mirror of
https://github.com/mudita/MuditaOS.git
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364 lines
12 KiB
C++
364 lines
12 KiB
C++
/*
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* @file CallWindow.cpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 12 lip 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#include <memory>
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#include <functional>
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#include <sstream>
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#include <iomanip>
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#include "service-appmgr/ApplicationManager.hpp"
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#include "../ApplicationCall.hpp"
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#include "../data/CallSwitchData.hpp"
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#include "service-audio/api/AudioServiceAPI.hpp"
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#include "i18/i18.hpp"
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#include "service-cellular/api/CellularServiceAPI.hpp"
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#include "Label.hpp"
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#include "Margins.hpp"
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#include "CallWindow.hpp"
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namespace gui {
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CallWindow::CallWindow( app::Application* app, std::string windowName ) : AppWindow(app, windowName){
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setSize( 480, 600 );
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buildInterface();
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}
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void CallWindow::rebuild() {
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destroyInterface();
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buildInterface();
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}
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void CallWindow::buildInterface() {
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AppWindow::buildInterface();
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bottomBar->setActive( BottomBar::Side::CENTER, true );
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bottomBar->setActive( BottomBar::Side::RIGHT, true );
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bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_select"));
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bottomBar->setText( BottomBar::Side::RIGHT, utils::localize.get("common_back"));
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titleLabel = new gui::Label(this, 0, 50, 480, 50 );
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titleLabel->setFilled( false );
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titleLabel->setBorderColor( gui::ColorNoColor );
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titleLabel->setFont("gt_pressura_bold_24");
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titleLabel->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_CENTER));
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durationLabel = new gui::Label(this, 0, 270, 480, 50 );
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durationLabel->setFilled( false );
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durationLabel->setBorderColor( gui::ColorNoColor );
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durationLabel->setFont("gt_pressura_regular_24");
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durationLabel->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_BOTTOM));
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numberLabel = new gui::Label(this, 0, 150, 480, 50 );
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numberLabel->setFilled( false );
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numberLabel->setBorderColor( gui::ColorNoColor );
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numberLabel->setFont("gt_pressura_bold_24");
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numberLabel->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_CENTER));
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//create circles to hold images inside
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for( uint32_t i=0; i<3; ++i ) {
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rects[i] = new gui::Rect( this, 0,0, 80, 80 );
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rects[i]->setFilled( false );
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rects[i]->setRadius(40);
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rects[i]->setPenFocusWidth(3);
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rects[i]->setPenWidth(1);
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}
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rects[static_cast<uint32_t>(FocusRects::Messages)]->setPosition( 200, 400 );
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->setPosition( 150, 400 );
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setPosition( 250, 400 );
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rects[static_cast<uint32_t>(FocusRects::Messages)]->setPenWidth(3);
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imageSpeaker[static_cast<uint32_t>(AudioState::ON)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Speaker)], 20, 20, 0,0, "speaker_on" );
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imageSpeaker[static_cast<uint32_t>(AudioState::OFF)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Speaker)], 20, 20, 0,0, "speaker_off" );
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imageSpeaker[static_cast<uint32_t>(AudioState::ON)]->setVisible(false);
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imageSpeaker[static_cast<uint32_t>(AudioState::OFF)]->setVisible(false);
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imageMessage = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Messages)], 15, 15, 0,0, "menu_messages" );
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imageMicrophone[static_cast<uint32_t>(AudioState::ON)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Micrphone)], 20, 20, 0,0, "microphone_on" );
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imageMicrophone[static_cast<uint32_t>(AudioState::OFF)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Micrphone)], 20, 20, 0,0, "microphone_off" );
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imageMicrophone[static_cast<uint32_t>(AudioState::ON)]->setVisible(false);
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imageMicrophone[static_cast<uint32_t>(AudioState::OFF)]->setVisible(false);
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//define navigation between labels
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->setNavigationItem( NavigationDirection::LEFT,
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]);
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->setNavigationItem( NavigationDirection::RIGHT,
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]);
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setNavigationItem( NavigationDirection::LEFT,
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rects[static_cast<uint32_t>(FocusRects::Speaker)]);
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setNavigationItem( NavigationDirection::RIGHT,
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rects[static_cast<uint32_t>(FocusRects::Speaker)]);
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//focus callbacks
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->focusChangedCallback = [=] (gui::Item& item){
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LOG_INFO("Speaker gets focus" );
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bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_speaker"));
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return true; };
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->focusChangedCallback = [=] (gui::Item& item){
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LOG_INFO("Mute gets focus" );
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bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_mute"));
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return true; };
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//activation callbacks
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->activatedCallback = [=] (gui::Item& item){
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LOG_INFO("Speaker activated" );
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//update icon
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imageSpeaker[static_cast<uint32_t>(speakerState)]->setVisible(false);
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speakerState = (speakerState == AudioState::ON)?AudioState::OFF:AudioState::ON;
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imageSpeaker[static_cast<uint32_t>(speakerState)]->setVisible(true);
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application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
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(speakerState == AudioState::ON)?
