Files
MuditaOS/module-apps/application-desktop/windows/MenuWindow.hpp
mkamonMdt d9612efe7a [EGD-4338] Fix menu notification dot
Each tile in Menu that uses notification dot
is be refreshed. It also solves missing dot
issue of EGD-4129 and lack of sound notification
on incoming text message.
2021-01-15 09:17:03 +01:00

72 lines
1.9 KiB
C++

// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include <vector>
#include "AppWindow.hpp"
#include "GridLayout.hpp"
#include "widgets/BottomBar.hpp"
#include "widgets/Label.hpp"
#include "widgets/Rect.hpp"
#include "widgets/TopBar.hpp"
#include "utf8/UTF8.hpp"
namespace gui
{
/// icon, description, name of application to run
struct Tile : public Rect
{
Tile(UTF8 icon,
std::string title,
std::function<bool(Item &)> activatedCallback,
std::function<bool()> hasNotificationsCallback = nullptr);
bool onNotificationsChange(gui::RefreshModes);
private:
std::function<bool(gui::RefreshModes)> onNotificationsChangeCallback = nullptr;
gui::Image *notificationThumbnail = nullptr;
};
class MenuPage : public gui::GridLayout
{
public:
bool first_time_selection = true;
/// position of element which should be selected on start
const unsigned int first_time_selected = 3;
UTF8 title;
MenuPage(gui::Item *parent, UTF8 title, std::vector<Tile *> tiles);
/// set child which should be selected on start of desktop
void setFirstTimeSelection();
bool refresh(gui::RefreshModes mode);
};
class MenuWindow : public AppWindow
{
protected:
// page that is currently selected by the user.
MenuPage *mainMenu = nullptr;
MenuPage *toolsMenu = nullptr;
public:
MenuWindow(app::Application *app);
bool onInput(const InputEvent &inputEvent) override;
void rebuild() override;
void buildInterface() override;
void destroyInterface() override;
void switchMenu(MenuPage *page);
void refresh();
private:
void invalidate() noexcept;
};
} /* namespace gui */