationName = "";
app->blockClosing = false;
app->setState(app::Application::State::ACTIVE_FORGROUND);
state = State::IDLE;
return true;
// }
}
//this is the case where application manager is waiting for non-closeable application
//to confirm that app has lost focus.
else if( state == State::WAITING_LOST_FOCUS_CONFIRMATION) {
if( msg->getSenderName() == focusApplicationName ) {
LOG_INFO("APMConfirmSwitch Lost focus confirmed by: %s", msg->getSenderName().c_str());
previousApplicationName = focusApplicationName;
focusApplicationName = "";
app->setState(app::Application::State::ACTIVE_BACKGROUND);
app->switchWindow = "LastWindow";
startApplication( launchApplicationName );
return true;
}
}
LOG_ERROR("APMConfirmSwitch %s : %s error %d", msg->getSenderName().c_str(), focusApplicationName.c_str(), state);
return false;
}
bool ApplicationManager::handleCloseConfirmation( APMConfirmClose* msg ) {
auto app = getApp( msg->getSenderName() );
if(app == nullptr) {
LOG_ERROR("can't handle: %s app: %s doesn't exist", __FUNCTION__, msg->getSenderName());
return false;
}
//if application is running and it's not closeable set state to active background
//otherwise it means that application is ready to be closed by using DestroyService api
if( app->closeable() ) {
//internally send close message to allow response message to be sended to application
//that has confirmed close request.
app->setState(app::Application::State::DEACTIVATED);
auto msg = std::make_shared<sapm::APMDelayedClose>( this->GetName(), previousApplicationName );
sys::Bus::SendUnicast(msg, "ApplicationManager", this );
}
else {
app->setState(app::Application::State::ACTIVE_BACKGROUND);
}
return true;
}
//Static methods
bool ApplicationManager::messageSwitchApplication( sys::Service* sender, const std::string& applicationName,
const std::string& windowName, std::unique_ptr<gui::SwitchData> data ) {
auto msg = std::make_shared<sapm::APMSwitch>( sender->GetName(), applicationName, windowName, std::move(data) );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageSwitchSpecialInput( sys::Service* sender, std::unique_ptr<gui::SwitchSpecialChar> data ) {
auto val = data->requester;
return
gui::SwitchSpecialChar::Type::Request == data->type?
messageSwitchApplication(sender, gui::special_input, gui::char_select, std::move(data)):
messageSwitchApplication(sender, val, "LastWindow", std::move(data));
}
bool ApplicationManager::messageConfirmSwitch( sys::Service* sender) {
auto msg = std::make_shared<sapm::APMConfirmSwitch>(sender->GetName() );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageConfirmClose( sys::Service* sender) {
auto msg = std::make_shared<sapm::APMConfirmClose>(sender->GetName() );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageSwitchPreviousApplication( sys::Service* sender ) {
auto msg = std::make_shared<sapm::APMSwitchPrevApp>(sender->GetName() );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageRegisterApplication( sys::Service* sender, const bool& status, const bool& startBackground ) {
auto msg = std::make_shared<sapm::APMRegister>(sender->GetName(), status, startBackground );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageChangeLanguage( sys::Service* sender, utils::Lang language ) {
auto msg = std::make_shared<sapm::APMChangeLanguage>( sender->GetName(), language );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageCloseApplicationManager( sys::Service* sender ) {
auto msg = std::make_shared<sapm::APMClose>( sender->GetName() );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messagePreventBlocking( sys::Service* sender ) {
auto msg = std::make_shared<sapm::APMPreventBlocking>( sender->GetName() );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
bool ApplicationManager::messageInitPowerSaveMode( sys::Service* sender ) {
auto msg = std::make_shared<sapm::APMInitPowerSaveMode>( sender->GetName() );
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
return true;
}
} /* namespace sapm */