Files
MuditaOS/module-services/service-gui/ServiceGUI.cpp
2019-06-07 08:17:44 +02:00

226 lines
6.0 KiB
C++

/*
* ServiceGUI.cpp
*
* Created on: 22 maj 2019
* Author: robert
*/
#include <memory>
//module-gui
#include "gui/core/Font.hpp"
#include "gui/core/Context.hpp"
//gui service
#include "messages/GUIMessage.hpp"
#include "messages/DrawMessage.hpp"
//service-eink
#include "service-eink/messages/ImageMessage.hpp"
#include "ServiceGUI.hpp"
#include "..//gui/core/ImageManager.hpp"
#include "log/log.hpp"
#include "SystemManager/SystemManager.hpp"
#include "WorkerGUI.hpp"
namespace sgui {
ServiceGUI::ServiceGUI(const std::string& name, uint32_t screenWidth, uint32_t screenHeight)
: sys::Service(name, 4096, sys::ServicePriority::High),
renderContext{ nullptr },
transferContext { nullptr },
renderFrameCounter{ 1 },
transferedFrameCounter{ 0 },
screenWidth{ screenWidth },
screenHeight{ screenHeight },
worker{nullptr} {
LOG_INFO("[ServiceGUI] Initializing");
//allocate buffers for rendering and transferring data to eink
renderContext = new gui::Context( screenWidth, screenHeight );
transferContext = new gui::Context( screenWidth, screenHeight );
gui::FontManager& fontManager = gui::FontManager::getInstance();
fontManager.init( "sys/assets" );
gui::ImageManager& imageManager = gui::ImageManager::getInstance();
imageManager.init( "sys/assets" );
}
ServiceGUI::~ServiceGUI(){
LOG_INFO("[ServiceGUI] Cleaning resources");
if( renderContext )
delete renderContext;
if( transferContext )
delete transferContext;
}
void ServiceGUI::sendBuffer() {
//copy data from render context to transfer context
transferContext->insert( 0, 0, renderContext );
auto msg = std::make_shared<seink::ImageMessage>( 0, 0,
transferContext->getW(),
transferContext->getH(),
transferContext->getData()
);
auto ret = sys::Bus::SendUnicast(msg, "ServiceEink", this, 500);
if( ret.first == sys::ReturnCodes::Success ) {
transferedFrameCounter = renderFrameCounter;
}
einkReady = false;
}
void ServiceGUI::sendToRender() {
if( rendering )
return;
WorkerGUIBufferData* wgc = new WorkerGUIBufferData();
wgc->commandsCount = latestCommands.size();
// for (uint32_t i = 0; i != latestCommands.size(); ++i){
// wgc->commands.push_back( std::move(latestCommands[i]));
// }
//
// latestCommands.clear();
wgc->context = renderContext;
worker->send(static_cast<uint32_t>(WorkerGUICommands::Render), nullptr);
rendering = true;
}
// Invoked upon receiving data message
sys::Message_t ServiceGUI::DataReceivedHandler(sys::DataMessage* msgl) {
sgui::GUIMessage* msg = static_cast<sgui::GUIMessage*>(msgl);
switch( msg->messageType ) {
case static_cast<uint32_t>(MessageType::MessageTypeUninitialized): {
LOG_ERROR("[ServiceGUI] Received uninitialized message type");
} break;
case static_cast<uint32_t>( MessageType::GUICommands ): {
auto dmsg = static_cast<sgui::DrawMessage*>( msgl );
if( !dmsg->commands.empty() ) {
LOG_INFO("[ServiceGUI] Received %d draw commands", dmsg->commands.size());
//create temporary vector of pointers to draw commands to avoid polluting renderer with smart pointers.
// std::vector<gui::DrawCommand*> commands;
// for (auto i = dmsg->commands.begin(); i != dmsg->commands.end(); ++i)
// commands.push_back( (*i).get() );
if( !latestCommands.empty())
latestCommands.clear();
//store commands in the latestCommands container
for (auto i = dmsg->commands.begin(); i != dmsg->commands.end(); ++i)
latestCommands.push_back( std::move(*i));
if( (renderFrameCounter != transferedFrameCounter) &&
(!rendering) &&
einkReady) {
LOG_INFO("[ServiceGUI]Sending buffer");
sendBuffer();
}
//if worker is not rendering send him new set of commands
if( !rendering ) {
sendToRender();
}
// uint32_t start_tick = xTaskGetTickCount();
// renderer.render( renderContext, commands );
// uint32_t end_tick = xTaskGetTickCount();
// LOG_INFO("[ServiceGUI] RenderingTime: %d", end_tick - start_tick);
}
} break;
case static_cast<uint32_t>(MessageType::GUIRenderingFinished): {
LOG_INFO("Rendering finished");
//increment counter holding number of drawn frames
renderFrameCounter++;
if( einkReady ) {
sendBuffer();
}
else if( !requestSent ){
requestSent = true;
//request eink state
auto msg = std::make_shared<seink::EinkMessage>(MessageType::EinkStateRequest);
sys::Bus::SendUnicast(msg, "ServiceEink", this);
}
}break;
case static_cast<uint32_t>( MessageType::GUIFocusInfo ): {
LOG_INFO("[ServiceGUI] Received focus info");
} break;
case static_cast<uint32_t>( MessageType::GUIDisplayReady ): {
LOG_INFO("[ServiceGUI]Display ready");
einkReady = true;
requestSent = false;
//check if something new was rendered. If so render counter has greater value than
//transfer counter.
if( (renderFrameCounter != transferedFrameCounter) && (!rendering) ) {
LOG_INFO("[ServiceGUI]Sending buffer");
sendBuffer();
}
else {
LOG_INFO(" NO new buffer to send");
}
} break;
};
return std::make_shared<sys::ResponseMessage>();
}
// Invoked when timer ticked
void ServiceGUI::TickHandler(uint32_t id) {
if( einkReady == false ) {
ReloadTimer( timer_id );
auto msg = std::make_shared<seink::EinkMessage>(MessageType::EinkStateRequest );
sys::Bus::SendUnicast(msg, "ServiceEink", this);
}
}
// Invoked during initialization
sys::ReturnCodes ServiceGUI::InitHandler() {
//initialize keyboard worker
worker = new WorkerGUI( this );
std::list<sys::WorkerQueueInfo> list;
worker->init( list );
worker->run();
if( einkReady == false ) {
requestSent = true;
ReloadTimer( timer_id );
auto msg = std::make_shared<seink::EinkMessage>(MessageType::EinkStateRequest );
sys::Bus::SendUnicast(msg, "ServiceEink", this);
}
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ServiceGUI::DeinitHandler() {
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ServiceGUI::WakeUpHandler() {
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ServiceGUI::SleepHandler() {
return sys::ReturnCodes::Success;
}
} /* namespace sgui */