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https://github.com/mudita/MuditaOS.git
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77 lines
2.0 KiB
C++
77 lines
2.0 KiB
C++
// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#pragma once
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#include <string>
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#include <utf8/UTF8.hpp>
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#include <functional>
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#include <memory>
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namespace gui
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{
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class Item;
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enum class Arrow : bool
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{
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Disabled,
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Enabled
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};
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namespace option
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{
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class Base
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{
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public:
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virtual ~Base() = default;
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[[nodiscard]] virtual auto build() const -> Item * = 0;
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[[nodiscard]] virtual auto str() const -> std::string
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{
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return "";
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}
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};
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class Simple : public Base
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{
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private:
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const UTF8 text = "";
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std::function<bool(Item &)> activatedCallback = nullptr;
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Arrow arrow = Arrow::Disabled;
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public:
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Simple(const UTF8 text, std::function<bool(Item &)> activatedCallback, Arrow arrow)
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: text(text), activatedCallback(activatedCallback), arrow(arrow)
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{}
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[[nodiscard]] auto build() const -> Item * override;
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[[nodiscard]] auto str() const -> std::string override
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{
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return text;
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}
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};
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}; // namespace option
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struct Option
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{
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private:
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std::unique_ptr<option::Base> option;
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public:
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Option(std::unique_ptr<option::Base> option) : option(std::move(option))
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{}
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/// old one
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Option(const UTF8 text, std::function<bool(Item &)> cb, Arrow arrow = Arrow::Disabled)
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: Option(std::make_unique<option::Simple>(text, cb, arrow))
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{}
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Option(const Option &o) = delete;
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Option(Option &&o)
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{
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this->option = std::move(o.option);
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}
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[[nodiscard]] auto build() const -> Item *;
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};
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} // namespace gui
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