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MuditaOS/module-gui/gui/input/Profile.hpp
Radoslaw Wicik a8573a404c Apply new style
2020-03-17 10:03:16 +01:00

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/*
* @file Profile.hpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 24 cze 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#ifndef MODULE_GUI_GUI_INPUT_PROFILE_HPP_
#define MODULE_GUI_GUI_INPUT_PROFILE_HPP_
#include <string>
#include <cstdint>
#include <vector>
#include <map>
#include "input/InputEvent.hpp"
namespace gui
{
/*
*
*/
class KeyProfile
{
public:
uint32_t keyCode = 0;
bool cyclic = false;
;
std::vector<uint32_t> chars;
std::vector<uint32_t> timeouts;
KeyProfile();
virtual ~KeyProfile();
void addCharacters(const std::string &s);
void addTimeouts(const std::string &s);
};
/*
*
*/
class Profile
{
std::string name;
std::map<uint32_t, KeyProfile *> keys = {};
void addCharacters(KeyProfile *pk, const std::string &s);
void addTimeouts(KeyProfile *pk, const std::string &s);
void addKeyProfile(KeyProfile *pk);
void setName(std::string name)
{
this->name = name;
};
const KeyProfile *getKeyProfile(uint32_t keyCode);
public:
void clear()
{
this->keys.clear();
};
Profile() = default;
Profile(const std::string &name);
Profile(Profile &&p);
virtual ~Profile();
std::string getName()
{
return name;
};
bool load(std::string filename);
uint32_t get(bsp::KeyCodes code, uint32_t times);
};
} /* namespace gui */
#endif /* MODULE_GUI_GUI_INPUT_PROFILE_HPP_ */