Files
MuditaOS/module-apps/application-onboarding/ApplicationOnBoarding.cpp
T
tomaszkrosnowski 49de2d2c29 [EGD-6314] Phone mode widget visibility
Phone mode widget will be visible only on main screen, while entering
numbers or in emergency call mode. Also it will be disabled whenever NAT
widget is enabled.
2021-03-24 22:49:26 +01:00

136 lines
5.9 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include <utility>
#include "ApplicationOnBoarding.hpp"
#include "windows/OnBoardingMainWindow.hpp"
#include "windows/StartConfigurationWindow.hpp"
#include "windows/OnBoardingLanguagesWindow.hpp"
#include "windows/EULALicenseWindow.hpp"
#include "windows/ConfigurationSuccessfulDialogWindow.hpp"
#include "windows/NoConfigurationDialogWindow.hpp"
#include "windows/UpdateDialogWindow.hpp"
#include "windows/SkipDialogWindow.hpp"
#include <service-db/DBMessage.hpp>
#include <module-services/service-appmgr/service-appmgr/messages/GetCurrentDisplayLanguageResponse.hpp>
#include <module-apps/application-settings-new/data/LanguagesData.hpp>
#include <module-services/service-db/agents/settings/SystemSettings.hpp>
#include <module-apps/windows/Dialog.hpp>
namespace app
{
namespace
{
constexpr auto OnBoardingStackSize = 4096U;
} // namespace
ApplicationOnBoarding::ApplicationOnBoarding(std::string name,
std::string parent,
StartInBackground startInBackground)
: Application(std::move(name), std::move(parent), startInBackground, OnBoardingStackSize)
{
using namespace gui::top_bar;
topBarManager->enableIndicators({Indicator::Signal,
Indicator::Time,
Indicator::Battery,
Indicator::SimCard,
Indicator::NetworkAccessTechnology});
bus.channels.push_back(sys::BusChannel::ServiceDBNotifications);
}
// Invoked upon receiving data message
sys::MessagePointer ApplicationOnBoarding::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
if (reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success) {
return retMsg;
}
return sys::msgNotHandled();
}
sys::ReturnCodes ApplicationOnBoarding::InitHandler()
{
const auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success) {
return ret;
}
createUserInterface();
setActiveWindow(gui::name::window::main_window);
connect(typeid(manager::GetCurrentDisplayLanguageResponse), [&](sys::Message *msg) {
if (gui::window::name::onBoarding_languages == getCurrentWindow()->getName()) {
switchWindow(gui::window::name::onBoarding_eula, nullptr);
return sys::msgHandled();
}
else {
return sys::msgNotHandled();
}
});
return ret;
}
void ApplicationOnBoarding::acceptEULA()
{
settings->setValue(settings::SystemProperties::eulaAccepted, "1", settings::SettingsScope::Global);
}
sys::ReturnCodes ApplicationOnBoarding::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
sys::ReturnCodes ApplicationOnBoarding::SwitchPowerModeHandler(const sys::ServicePowerMode mode)
{
return sys::ReturnCodes::Success;
}
void ApplicationOnBoarding::createUserInterface()
{
windowsFactory.attach(gui::name::window::main_window, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::OnBoardingMainWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_languages, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::OnBoardingLanguagesWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_start_configuration,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::StartConfigurationWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_eula, [&](Application *app, const std::string &name) {
auto eulaRepository = std::make_unique<app::onBoarding::EULARepository>("assets/licenses", "eula.txt");
auto presenter = std::make_unique<app::onBoarding::EULALicenseWindowPresenter>([&]() { acceptEULA(); },
std::move(eulaRepository));
return std::make_unique<app::onBoarding::EULALicenseWindow>(app, std::move(presenter));
});
windowsFactory.attach(gui::window::name::onBoarding_configuration_successful,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::ConfigurationSuccessfulDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_no_configuration,
[](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::NoConfigurationDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_update, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::UpdateDialogWindow>(app);
});
windowsFactory.attach(gui::window::name::onBoarding_skip, [](Application *app, const std::string &name) {
return std::make_unique<app::onBoarding::SkipDialogWindow>(app);
});
attachPopups({gui::popup::ID::Volume, gui::popup::ID::PhoneModes});
}
void ApplicationOnBoarding::destroyUserInterface()
{}
} // namespace app