mirror of
https://github.com/mudita/MuditaOS.git
synced 2026-07-04 05:06:58 -04:00
769 lines
27 KiB
C++
769 lines
27 KiB
C++
/*
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* @file ApplicationManager.cpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 3 cze 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#include <memory>
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#include "SystemManager/SystemManager.hpp"
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#include "service-appmgr/ApplicationManager.hpp"
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#include "service-evtmgr/EventManager.hpp"
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#include "messages/APMMessage.hpp"
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#include "application-call/data/CallSwitchData.hpp"
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#include "service-db/api/DBServiceAPI.hpp"
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#include "service-cellular/ServiceCellular.hpp"
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#include "service-cellular/api/CellularServiceAPI.hpp"
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#include <utility>
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#include <memory>
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//services
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#include "service-gui/ServiceGUI.hpp"
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#include "service-eink/ServiceEink.hpp"
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//desktop application
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#include "application-desktop/ApplicationDesktop.hpp"
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/// Auto phone lock disabled for now till the times when it's debugged
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/// #define AUTO_PHONE_LOCK_ENABLED
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//module-utils
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#include "log/log.hpp"
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#include "i18/i18.hpp"
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namespace sapm {
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ApplicationDescription::ApplicationDescription( std::unique_ptr<app::ApplicationLauncher> launcher) :
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switchData{nullptr} {
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this->launcher = std::move(launcher);
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}
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VirtualAppManager::VirtualAppManager(std::vector<std::unique_ptr<app::ApplicationLauncher>> &launchers)
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{
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for (uint32_t i = 0; i < launchers.size(); ++i)
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{
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applications.push_back(new ApplicationDescription(std::move(launchers[i])));
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}
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}
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VirtualAppManager::~VirtualAppManager()
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{
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for (auto it = applications.begin(); it != applications.end(); it++)
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{
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delete *it;
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}
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}
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const char *VirtualAppManager::stateStr(State st)
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{
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switch (st)
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{
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case State::IDLE:
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return "IDLE";
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case State::CLOSING_PREV_APP:
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return "CLOSING_PREV_APP";
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case State::WAITING_CLOSE_CONFIRMATION:
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return "WAITING_CLOSE_CONFIRMATION";
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case State::STARTING_NEW_APP:
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return "STARTING_NEW_APP";
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case State::WAITING_NEW_APP_REGISTRATION:
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return "WAITING_NEW_APP_REGISTRATION";
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case State::WAITING_LOST_FOCUS_CONFIRMATION:
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return "WAITING_LOST_FOCUS_CONFIRMATION";
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case State::WAITING_GET_FOCUS_CONFIRMATION:
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return "WAITING_GET_FOCUS_CONFIRMATION";
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}
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// there was enum added - fix it adding it to case
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return "FIX_ME";
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}
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ApplicationDescription *VirtualAppManager::appFront() { return applications.front(); }
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ApplicationDescription *VirtualAppManager::appGet(const std::string &name)
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{
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auto el = std::find_if(applications.begin(), applications.end(), [=](auto a) {
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if (a->name() == name)
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return true;
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else
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return false;
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});
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if (el == applications.end())
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return nullptr;
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else
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{
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return *el;
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}
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}
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/// set application as first on the applications vector
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bool VirtualAppManager::appMoveFront(ApplicationDescription *app)
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{
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if (!app) {
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return false;
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}
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auto el = std::find_if(applications.begin(), applications.end(), [=](auto a) { return a == app; });
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if( el != applications.end() ) {
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/// TODO - it could be simpler, just sort on i.e. access date
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applications.push_front(std::move(*el));
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applications.erase(el);
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return true;
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}
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return false;
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}
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/// get previous visible app - one on FOREGROUND
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ApplicationDescription *VirtualAppManager::appPrev()
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{
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static bool init = true;
