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40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#pragma once
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#include "BoxLayout.hpp"
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namespace gui
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{
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class GridLayout : public BoxLayout
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{
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protected:
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/// size of singular grid element
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struct GridSize
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{
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uint32_t x = 0;
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uint32_t y = 0;
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} grid;
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public:
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GridLayout(
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Item *parent, const uint32_t &x, const uint32_t &y, const uint32_t &w, const uint32_t &h, GridSize grid);
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GridLayout(const uint32_t &x, const uint32_t &y, const uint32_t &w, const uint32_t &h, GridSize grid)
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: GridLayout(nullptr, x, y, w, h, grid)
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{}
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GridLayout() : GridLayout(0, 0, 0, 0, {0, 0})
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{}
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/// when reached top -> start from bottom. When reached left, start from right.
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bool navigationRotate = true;
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void resizeItems() override;
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void setNavigation() override;
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Item *nextNavigationItem(std::list<Item *>::iterator it);
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uint32_t rowSize = 0;
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uint32_t colSize = 0;
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};
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}; // namespace gui
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