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Because Harmony uses Pure components, a lot of debug infromation is generated with missing assets. Therefore, we need mechanism to stop those messages for release before refactor of shared window components is done.
174 lines
4.7 KiB
C++
174 lines
4.7 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "FontManager.hpp"
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#include "Common.hpp" // for Status, Status::GUI_SUCCESS
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#include "FontInfo.hpp" // for FontInfo
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#include "RawFont.hpp" // for RawFont
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#include <log/log.hpp> // for LOG_ERROR, LOG_INFO, LOG_WARN
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#include <Utils.hpp>
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#include <filesystem>
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#include <cstdio>
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namespace style::window::font
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{
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inline constexpr auto default_fallback_font = "dejavu_sans_bold_27";
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}
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namespace gui
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{
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FontManager::~FontManager()
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{
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clear();
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}
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void FontManager::clear()
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{
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for (RawFont *font : fonts) {
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delete font;
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}
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fonts.clear();
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}
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void FontManager::loadFonts(std::string baseDirectory)
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{
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fontFolder = baseDirectory + "/fonts";
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std::vector<std::string> fontFiles = getFontsList();
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for (std::string fontName : fontFiles) {
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loadFont(fontName);
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}
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}
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RawFont *FontManager::loadFont(std::string filename)
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{
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auto file = std::fopen(filename.c_str(), "rb");
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if (file == nullptr) {
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return nullptr;
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}
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auto fileSize = std::filesystem::file_size(filename);
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std::rewind(file);
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char *fontData = new char[fileSize];
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if (fontData == nullptr) {
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std::fclose(file);
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LOG_ERROR(" Failed to allocate temporary font buffer");
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return nullptr;
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}
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// read data to buffer
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auto bytesRead = std::fread(fontData, 1, fileSize, file);
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// close file
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std::fclose(file);
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if (static_cast<uintmax_t>(bytesRead) != fileSize) {
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LOG_ERROR("Failed to read all file");
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delete[] fontData;
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return nullptr;
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}
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// allocate memory for new font
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RawFont *font = new RawFont();
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if (font->load(reinterpret_cast<uint8_t *>(fontData)) != gui::Status::GUI_SUCCESS) {
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delete font;
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delete[] fontData;
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return nullptr;
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}
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else {
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// set id and push it to vector
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font->id = fonts.size();
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fonts.push_back(font);
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}
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delete[] fontData;
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return font;
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}
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bool hasEnding(std::string const &fullString, std::string const &ending)
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{
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if (fullString.length() >= ending.length()) {
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return (0 == fullString.compare(fullString.length() - ending.length(), ending.length(), ending));
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}
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else {
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return false;
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}
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}
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std::vector<std::string> FontManager::getFontsList()
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{
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std::vector<std::string> fontFiles;
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LOG_INFO("Scanning fonts folder: %s", fontFolder.c_str());
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for (const auto &entry : std::filesystem::directory_iterator(fontFolder)) {
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if (!std::filesystem::is_directory(entry) && entry.path().extension() == ".mpf") {
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fontFiles.push_back(entry.path().string());
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}
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}
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LOG_INFO("Total number of fonts: %u", static_cast<unsigned int>(fontFiles.size()));
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return fontFiles;
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}
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bool FontManager::init(std::string baseDirectory)
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{
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loadFonts(baseDirectory);
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auto fallback_font = find(style::window::font::default_fallback_font);
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if (fallback_font != nullptr) {
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for (auto font : fonts) {
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font->setFallbackFont(fallback_font);
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}
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}
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initialized = true;
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return initialized;
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}
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FontManager &FontManager::getInstance()
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{
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static FontManager instance;
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if (!instance.initialized) {
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LOG_WARN("Using uninitialized font manager will result in no font loaded");
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}
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return instance;
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}
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[[nodiscard]] auto FontManager::getFont(std::string_view name) const -> RawFont *
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{
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auto font = find(name);
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// default return first font
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if (font == nullptr && fonts.size() > 0) {
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#if DEBUG_MISSING_ASSETS == 1
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LOG_ERROR("=> font not found: %s using default", name.data());
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#endif
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return fonts[0];
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}
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return font;
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}
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[[nodiscard]] auto FontManager::getFont(uint32_t num) const -> RawFont *
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{
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if (fonts.size() == 0) {
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return nullptr;
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}
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if (num > fonts.size()) {
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return fonts[0];
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}
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return fonts[num];
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}
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auto FontManager::find(std::string_view name) const -> RawFont *
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{
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for (const auto &font : fonts) {
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if (name.compare(font->info.face) == 0) {
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return font;
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}
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}
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return nullptr;
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}
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}; // namespace gui
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