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Reverted changed proposed by PR [EGD-5598] GuiTimer refreshWindow on Count and custom stop. Signed-off-by: Przemyslaw Brudny <przemyslaw.brudny@mudita.com>
88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#pragma once
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#include "FreeRTOS.h"
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#include "portmacro.h" // for TickType_t
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#include <module-os/RTOSWrapper/include/timer.hpp> // for Timer
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#include <functional> // for function
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#include <string> // for string
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#include <atomic>
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namespace sys
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{
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class Service;
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} // namespace sys
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namespace sys
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{
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using ms = unsigned int;
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/// Base timer for all coarse timers in system
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class Timer : private cpp_freertos::Timer
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{
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public:
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static const ms timeout_infinite;
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enum class Type
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{
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Periodic,
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SingleShot
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};
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/// Create named timer and register it in parent
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/// @param name this will be name of timer + postfix
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/// @param parent service on which behalf timer events will be sent and received
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/// @param interval time for next timer event in
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Timer(const std::string &name, Service *parent, ms interval, Type type = Type::Periodic);
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/// Create timer with default name `_<id_number>` and register it in parent
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/// @param parent service on which behalf timer events will be sent and received
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/// @param interval time for next timer event in
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Timer(Service *parent, ms interval, Type type = Type::Periodic);
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Timer() = delete;
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Timer(const Timer &) = delete;
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Timer operator=(const Timer &) = delete;
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/// just to stop timer
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~Timer() override;
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/// This is final by design - to avoid missuse we send Timer notification to Service
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/// and then handle it like any other event. Not by callback as this could cause unrestricted access (no mutex)
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void Run() final;
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/// executed when we receive timeout notification (from overriden Run()) on bus
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void onTimeout();
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/// @defgroup API
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/// {
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void start();
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void reload(ms from_time = 0);
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void stop();
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void setInterval(ms new_interval);
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/// }
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protected:
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Service *parent = nullptr;
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private:
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Type type;
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ms interval;
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std::function<void(Timer &)> callback = nullptr;
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std::atomic_bool isActive = false;
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const std::string name;
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public:
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void connect(std::function<void(Timer &)> new_callback)
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{
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callback = new_callback;
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}
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[[nodiscard]] constexpr auto getName() const -> const std::string &
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{
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return name;
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}
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};
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}; // namespace sys
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