Files
MuditaOS/module-apps/application-settings/windows/LanguageWindow.cpp
2019-07-13 22:39:14 +02:00

153 lines
4.8 KiB
C++

/*
* @file LanguageWindow.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 9 lip 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#include <memory>
#include <functional>
#include "service-appmgr/ApplicationManager.hpp"
#include "../ApplicationSettings.hpp"
#include "i18/i18.hpp"
#include "Label.hpp"
#include "Margins.hpp"
#include "LanguageWindow.hpp"
namespace gui {
LanguageWindow::LanguageWindow( app::Application* app ) : AppWindow(app,"Languages"){
setSize( 480, 600 );
buildInterface();
}
void LanguageWindow::rebuild() {
//find which widget has focus
uint32_t index = 0;
for( uint32_t i=0; i<options.size(); i++ )
if( options[i] == getFocusItem()) {
index = i;
break;
}
destroyInterface();
buildInterface();
setFocusItem( options[index] );
}
void LanguageWindow::buildInterface() {
AppWindow::buildInterface();
bottomBar->setActive( BottomBar::Side::CENTER, true );
bottomBar->setActive( BottomBar::Side::RIGHT, true );
bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_select"));
bottomBar->setText( BottomBar::Side::RIGHT, utils::localize.get("common_back"));
topBar->setActive(TopBar::Elements::SIGNAL, true );
topBar->setActive(TopBar::Elements::BATTERY, true );
title = new gui::Label(this, 0, 50, 480, 50 );
title->setFilled( false );
title->setBorderColor( gui::ColorNoColor );
title->setFont("gt_pressura_bold_24");
title->setText(utils::localize.get("app_settings_title_languages"));
title->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_CENTER));
//add option connectivity option
options.push_back( addOptionLabel( utils::localize.get("app_settings_language_english"), [=] (gui::Item& item){
LOG_INFO("selected language: english" );
sapm::ApplicationManager::messageChangeLanguage( application, utils::Lang::En );
return true;} ));
//add option date and time option
options.push_back( addOptionLabel( utils::localize.get("app_settings_language_polish"), [=](gui::Item&){
LOG_INFO("selected language: polish" );
sapm::ApplicationManager::messageChangeLanguage( application, utils::Lang::Pl );
return true;} ));
//add option display option
options.push_back( addOptionLabel( utils::localize.get("app_settings_language_german"), [=](gui::Item&){
LOG_INFO("selected language: german" );
sapm::ApplicationManager::messageChangeLanguage( application, utils::Lang::De );
return true;} ));
options.push_back( addOptionLabel( utils::localize.get("app_settings_language_spanish"), [=](gui::Item&){
LOG_INFO("selected language: spanish" );
sapm::ApplicationManager::messageChangeLanguage( application, utils::Lang::Sp );
return true;} ));
//set possition and navigation for labels
uint32_t posY = 100;
uint32_t size = options.size();
for( uint32_t i=0; i<options.size(); i++ ){
options[i]->setPosition(17,posY);
posY += 60;
options[i]->setNavigationItem( NavigationDirection::DOWN, options[(i+1)%size]);
options[i]->setNavigationItem( NavigationDirection::UP, options[(size+i-1)%size]);
}
}
void LanguageWindow::destroyInterface() {
AppWindow::destroyInterface();
delete title;
for( uint32_t i=0; i<options.size(); i++ )
delete options[i];
this->focusItem = nullptr;
options.clear();
children.clear();
}
LanguageWindow::~LanguageWindow() {
}
gui::Item* LanguageWindow::addOptionLabel( const std::string& text, std::function<bool(Item&)> activatedCallback ) {
gui::Label* label = new gui::Label( this, 17,0, 480-34, 60, text );
label->setMargins( gui::Margins(16,0,0,0) );
label->setFilled( false );
label->setPenFocusWidth( 3 );
label->setPenWidth( 0 );
label->setFont("gt_pressura_regular_24");
label->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_LEFT, gui::Alignment::ALIGN_VERTICAL_CENTER));
label->setRadius(11);
label->activatedCallback = activatedCallback;
return label;
}
void LanguageWindow::onBeforeShow( ShowMode mode, uint32_t command, SwitchData* data ) {
setFocusItem( options[0] );
}
bool LanguageWindow::onInput( const InputEvent& inputEvent ) {
//check if any of the lower inheritance onInput methods catch the event
bool ret = AppWindow::onInput( inputEvent );
if( ret ) {
//refresh window only when key is other than enter
if( inputEvent.keyCode != KeyCode::KEY_ENTER )
application->render( RefreshModes::GUI_REFRESH_FAST );
return true;
}
//process only if key is released
if(( inputEvent.state != InputEvent::State::keyReleasedShort ) &&
(( inputEvent.state != InputEvent::State::keyReleasedLong )))
return false;
if( inputEvent.keyCode == KeyCode::KEY_ENTER ) {
LOG_INFO("Enter pressed");
}
else if( inputEvent.keyCode == KeyCode::KEY_RF ) {
application->switchWindow( "MainWindow", 0, nullptr );
return true;
}
return false;
}
} /* namespace gui */