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MuditaOS/module-apps/application-viewer/windows/ViewWindow.cpp
Radoslaw Wicik a8573a404c Apply new style
2020-03-17 10:03:16 +01:00

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/*
* @file ViewWindow.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 2 lip 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#include "vfs.hpp"
#include "gui/widgets/Image.hpp"
#include "gui/core/ImageManager.hpp"
#include "ViewWindow.hpp"
#include "AppWindow.hpp"
#include "Application.hpp"
namespace gui
{
ViewWindow::ViewWindow(app::Application *app) : AppWindow(app, gui::name::window::main_window)
{
buildInterface();
}
void ViewWindow::rebuild()
{
destroyInterface();
buildInterface();
}
void ViewWindow::buildInterface()
{
AppWindow::buildInterface();
// load all states from file
auto file = vfs.fopen("sys/viewerStates.txt", "r");
// read line with number of states
std::string str = vfs.getline(file);
uint32_t statesCount;
std::stringstream(str) >> statesCount;
LOG_INFO("States count: %d", statesCount);
bool err = false;
for (uint32_t i = 0; i < statesCount; ++i) {
std::string stateName = vfs.getline(file);
// check if there are brackets
if ((stateName[0] == '[') && (stateName[stateName.size() - 1] == ']')) {
stateName = stateName.substr(1, stateName.size() - 2);
std::string screenName = vfs.getline(file);
std::string refreshModeStr = vfs.getline(file);
std::string buttonStr = vfs.getline(file);
// Vector of string to save pairs of button code and image
std::vector<std::string> tokens;
std::stringstream check1(buttonStr);
std::string intermediate;
// Tokenizing w.r.t. space ' '
while (getline(check1, intermediate, ',')) {
tokens.push_back(intermediate);
}
bool deepRefresh = false;
if (refreshModeStr[0] == 'F' || refreshModeStr[0] == 'f')
deepRefresh = true;
std::map<int, int> buttons;
for (unsigned int j = 0; j < tokens.size(); j++) {
LOG_INFO("TOKEN: %s", tokens[j].c_str());
std::vector<std::string> tokens2;
std::stringstream check2(tokens[j]);
while (getline(check2, intermediate, ' ')) {
tokens2.push_back(intermediate);
}
if (tokens2.size() != 2)
continue;
// convert first token to key id
auto it = buttonKeyCodes.find(tokens2[0]);
if (it != buttonKeyCodes.end()) {
int screenCode;
std::stringstream(tokens2[1]) >> screenCode;
LOG_INFO("[%d] [%d]", it->second, screenCode);
buttons.insert(std::pair<int, int>(it->second, screenCode));
}
}
states.push_back(ViewerState(stateName, screenName, deepRefresh, states.size(), buttons));
LOG_INFO("State: %s Screen: %s deep: %d", stateName.c_str(), screenName.c_str(), deepRefresh);
}
else {
err = true;
LOG_FATAL("ERROR reading viwer section");
break;
}
}
if (err)
states.clear();
vfs.fclose(file);
for (ViewerState s : states) {
gui::Image *img = new gui::Image(this, 0, 0, 0, 0);
img->set(s.screenName);
img->setVisible(false);
images.push_back(img);
}
}
void ViewWindow::destroyInterface()
{
destroyInterface();
for (uint32_t i = 0; i < images.size(); i++)
delete images[i];
}
ViewWindow::~ViewWindow()
{
destroyInterface();
}
void ViewWindow::onBeforeShow(ShowMode mode, SwitchData *data)
{
currentState = 0;
if (states.size())
images[currentState]->setVisible(true);
}
bool ViewWindow::onInput(const InputEvent &inputEvent)
{
// process only if key is released
if (inputEvent.state == InputEvent::State::keyReleasedShort) {
uint32_t oldState = currentState;
for (auto it = states[currentState].buttons.begin(); it != states[currentState].buttons.end(); it++)
LOG_INFO("[%d %d]", it->first, it->second);
auto it = states[currentState].buttons.find(static_cast<int>(inputEvent.keyCode));
if (it == states[currentState].buttons.end())
return false;
images[oldState]->setVisible(false);
currentState = it->second;
images[currentState]->setVisible(true);
if (oldState != currentState) {
if (states[currentState].deepRefresh)
application->refreshWindow(RefreshModes::GUI_REFRESH_DEEP);
else
application->refreshWindow(RefreshModes::GUI_REFRESH_FAST);
}
return true;
}
// check if any of the lower inheritance onInput methods catch the event
return AppWindow::onInput(inputEvent);
}
} /* namespace gui */