Files
MuditaOS/module-apps/application-clock/ApplicationClock.cpp
2020-01-02 14:53:34 +01:00

95 lines
2.5 KiB
C++

/*
* @file ApplicationClock.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 1 cze 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
//module-gui
#include "gui/widgets/Window.hpp"
//module-utils
#include "log/log.hpp"
//module-services
#include "service-evtmgr/EventManager.hpp"
#include "service-evtmgr/messages/EVMessages.hpp"
#include "service-appmgr/ApplicationManager.hpp"
//MessageType
#include "MessageType.hpp"
//this module
#include "windows/ClockMainWindow.hpp"
#include "ApplicationClock.hpp"
namespace app {
ApplicationClock::ApplicationClock(std::string name,std::string parent,uint32_t stackDepth,sys::ServicePriority priority) :
Application( name, parent,false, stackDepth, priority )
{
timerClockID = registerTimer(1000, true, [=]() {
auto it = windows.find("MainWindow");
gui::ClockMainWindow *win = reinterpret_cast<gui::ClockMainWindow *>(it->second);
win->incrementSecond();
win->updateLabels();
render(gui::RefreshModes::GUI_REFRESH_FAST);
});
ReloadTimer(timerClockID);
}
ApplicationClock::~ApplicationClock() {
// TODO Auto-generated destructor stub
}
// Invoked upon receiving data message
sys::Message_t ApplicationClock::DataReceivedHandler(sys::DataMessage* msgl,sys::ResponseMessage* resp) {
auto retMsg = Application::DataReceivedHandler(msgl);
//if message was handled by application's template there is no need to process further.
if( (reinterpret_cast<sys::ResponseMessage*>( retMsg.get() )->retCode ==
sys::ReturnCodes::Success ) ){
return retMsg;
}
//this variable defines whether message was processed.
bool handled = false;
//if keyboard message received
if( handled )
return std::make_shared<sys::ResponseMessage>();
else
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
// Invoked during initialization
sys::ReturnCodes ApplicationClock::InitHandler() {
auto ret = Application::InitHandler();
if( ret != sys::ReturnCodes::Success )
return ret;
createUserInterface();
setActiveWindow("MainWindow");
return ret;
}
sys::ReturnCodes ApplicationClock::DeinitHandler() {
DeleteTimer(timerClockID);
return sys::ReturnCodes::Success;
}
void ApplicationClock::createUserInterface() {
gui::ClockMainWindow* mainWindow = new gui::ClockMainWindow(this);
windows.insert(std::pair<std::string,gui::AppWindow*>(mainWindow->getName(), mainWindow));
}
void ApplicationClock::destroyUserInterface() {
}
} /* namespace app */