Files
MuditaOS/module-sys/Service/Service.hpp
Marcin Smoczyński a91365b421 fix building with gcc8
2020-04-17 14:16:48 +02:00

144 lines
4.4 KiB
C++

#pragma once
#include "Common.hpp"
#include "Message.hpp"
#include "Mailbox.hpp"
#include "Bus.hpp"
#include <memory>
#include <queue>
#include <vector>
#include <string>
#include <algorithm>
#include "thread.hpp"
#include "timer.hpp"
#include <typeindex>
#include <functional>
namespace sys
{
using MessageHandler = std::function<Message_t(DataMessage *, ResponseMessage *)>;
class ServiceTimer : public Timer
{
public:
ServiceTimer(const std::string &name, TickType_t tick, bool isPeriodic, uint32_t idx, Service *service);
[[nodiscard]] uint32_t GetId() const
{
return m_id;
}
static uint32_t GetNextUniqueID()
{
return ++m_timers_unique_idx;
}
void Run() override;
private:
bool m_isPeriodic;
TickType_t m_interval;
uint32_t m_id;
Service *m_service;
static uint32_t m_timers_unique_idx;
};
/// proxy has one objective - be friend for Service, so that Message which is not a friend could access
/// one and only one entrypoint to messages entrypoint (MessageEntry)
/// MessageEntry calls overridable DataReceivedHandler for Service instance and all Calls that are 100% neccessary
/// for service
struct Proxy;
class Service : public cpp_freertos::Thread, public std::enable_shared_from_this<Service>
{
public:
/// TODO this should be split in two...
/// only ServiceManager should be able to not tell who is it's parent :/
/// parent ... should be (sharet) pointer at least.. (to be able to tell if parent exists (shared) and to
/// identify parent nicelly)
Service(std::string name,
std::string parent = "",
uint32_t stackDepth = 4096,
ServicePriority priority = ServicePriority::Idle);
virtual ~Service();
void StartService();
// Create service timer
uint32_t CreateTimer(TickType_t interval, bool isPeriodic, const std::string &name = "");
// Reload service timer
void ReloadTimer(uint32_t id);
// Delete timer
void DeleteTimer(uint32_t id);
void setTimerPeriod(uint32_t id, uint32_t period);
/**
* @brief Stops a timer with specified ID
* @param id ID of the timer;
*/
void stopTimer(uint32_t id);
// Invoked for not processed already messages
// override should in in either callback, function or whatever...
virtual Message_t DataReceivedHandler(DataMessage *msg, ResponseMessage *resp) = 0;
// TODO register message -> function handler ;) add map/-> :( no can do: array/variant ) <-/ whatever for it
// (with check if already registered sth Invoked when timer ticked
// TODO this is crap - it should be done via message, in DataReceivedHandler :/
virtual void TickHandler(uint32_t id){};
// Invoked during initialization
virtual ReturnCodes InitHandler() = 0;
// Invoked upon receiving close request
virtual ReturnCodes DeinitHandler() = 0;
virtual ReturnCodes SwitchPowerModeHandler(const ServicePowerMode mode) = 0;
void CloseHandler();
std::string parent;
std::vector<BusChannels> busChannels;
Mailbox<std::shared_ptr<Message>> mailbox;
uint32_t pingTimestamp;
bool isReady;
std::vector<std::pair<uint64_t, uint32_t>> staleUniqueMsg;
/// connect: register message handler
bool connect(Message *msg, MessageHandler handler);
bool connect(Message &&msg, MessageHandler handler);
protected:
bool enableRunLoop;
void Run() override;
std::vector<std::unique_ptr<ServiceTimer>> timersList;
friend class ServiceTimer;
std::map<std::type_index, MessageHandler> message_handlers;
private:
/// first point of enttry on messages - actually used method in run
/// First calls message_hanlders
/// If not - fallback to DataReceivedHandler
virtual auto MessageEntry(DataMessage *message, ResponseMessage *response) -> Message_t final;
friend Proxy;
};
struct Proxy
{
static auto handle(Service *service, DataMessage *message, ResponseMessage *response) -> Message_t
{
return service->MessageEntry(message, response);
}
};
} // namespace sys