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41 lines
893 B
C++
41 lines
893 B
C++
#pragma once
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#include "AppWindow.hpp"
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#include <Text.hpp>
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#include <functional>
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namespace gui
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{
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class Dialog : public AppWindow
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{
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Label *yes = nullptr, *no = nullptr;
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Text *text = nullptr;
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Image *icon = nullptr;
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public:
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struct Meta
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{
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std::string title;
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UTF8 icon;
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UTF8 text;
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std::function<bool()> action;
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} meta;
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Dialog(app::Application *app, const std::string &name, const Meta &meta);
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virtual ~Dialog() = default;
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bool onInput(const InputEvent &inputEvent) override;
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void buildInterface() override;
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void onBeforeShow(ShowMode mode, SwitchData *data) override{};
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bool handleSwitchData(SwitchData *data) override
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{
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return false;
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};
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void update(const Meta &meta);
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};
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}; // namespace gui
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