Files
MuditaOS/module-apps/application-call/ApplicationCall.cpp
Kuba Kleczkowski b88b8fc438 [EGD-6121] Add offline mode in service cellular
Adds entering and leaving ito offline mode in sevice
cellular. Outgoin SMS and calls are blocked Proper popups
are shown in applications Call and Messages.
2021-04-01 19:32:07 +02:00

338 lines
13 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include "ApplicationCall.hpp"
#include "DialogMetadata.hpp"
#include "DialogMetadataMessage.hpp"
#include "data/CallSwitchData.hpp"
#include "windows/CallWindow.hpp"
#include "windows/EmergencyCallWindow.hpp"
#include "windows/EnterNumberWindow.hpp"
#include <Application.hpp>
#include <MessageType.hpp>
#include <PhoneNumber.hpp>
#include <Dialog.hpp>
#include <log/log.hpp>
#include <memory>
#include <service-cellular/ServiceCellular.hpp>
#include <service-cellular/CellularServiceAPI.hpp>
#include <service-audio/AudioServiceAPI.hpp>
#include <service-appmgr/Controller.hpp>
#include <time/time_conversion.hpp>
#include <ticks.hpp>
#include <cassert>
#include <module-apps/application-phonebook/data/PhonebookItemData.hpp>
#include <module-services/service-db/service-db/DBServiceAPI.hpp>
#include <module-sys/Timers/TimerFactory.hpp>
namespace app
{
ApplicationCall::ApplicationCall(std::string name, std::string parent, StartInBackground startInBackground)
: Application(name, parent, startInBackground, app::call_stack_size)
{
using namespace gui::top_bar;
topBarManager->enableIndicators({Indicator::Signal,
Indicator::Time,
Indicator::Battery,
Indicator::SimCard,
Indicator::NetworkAccessTechnology});
addActionReceiver(manager::actions::Call, [this](auto &&data) {
switchWindow(window::name_call, std::forward<decltype(data)>(data));
return actionHandled();
});
addActionReceiver(manager::actions::Dial, [this](auto &&data) {
switchWindow(window::name_enterNumber, std::forward<decltype(data)>(data));
return actionHandled();
});
addActionReceiver(manager::actions::EmergencyDial, [this](auto &&data) {
switchWindow(app::window::name_emergencyCall, std::forward<decltype(data)>(data));
return actionHandled();
});
addActionReceiver(manager::actions::NotAnEmergencyNotification, [this](auto &&data) {
auto buttonAction = [=]() -> bool {
returnToPreviousWindow();
return true;
};
constexpr auto iconNoEmergency = "emergency_W_G";
auto textNoEmergency = utils::localize.get("app_call_wrong_emergency");
utils::findAndReplaceAll(textNoEmergency, "$NUMBER", data->getDescription());
showNotification(buttonAction, iconNoEmergency, textNoEmergency);
return actionHandled();
});
addActionReceiver(manager::actions::NoSimNotification, [this](auto &&data) {
auto buttonAction = [=]() -> bool {
returnToPreviousWindow();
return true;
};
constexpr auto iconNoSim = "info_big_circle_W_G";
const auto textNoSim = utils::localize.get("app_call_no_sim");
showNotification(buttonAction, iconNoSim, textNoSim);
return actionHandled();
});
addActionReceiver(manager::actions::CallRejectedByOfflineNotification, [this](auto &&data) {
auto buttonAction = [=]() -> bool {
returnToPreviousWindow();
return true;
};
constexpr auto icon = "info_big_circle_W_G";
const auto textOffline = utils::localize.get("app_call_offline");
showNotification(buttonAction, icon, textOffline);
return actionHandled();
});
}
// number of seconds after end call to switch back to previous application
const inline utils::time::Duration delayToSwitchToPreviousApp = 3;
void ApplicationCall::CallAbortHandler()
{
manager::Controller::sendAction(this, manager::actions::Call, std::make_unique<app::CallAbortData>());
}
void ApplicationCall::CallActiveHandler()
{
manager::Controller::sendAction(this, manager::actions::Call, std::make_unique<app::CallActiveData>());
}
void ApplicationCall::CallerIdHandler(const CellularCallerIdMessage *const msg)
{
if (getState() == call::State::IDLE) {
if (callerIdTimer.isValid()) {
callerIdTimer.stop();
callerIdTimer.reset();
}
manager::Controller::sendAction(
this, manager::actions::Call, std::make_unique<app::IncomingCallData>(msg->number));
}
}
void ApplicationCall::IncomingCallHandler(const CellularIncominCallMessage *const msg)
{
if (getState() == call::State::IDLE) {
constexpr auto callerIdTimeout = std::chrono::milliseconds{1000};
callerIdTimer =
sys::TimerFactory::createSingleShotTimer(this, "CallerIdTimer", callerIdTimeout, [=](sys::Timer &) {
manager::Controller::sendAction(
this,
manager::actions::Call,
std::make_unique<app::IncomingCallData>(utils::PhoneNumber().getView()));
});
callerIdTimer.start();
}
}
void ApplicationCall::RingingHandler(const CellularRingingMessage *const msg)
{
manager::Controller::sendAction(
this, manager::actions::Call, std::make_unique<app::ExecuteCallData>(msg->number));
}
// Invoked upon receiving data message
sys::MessagePointer ApplicationCall::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
auto response = dynamic_cast<sys::ResponseMessage *>(retMsg.get());
assert(response);
if (response->retCode == sys::ReturnCodes::Success) {
return retMsg;
}
if (msgl->messageType == MessageType::CellularNotification) {
