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https://github.com/mudita/MuditaOS.git
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164 lines
5.3 KiB
C++
164 lines
5.3 KiB
C++
/*
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* @file ViewWindow.cpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 2 lip 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#include "vfs.hpp"
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#include "gui/widgets/Image.hpp"
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#include "gui/core/ImageManager.hpp"
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#include "ViewWindow.hpp"
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#include "AppWindow.hpp"
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#include "Application.hpp"
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namespace gui
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{
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ViewWindow::ViewWindow(app::Application *app) : AppWindow(app, gui::name::window::main_window)
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{
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buildInterface();
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}
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void ViewWindow::rebuild()
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{
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destroyInterface();
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buildInterface();
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}
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void ViewWindow::buildInterface()
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{
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AppWindow::buildInterface();
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// load all states from file
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auto file = vfs.fopen("sys/viewerStates.txt", "r");
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// read line with number of states
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std::string str = vfs.getline(file);
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uint32_t statesCount;
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std::stringstream(str) >> statesCount;
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LOG_INFO("States count: %d", statesCount);
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bool err = false;
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for (uint32_t i = 0; i < statesCount; ++i) {
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std::string stateName = vfs.getline(file);
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// check if there are brackets
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if ((stateName[0] == '[') && (stateName[stateName.size() - 1] == ']')) {
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stateName = stateName.substr(1, stateName.size() - 2);
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std::string screenName = vfs.getline(file);
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std::string refreshModeStr = vfs.getline(file);
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std::string buttonStr = vfs.getline(file);
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// Vector of string to save pairs of button code and image
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std::vector<std::string> tokens;
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std::stringstream check1(buttonStr);
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std::string intermediate;
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// Tokenizing w.r.t. space ' '
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while (getline(check1, intermediate, ',')) {
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tokens.push_back(intermediate);
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}
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bool deepRefresh = false;
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if (refreshModeStr[0] == 'F' || refreshModeStr[0] == 'f')
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deepRefresh = true;
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std::map<int, int> buttons;
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for (unsigned int j = 0; j < tokens.size(); j++) {
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LOG_INFO("TOKEN: %s", tokens[j].c_str());
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std::vector<std::string> tokens2;
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std::stringstream check2(tokens[j]);
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while (getline(check2, intermediate, ' ')) {
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tokens2.push_back(intermediate);
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}
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if (tokens2.size() != 2)
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continue;
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// convert first token to key id
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auto it = buttonKeyCodes.find(tokens2[0]);
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if (it != buttonKeyCodes.end()) {
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int screenCode;
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std::stringstream(tokens2[1]) >> screenCode;
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LOG_INFO("[%d] [%d]", it->second, screenCode);
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buttons.insert(std::pair<int, int>(it->second, screenCode));
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}
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}
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states.push_back(ViewerState(stateName, screenName, deepRefresh, states.size(), buttons));
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LOG_INFO("State: %s Screen: %s deep: %d", stateName.c_str(), screenName.c_str(), deepRefresh);
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}
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else {
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err = true;
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LOG_FATAL("ERROR reading viwer section");
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break;
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}
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}
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if (err)
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states.clear();
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vfs.fclose(file);
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for (ViewerState s : states) {
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gui::Image *img = new gui::Image(this, 0, 0, 0, 0);
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img->set(s.screenName);
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img->setVisible(false);
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images.push_back(img);
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}
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}
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void ViewWindow::destroyInterface()
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{
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destroyInterface();
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for (uint32_t i = 0; i < images.size(); i++)
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delete images[i];
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}
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ViewWindow::~ViewWindow()
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{
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destroyInterface();
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}
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void ViewWindow::onBeforeShow(ShowMode mode, SwitchData *data)
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{
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currentState = 0;
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if (states.size())
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images[currentState]->setVisible(true);
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}
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bool ViewWindow::onInput(const InputEvent &inputEvent)
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{
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// process only if key is released
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if (inputEvent.state == InputEvent::State::keyReleasedShort) {
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uint32_t oldState = currentState;
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for (auto it = states[currentState].buttons.begin(); it != states[currentState].buttons.end(); it++)
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LOG_INFO("[%d %d]", it->first, it->second);
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auto it = states[currentState].buttons.find(static_cast<int>(inputEvent.keyCode));
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if (it == states[currentState].buttons.end())
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return false;
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images[oldState]->setVisible(false);
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currentState = it->second;
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images[currentState]->setVisible(true);
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if (oldState != currentState) {
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if (states[currentState].deepRefresh)
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application->refreshWindow(RefreshModes::GUI_REFRESH_DEEP);
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else
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application->refreshWindow(RefreshModes::GUI_REFRESH_FAST);
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}
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return true;
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}
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// check if any of the lower inheritance onInput methods catch the event
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return AppWindow::onInput(inputEvent);
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}
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} /* namespace gui */
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