Files
MuditaOS/module-apps/application-clock/ApplicationClock.hpp
2020-11-06 15:24:59 +01:00

48 lines
1.6 KiB
C++

// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Application.hpp"
#include "Service/Message.hpp"
#include "gui/widgets/Label.hpp"
#include "gui/widgets/Image.hpp"
#include "gui/widgets/ProgressBar.hpp"
namespace app
{
const inline std::string name_clock = "ApplicationClock";
class ApplicationClock : public Application
{
std::unique_ptr<sys::Timer> timerClock;
void timerClockCallback();
public:
ApplicationClock(std::string name = name_clock,
std::string parent = {},
StartInBackground startInBackground = {false},
uint32_t stackDepth = 4096,
sys::ServicePriority priority = sys::ServicePriority::Idle);
sys::MessagePointer DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp) override;
sys::ReturnCodes InitHandler() override;
sys::ReturnCodes DeinitHandler() override;
sys::ReturnCodes SwitchPowerModeHandler(const sys::ServicePowerMode mode) override final
{
return sys::ReturnCodes::Success;
}
void createUserInterface() override;
void destroyUserInterface() override;
};
template <> struct ManifestTraits<ApplicationClock>
{
static auto GetManifest() -> manager::ApplicationManifest
{
return {{manager::actions::Launch}};
}
};
} /* namespace app */