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Refactor audio data path to fix several synchronization issues and excessive copy operations on large memory blocks. Introduce audio::Stream data structure to allow connecting audio source and sink with a zero-copy capability. Introduce system mechanisms: - critical section guard lock needed for stream synchronization - non-cacheable memory allocator to allocate memory for DMA safe buffers Update the Googletest CMake template to match the capabilities of the Catch2 template. Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com> Signed-off-by: Hubert Chrzaniuk <hubert.chrzaniuk@mudita.com>
77 lines
2.4 KiB
C++
77 lines
2.4 KiB
C++
// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "DecoderWorker.hpp"
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#include "Audio/decoder/Decoder.hpp"
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audio::DecoderWorker::DecoderWorker(Stream &audioStreamOut, Decoder *decoder, EndOfFileCallback endOfFileCallback)
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: sys::Worker(DecoderWorker::workerName, DecoderWorker::workerPriority), audioStreamOut(audioStreamOut),
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decoder(decoder), endOfFileCallback(endOfFileCallback),
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bufferSize(audioStreamOut.getBlockSize() / sizeof(BufferInternalType))
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{}
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audio::DecoderWorker::~DecoderWorker()
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{
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audioStreamOut.unregisterListeners(queueListener.get());
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}
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auto audio::DecoderWorker::init(std::list<sys::WorkerQueueInfo> queues) -> bool
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{
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std::list<sys::WorkerQueueInfo> list{
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{listenerQueueName, StreamQueuedEventsListener::listenerElementSize, listenerQueueCapacity}};
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auto isSuccessful = Worker::init(list);
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queueListener = std::make_unique<StreamQueuedEventsListener>(getQueueByName(listenerQueueName));
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if (!queueListener) {
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return false;
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}
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audioStreamOut.registerListener(queueListener.get());
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decoderBuffer = std::make_unique<BufferInternalType[]>(bufferSize);
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if (!decoderBuffer) {
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return false;
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}
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return isSuccessful;
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}
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bool audio::DecoderWorker::handleMessage(uint32_t queueID)
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{
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auto queue = queues[queueID];
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if (queue->GetQueueName() == listenerQueueName && queueListener) {
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auto event = queueListener->getEvent();
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switch (event.second) {
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case Stream::Event::StreamOverflow:
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break;
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case Stream::Event::StreamUnderFlow:
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break;
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case Stream::Event::NoEvent:
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break;
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case Stream::Event::StreamFull:
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break;
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case Stream::Event::StreamHalfUsed:
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[[fallthrough]];
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case Stream::Event::StreamEmpty:
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auto samplesRead = 0;
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while (!audioStreamOut.isFull()) {
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samplesRead = decoder->decode(bufferSize, decoderBuffer.get());
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if (samplesRead == 0) {
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endOfFileCallback();
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break;
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}
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if (!audioStreamOut.push(decoderBuffer.get(), samplesRead * sizeof(BufferInternalType))) {
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LOG_FATAL("Decoder failed to push to stream.");
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break;
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}
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}
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}
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}
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return true;
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}
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