Files
MuditaOS/module-apps/application-settings-new/windows/LanguagesWindow.cpp
Przemyslaw Brudny d0200de5d5 [EGD-5398] Added onBoarding application first version
Created first version of onBoarding application. Added welcome
window, configuration start window and adopted language
window. Small Icon GUI refactor. AppManager language copy removed.
2021-02-11 16:37:51 +01:00

58 lines
1.9 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "application-settings-new/ApplicationSettings.hpp"
#include "application-settings-new/data/LanguagesData.hpp"
#include "LanguagesWindow.hpp"
#include <utility>
#include "OptionSetting.hpp"
#include "service-appmgr/Controller.hpp"
namespace gui
{
LanguagesWindow::LanguagesWindow(app::Application *app, std::string name)
: BaseSettingsWindow(app, std::move(name)), langList(loader.getAvailableDisplayLanguages())
{
setTitle(utils::localize.get("app_settings_title_languages"));
}
void LanguagesWindow::onBeforeShow(ShowMode mode, SwitchData *data)
{
selectedLanguage = utils::localize.getDisplayLanguage();
setLanguageIndex();
refreshOptionsList(selectedLanguageIndex);
}
auto LanguagesWindow::buildOptionsList() -> std::list<gui::Option>
{
std::list<gui::Option> options;
for (const auto &lang : langList) {
options.emplace_back(std::make_unique<gui::option::OptionSettings>(
lang,
[=](const gui::Item &item) {
app::manager::Controller::changeDisplayLanguage(application, lang);
return true;
},
nullptr,
this,
selectedLanguage == lang ? gui::option::SettingRightItem::Checked
: gui::option::SettingRightItem::Disabled));
}
return options;
}
void LanguagesWindow::setLanguageIndex()
{
for (unsigned int langIndex = 0; langIndex < langList.size(); ++langIndex) {
if (selectedLanguage == langList[langIndex]) {
selectedLanguageIndex = langIndex;
break;
}
}
}
} /* namespace gui */