Files
MuditaOS/module-sys/SystemManager/SystemManager.cpp
Adam Dobrowolski 714b3c1e18 EGD-3056 Removed LogOutput to use LOG_... instead
LogOutput was not needed, confusing and didn't work on target
Therefore it was removed
2020-04-15 16:50:19 +02:00

329 lines
10 KiB
C++

/*
* Service.cpp
*
* Created on: Mar 7, 2019
* Author: mati
*/
#include "SystemManager.hpp"
#include "thread.hpp"
#include "ticks.hpp"
#include "critical.hpp"
#include <algorithm>
namespace sys
{
using namespace cpp_freertos;
using namespace std;
using namespace sys;
const char *systemManagerServiceName = "SysMgrService";
SystemManager::SystemManager(TickType_t pingInterval)
: Service(systemManagerServiceName, "", 8192), pingInterval(pingInterval)
{
// Specify list of channels which System Manager is registered to
busChannels = {BusChannels::SystemManagerRequests};
}
SystemManager::~SystemManager()
{
LOG_DEBUG("%s", (GetName() + ":destructor").c_str());
}
void SystemManager::Run()
{
InitHandler();
if (userInit) {
userInit();
}
// in shutdown we need to wait till event manager tells us that it's ok to stfu
while (state == State::Running || state == State::Shutdown) {
auto msg = mailbox.pop();
msg->Execute(this);
}
DestroyService(service::name::evt_manager, this);
while (state == State::Reboot && PreShutdownLoop()) {
vTaskDelay(100);
}
Bus::Remove(shared_from_this());
EndScheduler();
// Power off system
switch (state) {
case State::Reboot:
powerManager->Reboot();
break;
case State::Shutdown:
powerManager->PowerOff();
break;
default:
LOG_FATAL("State changed after reset/shutdown was requested! this is terrible failure!");
exit(1);
};
}
void SystemManager::StartSystem(std::function<int()> init)
{
LOG_FATAL("Initializing system...");
powerManager = std::make_unique<PowerManager>();
// Switch system to full functionality(clocks and power domains configured to max values)
powerManager->Switch(PowerManager::Mode::FullSpeed);
userInit = init;
// Start System manager
StartService();
// M.P: Ping/pong mechanism is turned off. It doesn't bring any value to the system.
// pingPongTimerID = CreateTimer(Ticks::MsToTicks(pingInterval), true);
// ReloadTimer(pingPongTimerID);
}
bool SystemManager::CloseSystem(Service *s)
{
Bus::SendUnicast(
std::make_shared<SystemManagerMsg>(SystemManagerMsgType::CloseSystem), systemManagerServiceName, s);
return true;
}
bool SystemManager::Reboot(Service *s)
{
Bus::SendUnicast(std::make_shared<SystemManagerMsg>(SystemManagerMsgType::Reboot), systemManagerServiceName, s);
return true;
}
bool SystemManager::SuspendSystem(Service *caller)
{
if (powerManager->GetCurrentMode() != PowerManager::Mode::FullSpeed) {
LOG_WARN("System is already suspended.");
return false;
}
for (auto w = servicesList.rbegin(); w != servicesList.rend(); ++w) {
if ((*w)->parent == "" && (*w)->GetName() != caller->GetName()) {
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::SuspendToRAM),
(*w)->GetName(),
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to enter low-power mode", (*w)->GetName().c_str());
}
}
}
powerManager->Switch(PowerManager::Mode::LowPowerIdle);
return true;
}
bool SystemManager::ResumeSystem(Service *caller)
{
if (powerManager->GetCurrentMode() == PowerManager::Mode::FullSpeed) {
LOG_WARN("System is already resumed.");
return false;
}
powerManager->Switch(PowerManager::Mode::FullSpeed);
for (const auto &w : servicesList) {
if (w->parent == "" && w->GetName() != caller->GetName()) {
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::Active),
w->GetName(),
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to exit low-power mode", w->GetName().c_str());
}
}
}
return true;
}
bool SystemManager::SuspendService(const std::string &name, sys::Service *caller)
{
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::SuspendToRAM),
name,
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to exit low-power mode", name.c_str());
}
