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Possibility of handling PIN2 request from modem. Description of the message in PinLock what type of code is required
112 lines
4.0 KiB
C++
112 lines
4.0 KiB
C++
// Copyright (c) 2017-2020, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "SimLockBox.hpp"
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#include "PinLockBaseWindow.hpp"
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#include "application-desktop/widgets/PinLock.hpp"
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#include "application-desktop/data/AppDesktopStyle.hpp"
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#include <Style.hpp>
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namespace label_style = style::window::pin_lock::pin_label;
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namespace gui
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{
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void SimLockBox::popChar(unsigned int charNum)
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{
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rebuildPinLabels(charNum);
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}
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void SimLockBox::putChar(unsigned int charNum)
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{
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rebuildPinLabels(++charNum);
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}
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void SimLockBox::buildLockBox(unsigned int pinSize)
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{
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LockWindow->buildImages("pin_lock", "pin_lock_info");
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buildPinLabels(0);
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}
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void SimLockBox::buildPinLabels(unsigned int pinSize)
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{
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auto itemBuilder = []() {
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auto label = new gui::Image("dot_12px_hard_alpha_W_G");
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return label;
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};
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LockWindow->buildPinLabels(itemBuilder, pinSize, label_style::x, label_style::y, label_style::w);
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LockWindow->pinLabelsBox->setEdges(RectangleEdge::Bottom);
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}
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void SimLockBox::rebuildPinLabels(unsigned int pinSize)
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{
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LockWindow->pinLabelsBox->erase();
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buildPinLabels(pinSize);
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}
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void SimLockBox::setVisibleStateEnterPin(EnterPasscodeType type)
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{
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LockWindow->pinLabelsBox->setVisible(true);
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switch (type) {
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case PinLockBox::EnterPasscodeType::ProvidePasscode: {
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LockWindow->setText(
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"app_desktop_sim_enter_pin_unlock",
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PinLockBaseWindow::TextType::Primary,
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true,
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{{LockWindow->getToken(PinLockBaseWindow::Token::PinType), LockWindow->lock->getPasscodeName()}});
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break;
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}
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case PinLockBox::EnterPasscodeType::ProvideNewPasscode:
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LockWindow->setText("app_desktop_sim_enter_new_pin", PinLockBaseWindow::TextType::Primary);
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break;
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case PinLockBox::EnterPasscodeType::ConfirmNewPasscode:
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LockWindow->setText("app_desktop_sim_confirm_new_pin", PinLockBaseWindow::TextType::Primary);
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break;
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}
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LockWindow->setImagesVisible(true, false);
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LockWindow->setBottomBarWidgetsActive(false, false, true);
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}
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void SimLockBox::setVisibleStateInvalidPin(PasscodeErrorType type, unsigned int value)
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{
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switch (type) {
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case PinLockBox::PasscodeErrorType::InvalidPasscode:
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if (value == 1) {
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LockWindow->setText(
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"app_desktop_sim_setup_wrong_pin_last_attempt", PinLockBaseWindow::TextType::Primary, true);
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}
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else {
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LockWindow->setText(
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"app_desktop_sim_setup_wrong_pin",
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PinLockBaseWindow::TextType::Primary,
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true,
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{{LockWindow->getToken(PinLockBaseWindow::Token::Attempts), static_cast<int>(value)}});
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}
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break;
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case PinLockBox::PasscodeErrorType::NewPasscodeConfirmFailed:
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LockWindow->setText("app_desktop_sim_wrong_pin_confirmation", PinLockBaseWindow::TextType::Primary);
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break;
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case PinLockBox::PasscodeErrorType::UnhandledError: {
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LockWindow->setText("app_desktop_sim_cme_error",
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PinLockBaseWindow::TextType::Primary,
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true,
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{{LockWindow->getToken(PinLockBaseWindow::Token::CmeCode), static_cast<int>(value)}});
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break;
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}
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}
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LockWindow->setImagesVisible(false, true);
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LockWindow->setBottomBarWidgetsActive(false, true, true);
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}
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void SimLockBox::setVisibleStateBlocked()
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{
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LockWindow->setText("app_desktop_sim_puk_blocked", PinLockBaseWindow::TextType::Primary);
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LockWindow->setImagesVisible(false, true);
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LockWindow->setBottomBarWidgetsActive(false, true, true);
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}
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void SimLockBox::clear()
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{
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rebuildPinLabels(0);
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}
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} // namespace gui
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