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if(init) {
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init = false;
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return nullptr;
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}
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if(applications.size() < 2) {
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return nullptr;
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}
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return *std::next(applications.begin());
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}
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void VirtualAppManager::setState(State st)
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{
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LOG_DEBUG("app: [%s] prev: [%s], state: (%s) -> (%s)", appFront()->name().c_str(), appPrev()?appPrev()->name().c_str():"", stateStr(state), stateStr(st));
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state = st;
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}
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std::list<ApplicationDescription*> &VirtualAppManager::getApps()
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{
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return applications;
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}
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void VirtualAppManager::debug_log_app_list()
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{
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std::string apps = "\n";
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for ( auto &el : getApps() ) {
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apps += "-> " + el->name() + " " + app::Application::stateStr(el->getState()) + "\n";
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}
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LOG_DEBUG(apps.c_str());
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}
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ApplicationManager::ApplicationManager(const std::string &name, sys::SystemManager *sysmgr, std::vector<std::unique_ptr<app::ApplicationLauncher>> &launchers)
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: Service(name), VirtualAppManager(launchers), systemManager{sysmgr}
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{
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blockingTimerID = CreateTimer(0xFFFFFFFF, false);
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}
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ApplicationManager::~ApplicationManager() { systemManager = nullptr; }
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bool ApplicationManager::closeServices() {
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bool ret = sys::SystemManager::DestroyService( "ServiceGUI", this );
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if( ret ) {
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LOG_INFO("Service: %s closed", "ServiceGUI");
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}else {
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LOG_FATAL("Service: %s is still running", "ServiceGUI");
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}
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ret = sys::SystemManager::DestroyService( "ServiceEink", this );
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if( ret ) {
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LOG_INFO("Service: %s closed", "ServiceEink");
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}else {
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LOG_FATAL("Service: %s is still running", "ServiceEink");
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}
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return true;
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}
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bool ApplicationManager::closeApplications() {
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//if application is started, its in first plane or it's working in background
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//it will be closed using SystemManager's API.
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for( auto & app : getApps() ) {
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if( app != nullptr && (
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( app->getState() == app::Application::State::ACTIVE_FORGROUND ) ||
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( app->getState() == app::Application::State::ACTIVE_BACKGROUND ) ||
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( app->getState() == app::Application::State::ACTIVATING ))) {
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LOG_INFO("Closing application: %s", app->name().c_str());
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bool ret = sys::SystemManager::DestroyService(app->name(), this );
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if( ret ) {
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LOG_INFO("Application: %s closed", app->name().c_str());
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}else {
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LOG_FATAL("Application: %s is still running", app->name().c_str());
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}
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app->setState(app::Application::State::DEACTIVATED);
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}
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}
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return true;
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}
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sys::Message_t ApplicationManager::DataReceivedHandler(sys::DataMessage* msgl,sys::ResponseMessage* resp) {
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uint32_t msgType = msgl->messageType;
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switch( msgType ) {
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case static_cast<uint32_t>( MessageType::APMInitPowerSaveMode ): {
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handlePowerSavingModeInit();
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} break;
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case static_cast<uint32_t>( MessageType::APMPreventBlocking ): {
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// LOG_INFO("Restarting screen locking timer");
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ReloadTimer(blockingTimerID);
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} break;
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case static_cast<uint32_t>(MessageType::APMSwitch): {
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sapm::APMSwitch* msg = reinterpret_cast<sapm::APMSwitch*>( msgl );
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handleSwitchApplication( msg );
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}break;
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case static_cast<uint32_t>(MessageType::APMSwitchPrevApp): {
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sapm::APMSwitchPrevApp* msg = reinterpret_cast<sapm::APMSwitchPrevApp*>( msgl );
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if(!handleSwitchPrevApplication( msg )) {
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LOG_ERROR("Switch from app: failed",msg->getSenderName().c_str());
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}
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}break;
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case static_cast<uint32_t>(MessageType::APMConfirmSwitch): {
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sapm::APMConfirmSwitch* msg = reinterpret_cast<sapm::APMConfirmSwitch*>( msgl );
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handleSwitchConfirmation( msg );
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}break;
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case static_cast<uint32_t>(MessageType::APMConfirmClose): {
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sapm::APMConfirmClose* msg = reinterpret_cast<sapm::APMConfirmClose*>( msgl );
