Files
MuditaOS/module-apps/application-call/ApplicationCall.cpp
2020-11-10 13:35:12 +01:00

233 lines
7.6 KiB
C++

// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "ApplicationCall.hpp"
#include "DialogMetadata.hpp"
#include "DialogMetadataMessage.hpp"
#include "application-call/data/CallWindowData.hpp"
#include "data/CallSwitchData.hpp"
#include "windows/CallMainWindow.hpp"
#include "windows/CallWindow.hpp"
#include "windows/EmergencyCallWindow.hpp"
#include "windows/EnterNumberWindow.hpp"
#include <Application.hpp>
#include <MessageType.hpp>
#include <PhoneNumber.hpp>
#include <UiCommonActions.hpp>
#include <Dialog.hpp>
#include <log/log.hpp>
#include <memory>
#include <service-cellular/ServiceCellular.hpp>
#include <service-cellular/CellularServiceAPI.hpp>
#include <service-audio/AudioServiceAPI.hpp>
#include <service-appmgr/Controller.hpp>
#include <time/time_conversion.hpp>
#include <ticks.hpp>
#include <cassert>
namespace app
{
ApplicationCall::ApplicationCall(std::string name, std::string parent, StartInBackground startInBackground)
: Application(name, parent, startInBackground, app::call_stack_size)
{
addActionReceiver(manager::actions::Call, [this](auto data) {
switchWindow(window::name_enterNumber, std::move(data));
return msgHandled();
});
}
// number of seconds after end call to switch back to previous application
const inline utils::time::Duration delayToSwitchToPreviousApp = 3;
void switchWindowOrApp(Application *app, std::unique_ptr<gui::SwitchData> &&data)
{
if (app->getState() == Application::State::ACTIVE_FORGROUND) {
app->switchWindow(window::name_call, std::move(data));
}
else {
app::manager::Controller::switchApplication(app, name_call, window::name_call, std::move(data));
}
}
void ApplicationCall::CallAbortHandler()
{
switchWindowOrApp(this, std::make_unique<app::CallAbortData>());
}
void ApplicationCall::CallActiveHandler()
{
switchWindowOrApp(this, std::make_unique<app::CallActiveData>());
}
void ApplicationCall::IncomingCallHandler(const CellularCallMessage *const msg)
{
switchWindowOrApp(this, std::make_unique<app::IncomingCallData>(msg->number));
}
void ApplicationCall::RingingHandler(const CellularCallMessage *const msg)
{
switchWindowOrApp(this, std::make_unique<app::ExecuteCallData>(msg->number));
}
// Invoked upon receiving data message
sys::MessagePointer ApplicationCall::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
auto response = dynamic_cast<sys::ResponseMessage *>(retMsg.get());
assert(response);
if (response->retCode == sys::ReturnCodes::Success) {
return retMsg;
}
if (msgl->messageType == MessageType::CellularNotification) {
CellularNotificationMessage *msg = dynamic_cast<CellularNotificationMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularNotificationMessage::Type::CallAborted: {
CallAbortHandler();
} break;
case CellularNotificationMessage::Type::CallActive: {
CallActiveHandler();
} break;
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
else if (msgl->messageType == MessageType::CellularCall) {
auto *msg = dynamic_cast<CellularCallMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularCallMessage::Type::Ringing: {
RingingHandler(msg);
} break;
case CellularCallMessage::Type::IncomingCall: {
IncomingCallHandler(msg);
} break;
}
}
if (resp != nullptr) {
switch (resp->responseTo) {
case MessageType::CellularHangupCall: {
if (resp->retCode == sys::ReturnCodes::Success) {
CallAbortHandler();
}
break;
}
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
// Invoked during initialization
sys::ReturnCodes ApplicationCall::InitHandler()
{
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success)
return ret;
createUserInterface();
setActiveWindow("MainWindow");
return ret;
}
sys::ReturnCodes ApplicationCall::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
void ApplicationCall::createUserInterface()
{
windowsFactory.attach(gui::name::window::main_window, [](Application *app, const std::string name) {
return std::make_unique<gui::CallMainWindow>(app);
});
windowsFactory.attach(app::window::name_enterNumber, [](Application *app, const std::string newname) {
return std::make_unique<gui::EnterNumberWindow>(app);
});
windowsFactory.attach(app::window::name_call, [](Application *app, const std::string &name) {
return std::make_unique<gui::CallWindow>(app);
});
windowsFactory.attach(app::window::name_emergencyCall, [](Application *app, const std::string &name) {
return std::make_unique<gui::EmergencyCallWindow>(app);
});
windowsFactory.attach(app::window::name_dialogConfirm, [](Application *app, const std::string &name) {
return std::make_unique<gui::DialogConfirm>(app, name);
});
}
bool ApplicationCall::showNotification(std::function<bool()> action)
{
gui::DialogMetadata meta;
meta.icon = "info_big_circle_W_G";
meta.text = utils::localize.get("app_call_no_sim");
meta.action = action;
switchWindow(app::window::name_dialogConfirm, std::make_unique<gui::DialogMetadataMessage>(meta));
return true;
}
void ApplicationCall::destroyUserInterface()
{}
void ApplicationCall::handleCallEvent(const std::string &number)
{
if (!Store::GSM::get()->simCardInserted()) {
LOG_INFO("No SIM card");
auto action = [=]() -> bool {
returnToPreviousWindow();
return true;
};
showNotification(action);
return;
}
LOG_INFO("number: [%s]", number.c_str());
auto ret = CellularServiceAPI::DialNumber(this, utils::PhoneNumber(number));
LOG_INFO("CALL RESULT: %s", (ret ? "OK" : "FAIL"));
}
void ApplicationCall::handleAddContactEvent(const std::string &number)
{
LOG_INFO("add contact information: %s", number.c_str());
app::contact(this, app::ContactOperation::Add, number);
}
void ApplicationCall::transmitDtmfTone(uint32_t digit)
{
if (!CellularServiceAPI::TransmitDtmfTones(this, digit)) {
LOG_ERROR("transmitDtmfTone failed");
}
}
void ApplicationCall::stopAudio()
{
AudioServiceAPI::StopAll(this);
}
void ApplicationCall::startRinging()
{
AudioServiceAPI::PlaybackStart(this, audio::PlaybackType::CallRingtone, ringtone_path);
}
void ApplicationCall::startRouting()
{
AudioServiceAPI::RoutingStart(this);
}
} // namespace app