return true;
}
bool SystemManager::ResumeService(const std::string &name, sys::Service *caller)
{
auto ret = Bus::SendUnicast(
std::make_shared<SystemMessage>(SystemMessageType::SwitchPowerMode, ServicePowerMode::Active),
name,
caller,
1000);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first != ReturnCodes::Success && (resp->retCode != ReturnCodes::Success)) {
LOG_FATAL("Service %s failed to exit low-power mode", name.c_str());
}
return true;
}
bool SystemManager::CreateService(std::shared_ptr<Service> service, Service *caller, TickType_t timeout)
{
CriticalSection::Enter();
servicesList.push_back(service);
CriticalSection::Exit();
service->StartService();
auto msg = std::make_shared<SystemMessage>(SystemMessageType::Start);
auto ret = Bus::SendUnicast(msg, service->GetName(), caller, timeout);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first == ReturnCodes::Success && (resp->retCode == ReturnCodes::Success)) {
return true;
}
else {
return false;
}
}
bool SystemManager::DestroyService(const std::string &name, Service *caller, TickType_t timeout)
{
auto msg = std::make_shared<SystemMessage>(SystemMessageType::Exit);
auto ret = Bus::SendUnicast(msg, name, caller, timeout);
auto resp = std::static_pointer_cast<ResponseMessage>(ret.second);
if (ret.first == ReturnCodes::Success && (resp->retCode == ReturnCodes::Success)) {
cpp_freertos::LockGuard lck(destroyMutex);
auto serv = std::find_if(servicesList.begin(), servicesList.end(), [&](std::shared_ptr<Service> const &s) {
return s->GetName() == name;
});
if (serv == servicesList.end()) {
LOG_ERROR("No such service to destroy in services list: %s", name.c_str());
return false;
}
servicesList.erase(serv);
return true;
}
else {
LOG_ERROR("Service to close: %s doesn't exist", name.c_str());
return false;
}
}
void SystemManager::kill(std::shared_ptr<Service> const &toKill)
{
auto ret = toKill->DeinitHandler();
// needs merging -> LOG_DEBUG("deinit handler: %s", c_str(ret));
toKill->CloseHandler();
}
ReturnCodes SystemManager::InitHandler()
{
isReady = true;
return ReturnCodes::Success;
}
void SystemManager::TickHandler(uint32_t id)
{
if (id == pingPongTimerID) {
for (auto &w : servicesList) {
if (w->pingTimestamp == 0) {
// no reponse for ping messages, restart system
LOG_FATAL("%s", (w->GetName() + " failed to response to ping message").c_str());
exit(1);
}
else {
w->pingTimestamp = 0;
}
}
Bus::SendBroadcast(std::make_shared<SystemMessage>(SystemMessageType::Ping), this);
}
}
Message_t SystemManager::DataReceivedHandler(DataMessage *msg, ResponseMessage *resp)
{
if (msg->channel == BusChannels::SystemManagerRequests) {
auto *data = static_cast<SystemManagerMsg *>(msg);
switch (data->type) {
case SystemManagerMsgType::CloseSystem:
CloseSystemHandler();
break;
case SystemManagerMsgType::Reboot:
RebootHandler();
break;
}
}
return std::make_shared<ResponseMessage>();
}
void SystemManager::CloseSystemHandler()
{
LOG_DEBUG("Invoking closing procedure...");
DeleteTimer(pingPongTimerID);
// We are going to remove services in reversed order of creation
CriticalSection::Enter();
std::reverse(servicesList.begin(), servicesList.end());
CriticalSection::Exit();
retry:
for (auto &service : servicesList) {
if (service->GetName() == service::name::evt_manager) {
LOG_DEBUG("Delay closing %s", service::name::evt_manager.c_str());
continue;
}
if (service->parent == "") {
auto ret = DestroyService(service->GetName(), this);
if (!ret) {
// no response to exit message,
LOG_FATAL("%s", service->GetName() + " failed to response to exit message");
kill(service);
}
goto retry;
}
}
set(State::Shutdown);
}
void SystemManager::RebootHandler()
{
CloseSystemHandler();
set(State::Reboot);
}
std::vector<std::shared_ptr<Service>> SystemManager::servicesList;
cpp_freertos::MutexStandard SystemManager::destroyMutex;
std::unique_ptr<PowerManager> SystemManager::powerManager;
} // namespace sys