auto *msg = dynamic_cast<CellularNotificationMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularNotificationMessage::Type::CallAborted: {
callerIdTimer.reset();
CallAbortHandler();
} break;
case CellularNotificationMessage::Type::CallActive: {
CallActiveHandler();
} break;
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
else if (msgl->messageType == MessageType::CellularRinging) {
auto msg = dynamic_cast<CellularRingingMessage *>(msgl);
assert(msg != nullptr);
RingingHandler(msg);
}
else if (msgl->messageType == MessageType::CellularIncomingCall) {
auto msg = dynamic_cast<CellularIncominCallMessage *>(msgl);
assert(msg != nullptr);
IncomingCallHandler(msg);
}
else if (msgl->messageType == MessageType::CellularCallerId) {
auto msg = dynamic_cast<CellularCallerIdMessage *>(msgl);
assert(msg != nullptr);
CallerIdHandler(msg);
}
if (resp != nullptr) {
switch (resp->responseTo) {
case MessageType::CellularHangupCall: {
if (resp->retCode == sys::ReturnCodes::Success) {
CallAbortHandler();
}
break;
}
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
// Invoked during initialization
sys::ReturnCodes ApplicationCall::InitHandler()
{
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success) {
return ret;
}
createUserInterface();
setActiveWindow(gui::name::window::main_window);
return ret;
}
sys::ReturnCodes ApplicationCall::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
void ApplicationCall::createUserInterface()
{
windowsFactory.attach(app::window::name_enterNumber, [](Application *app, const std::string newname) {
return std::make_unique<gui::EnterNumberWindow>(app, static_cast<ApplicationCall *>(app));
});
windowsFactory.attach(app::window::name_call, [](Application *app, const std::string &name) {
return std::make_unique<gui::CallWindow>(app, static_cast<ApplicationCall *>(app));
});
windowsFactory.attach(app::window::name_emergencyCall, [](Application *app, const std::string &name) {
return std::make_unique<gui::EmergencyCallWindow>(app, static_cast<ApplicationCall *>(app));
});
windowsFactory.attach(app::window::name_dialogConfirm, [](Application *app, const std::string &name) {
return std::make_unique<gui::DialogConfirm>(app, name);
});
attachPopups({gui::popup::ID::Volume, gui::popup::ID::PhoneModes});
}
bool ApplicationCall::showNotification(std::function<bool()> action,
const std::string &icon,
const std::string &text)
{
auto metaData =
std::make_unique<gui::DialogMetadataMessage>(gui::DialogMetadata{"", icon, text, "", std::move(action)});
switchWindow(app::window::name_dialogConfirm, gui::ShowMode::GUI_SHOW_INIT, std::move(metaData));
return true;
}
void ApplicationCall::destroyUserInterface()
{}
void ApplicationCall::handleEmergencyCallEvent(const std::string &number)
{
CellularServiceAPI::DialEmergencyNumber(this, utils::PhoneNumber(number));
}
void ApplicationCall::handleCallEvent(const std::string &number)
{
CellularServiceAPI::DialNumber(this, utils::PhoneNumber(number));
}
void ApplicationCall::handleAddContactEvent(const std::string &number)
{
LOG_INFO("add contact information: %s", number.c_str());
auto numberView = utils::PhoneNumber(number).getView();
auto searchResults = DBServiceAPI::MatchContactByPhoneNumber(this, numberView);
if (searchResults != nullptr) {
LOG_INFO("Found contact matching search num %s : contact ID %" PRIu32 " - %s %s",
number.c_str(),
searchResults->ID,
searchResults->primaryName.c_str(),
searchResults->alternativeName.c_str());
app::manager::Controller::sendAction(this,
app::manager::actions::EditContact,
std::make_unique<PhonebookItemData>(std::move(searchResults)));
}
else {
auto contactRecord = std::make_shared<ContactRecord>();
contactRecord->numbers.emplace_back(std::move(numberView));
auto data = std::make_unique<PhonebookItemData>(std::move(contactRecord));
data->ignoreCurrentWindowOnStack = true;
app::manager::Controller::sendAction(
this, manager::actions::AddContact, std::move(data), manager::OnSwitchBehaviour::RunInBackground);
}
}
void ApplicationCall::stopAudio()
{
AudioServiceAPI::StopAll(this);
}
void ApplicationCall::startAudioRinging()
{
AudioServiceAPI::PlaybackStart(this, audio::PlaybackType::CallRingtone, ringtone_path);
}
void ApplicationCall::startAudioRouting()
{
AudioServiceAPI::RoutingStart(this);
}
void ApplicationCall::sendAudioEvent(AudioEvent audioEvent)
{
switch (audioEvent) {
case AudioEvent::Mute:
AudioServiceAPI::SendEvent(this, audio::EventType::CallMute);
break;
case AudioEvent::Unmute:
AudioServiceAPI::SendEvent(this, audio::EventType::CallUnmute);
break;
case AudioEvent::LoudspeakerOn:
AudioServiceAPI::SendEvent(this, audio::EventType::CallLoudspeakerOn);
break;
case AudioEvent::LoudspeakerOff:
AudioServiceAPI::SendEvent(this, audio::EventType::CallLoudspeakerOff);
break;
}
}
void ApplicationCall::hangupCall()
{
CellularServiceAPI::HangupCall(this);
}
void ApplicationCall::answerIncomingCall()
{
CellularServiceAPI::AnswerIncomingCall(this);
}
void ApplicationCall::transmitDtmfTone(uint32_t digit)
{
if (!CellularServiceAPI::TransmitDtmfTones(this, digit)) {
LOG_ERROR("transmitDtmfTone failed");
}
}
} // namespace app