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AudioServiceAPI::RoutingSpeakerPhone(this->application,true):
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AudioServiceAPI::RoutingSpeakerPhone(this->application,false);
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return true; };
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->activatedCallback = [=] (gui::Item& item){
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LOG_INFO("Mute activated" );
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//update icon
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imageMicrophone[static_cast<uint32_t>(microphoneState)]->setVisible(false);
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microphoneState = (microphoneState == AudioState::ON)?AudioState::OFF:AudioState::ON;
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imageMicrophone[static_cast<uint32_t>(microphoneState)]->setVisible(true);
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application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
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(microphoneState == AudioState::ON)?
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AudioServiceAPI::RoutingMute(this->application,true):
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AudioServiceAPI::RoutingMute(this->application,false);
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return true; };
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bottomBar->setText( gui::BottomBar::Side::CENTER, "Message" );
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}
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void CallWindow::destroyInterface() {
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AppWindow::destroyInterface();
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delete titleLabel;
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delete numberLabel;
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children.remove( titleLabel );
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children.remove( numberLabel );
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}
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CallWindow::~CallWindow() {
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}
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void CallWindow::setState( State state ) {
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this->state = state;
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setVisibleState();
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}
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void CallWindow::setVisibleState() {
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->setVisible(false);
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rects[static_cast<uint32_t>(FocusRects::Messages)]->setVisible(false);
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setVisible(false);
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durationLabel->setVisible(false);
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//show state of the window
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switch( state ) {
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case State::INCOMMING_CALL: {
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titleLabel->setText("INCOMMING_CALL");
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bottomBar->setActive(gui::BottomBar::Side::LEFT, true );
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bottomBar->setActive(gui::BottomBar::Side::CENTER, true );
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bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
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bottomBar->setText( gui::BottomBar::Side::LEFT, "Accept" );
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bottomBar->setText( gui::BottomBar::Side::CENTER, "Message" );
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bottomBar->setText( gui::BottomBar::Side::RIGHT, "Reject" );
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rects[static_cast<uint32_t>(FocusRects::Messages)]->setVisible(true);
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}break;
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case State::CALL_ENDED: {
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titleLabel->setText("CALL_ENDED");
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bottomBar->setActive(gui::BottomBar::Side::LEFT, false );
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bottomBar->setActive(gui::BottomBar::Side::CENTER, false );
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bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
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bottomBar->setText( gui::BottomBar::Side::RIGHT, "Return" );
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}break;
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case State::CALL_IN_PROGRESS: {
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titleLabel->setText("CALL_IN_PROGRESS");
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durationLabel->setVisible(true);
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bottomBar->setActive(gui::BottomBar::Side::LEFT, false );
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bottomBar->setActive(gui::BottomBar::Side::CENTER, false );
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bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
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bottomBar->setText( gui::BottomBar::Side::RIGHT, "End Call" );
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rects[static_cast<uint32_t>(FocusRects::Speaker)]->setVisible(true);
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rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setVisible(true);
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imageSpeaker[static_cast<uint32_t>(speakerState)]->setVisible(true);
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imageMicrophone[static_cast<uint32_t>(microphoneState)]->setVisible(true);
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setFocusItem( rects[static_cast<uint32_t>(FocusRects::Speaker)] );
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}break;
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case State::IDLE: {
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titleLabel->setText("IDLE");
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}break;
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case State::OUTGOING_CALL: {
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titleLabel->setText("OUTGOING_CALL");
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bottomBar->setActive(gui::BottomBar::Side::LEFT, false );
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bottomBar->setActive(gui::BottomBar::Side::CENTER, false );
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bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
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bottomBar->setText( gui::BottomBar::Side::RIGHT, "End Call" );
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}break;
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};
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}
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void CallWindow::updateDuration( uint32_t duration ) {
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uint32_t seconds = 0;
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uint32_t minutes = 0;
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uint32_t hours = 0;
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uint32_t days = 0;
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days = duration / 86400; duration -= days*86400;
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hours = duration / 3600; duration -= hours*3600;
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minutes = duration / 60; duration -= minutes*60;
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seconds = duration;
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std::stringstream ss;
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if( days ) ss<<days<<":";
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if( hours ) ss<<hours<<":";
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if( hours && minutes<10) ss << "0";
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ss<<minutes << ":";
