mirror of
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136 lines
5.0 KiB
C++
136 lines
5.0 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#pragma once
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#include "data/CallState.hpp"
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#include <Application.hpp>
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#include <Service/Message.hpp>
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#include <Service/Timer.hpp>
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#include <SystemManager/SystemManager.hpp>
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#include <service-cellular/CellularMessage.hpp>
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#include <time/time_conversion.hpp>
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namespace app
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{
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inline constexpr auto name_call = "ApplicationCall";
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inline constexpr auto call_stack_size = 8192U;
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namespace window
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{
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inline constexpr auto name_call = gui::name::window::main_window;
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inline constexpr auto name_enterNumber = "EnterNumberWindow";
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inline constexpr auto name_emergencyCall = "EmergencyCallWindow";
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inline constexpr auto name_duplicatedContact = "DuplicatedContactWindow";
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inline constexpr auto name_dialogConfirm = "DialogConfirm";
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inline constexpr auto name_number = "NumberWindow";
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} // namespace window
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inline constexpr auto ringtone_path = "assets/audio/Ringtone-drum2.mp3"; // Should bo moved to database
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class CallWindowInterface
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{
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public:
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using NumberChangeCallback = std::function<void(utils::PhoneNumber::View)>;
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virtual ~CallWindowInterface() noexcept = default;
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virtual void setState(app::call::State state) noexcept = 0;
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[[nodiscard]] virtual auto getState() const noexcept -> call::State = 0;
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enum class AudioEvent
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{
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Mute,
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Unmute,
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LoudspeakerOn,
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LoudspeakerOff
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};
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virtual void stopAudio() = 0;
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virtual void startAudioRinging() = 0;
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virtual void startAudioRouting() = 0;
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virtual void sendAudioEvent(AudioEvent audioEvent) = 0;
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virtual void transmitDtmfTone(uint32_t digit) = 0;
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virtual void hangupCall() = 0;
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virtual void answerIncomingCall() = 0;
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};
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class EnterNumberWindowInterface
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{
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public:
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virtual ~EnterNumberWindowInterface() noexcept = default;
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virtual void handleCallEvent(const std::string &number) = 0;
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virtual void handleEmergencyCallEvent(const std::string &number) = 0;
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virtual void handleAddContactEvent(const std::string &number) = 0;
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};
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class ApplicationCall : public Application, public CallWindowInterface, public EnterNumberWindowInterface
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{
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private:
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void CallAbortHandler();
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void CallActiveHandler();
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void IncomingCallHandler(const CellularIncominCallMessage *const msg);
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void CallerIdHandler(const CellularCallerIdMessage *const msg);
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void RingingHandler(const CellularRingingMessage *const msg);
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std::unique_ptr<sys::Timer> callerIdTimer;
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protected:
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call::State state = call::State::IDLE;
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public:
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ApplicationCall(std::string name = name_call,
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std::string parent = {},
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StartInBackground startInBackground = {false});
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sys::MessagePointer DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp) override;
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sys::ReturnCodes InitHandler() override;
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sys::ReturnCodes DeinitHandler() override;
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sys::ReturnCodes SwitchPowerModeHandler(const sys::ServicePowerMode mode) override final
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{
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return sys::ReturnCodes::Success;
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}
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void createUserInterface() override;
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void destroyUserInterface() override;
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void handleEmergencyCallEvent(const std::string &number) override;
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void handleCallEvent(const std::string &number) override;
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void handleAddContactEvent(const std::string &number) override;
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auto showNotification(std::function<bool()> action, const std::string &icon, const std::string &text) -> bool;
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[[nodiscard]] auto getState() const noexcept -> call::State override
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{
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return state;
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}
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void setState(call::State state) noexcept override
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{
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this->state = state;
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}
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void stopAudio() override;
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void startAudioRinging() override;
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void startAudioRouting() override;
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void sendAudioEvent(AudioEvent audioEvent) override;
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void transmitDtmfTone(uint32_t digit) override;
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void hangupCall() override;
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void answerIncomingCall() override;
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};
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template <> struct ManifestTraits<ApplicationCall>
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{
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static auto GetManifest() -> manager::ApplicationManifest
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{
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return {{manager::actions::Launch,
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manager::actions::Call,
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manager::actions::Dial,
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manager::actions::EmergencyDial,
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manager::actions::NotAnEmergencyNotification,
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manager::actions::NoSimNotification}};
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}
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};
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} /* namespace app */
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