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ss<<std::setfill('0') << std::setw(2) << seconds;
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durationLabel->setText( ss.str());
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}
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bool CallWindow::handleSwitchData( SwitchData* data ) {
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if( data == nullptr )
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LOG_ERROR("Received null pointer");
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return false;
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app::CallSwitchData* callData = reinterpret_cast<app::CallSwitchData*>(data);
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if( callData->getType() == app::CallSwitchData::Type::INCOMMING_CALL ) {
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app::IncommingCallData* incData = reinterpret_cast<app::IncommingCallData*>( data );
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state = State::INCOMMING_CALL;
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numberLabel->setText( incData->getPhoneNumber());
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}
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setVisibleState();
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application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
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return true;
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}
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void CallWindow::onBeforeShow( ShowMode mode, uint32_t command, SwitchData* data ) {
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AudioServiceAPI::RoutingSpeakerPhone(this->application,false);
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AudioServiceAPI::RoutingMute(this->application,false);
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bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_speaker"));
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}
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bool CallWindow::handleLeftButton() {
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if( state == State::INCOMMING_CALL ) {
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auto ret = CellularServiceAPI::AnswerIncomingCall(application);
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LOG_INFO("AnswerIncomingCall: %s",(ret?"OK":"FAIL"));
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return true;
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}
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else if( state == State::OUTGOING_CALL ) {
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}
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else if( state == State::CALL_ENDED ) {
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}
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else if( state == State::CALL_IN_PROGRESS ) {
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}
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return false;
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}
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bool CallWindow::handleCenterButton() {
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if( state == State::INCOMMING_CALL ) {
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auto ret = CellularServiceAPI::HangupCall(application);
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LOG_INFO("HangupCall: %s",(ret?"OK":"FAIL"));
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//TODO switch to message templates window
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return true;
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}
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else if( state == State::OUTGOING_CALL ) {
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}
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else if( state == State::CALL_ENDED ) {
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}
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else if( state == State::CALL_IN_PROGRESS ) {
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}
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return false;
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}
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bool CallWindow::handleRightButton() {
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if( state == State::INCOMMING_CALL ) {
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auto ret = CellularServiceAPI::HangupCall(application);
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LOG_INFO("HangupCall: %s",(ret?"OK":"FAIL"));
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return true;
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}
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else if( state == State::OUTGOING_CALL ) {
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auto ret = CellularServiceAPI::HangupCall(application);
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LOG_INFO("HangupCall: %s",(ret?"OK":"FAIL"));
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}
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else if( state == State::CALL_ENDED ) {
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//return to previous application
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sapm::ApplicationManager::messageSwitchPreviousApplication( application );
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return true;
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}
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else if( state == State::CALL_IN_PROGRESS ) {
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auto ret = CellularServiceAPI::HangupCall(application);
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LOG_INFO("HangupCall: %s",(ret?"OK":"FAIL"));
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return true;
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}
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return false;
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}
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bool CallWindow::onInput( const InputEvent& inputEvent ) {
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//check if any of the lower inheritance onInput methods catch the event
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bool ret = AppWindow::onInput( inputEvent );
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if( ret ) {
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//refresh window only when key is other than enter
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if( inputEvent.keyCode != KeyCode::KEY_ENTER )
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application->render( RefreshModes::GUI_REFRESH_FAST );
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return true;
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}
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bool handled = false;
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//process only if key is released
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if( inputEvent.state != InputEvent::State::keyReleasedShort ) {
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if( inputEvent.keyCode == KeyCode::KEY_ENTER ) {
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handled = handleCenterButton();
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}
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else if( inputEvent.keyCode == KeyCode::KEY_LF ) {
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handled = handleLeftButton();
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}
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else if( inputEvent.keyCode == KeyCode::KEY_RF ) {
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handled = handleRightButton();
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}
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}
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if( handled )
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application->refreshWindow( RefreshModes::GUI_REFRESH_FAST);
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return false;
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}
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} /* namespace gui */
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