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LOG_INFO("APMConfirmClose %s", msg->getSenderName().c_str());
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handleCloseConfirmation( msg );
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//if application manager was waiting for close confirmation and name of the application
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//for launching is defined then start application function is called
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if( ( getState() == State::WAITING_CLOSE_CONFIRMATION) &&
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( launchApplicationName.empty() == false ) ) {
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startApplication( launchApplicationName );
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}
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}break;
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case static_cast<int32_t>(MessageType::APMDeleydClose) : {
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sapm::APMDelayedClose* msg = reinterpret_cast<sapm::APMDelayedClose*>( msgl );
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LOG_INFO("APMDeleydClose %s", msg->getApplication().c_str() );
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sys::SystemManager::DestroyService(msg->getApplication().c_str(),this);
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} break;
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case static_cast<int32_t>(MessageType::APMRegister) : {
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sapm::APMRegister* msg = reinterpret_cast<sapm::APMRegister*>( msgl );
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LOG_INFO("APMregister [%s] (%s)", msg->getSenderName().c_str(), (msg->getStatus()?"true":"false"));
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handleRegisterApplication( msg );
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} break;
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case static_cast<int32_t>(MessageType::APMChangeLanguage) : {
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sapm::APMChangeLanguage* msg = reinterpret_cast<sapm::APMChangeLanguage*>( msgl );
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std::string lang;
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if( msg->getLanguage() == utils::Lang::En ) lang = "English";
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if( msg->getLanguage() == utils::Lang::Pl ) lang = "Polish";
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if( msg->getLanguage() == utils::Lang::De ) lang = "German";
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if( msg->getLanguage() == utils::Lang::Sp ) lang = "Spanish";
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LOG_INFO("APChangeLanguage; %s %s", msg->getSenderName().c_str(), lang.c_str());
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handleLanguageChange( msg );
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} break;
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case static_cast<uint32_t>(MessageType::APMClose): {
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closeApplications();
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closeServices();
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} break;
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default : {
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} break;
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};
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return std::make_shared<sys::ResponseMessage>();
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}
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// Invoked when timer ticked
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void ApplicationManager::TickHandler(uint32_t id) {
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#ifdef AUTO_PHONE_LOCK_ENABLED
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if( id == blockingTimerID ) {
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LOG_INFO("screen Locking Timer Triggered");
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stopTimer(blockingTimerID);
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//check if application that has focus doesn't have a flag that prevents system from blocking and going to low power mode
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ApplicationDescription* appDescription = applications.find( focusApplicationName )->second;
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if( appDescription->preventLocking ) {
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//restart timer
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ReloadTimer(blockingTimerID);
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return;
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}
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//if desktop has focus switch to main window and set it locked.
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if( focusApplicationName == "ApplicationDesktop") {
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//switch data must contain target window and information about blocking
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app::Application::messageSwitchApplication(this, "ApplicationDesktop", "MainWindow", std::make_unique<gui::LockPhoneData>() );
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}
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else {
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//get the application description for application that is on top and set blocking flag for it
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appDescription->blockClosing = true;
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std::unique_ptr<gui::LockPhoneData> data = std::make_unique<gui::LockPhoneData>();
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data->setPrevApplication( focusApplicationName );
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//run normal flow of applications change
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messageSwitchApplication(this, "ApplicationDesktop", "MainWindow", std::move(data) );
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}
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}
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#endif
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}
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// Invoked during initialization
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sys::ReturnCodes ApplicationManager::InitHandler() {
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//get settings to initialize language in applications
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settings = DBServiceAPI::SettingsGet(this);
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//reset blocking timer to the value specified in settings
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uint32_t lockTime = settings.lockTime;
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if( lockTime == 0 ) {
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lockTime = default_application_locktime;
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}
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setTimerPeriod( blockingTimerID, lockTime );
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if( settings.language == SettingsLanguage::ENGLISH ) {
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utils::localize.Switch( utils::Lang::En );
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}
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else if( settings.language == SettingsLanguage::POLISH ) {
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utils::localize.Switch( utils::Lang::Pl );
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}
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else if( settings.language == SettingsLanguage::GERMAN ) {
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utils::localize.Switch( utils::Lang::De );
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}
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else if( settings.language == SettingsLanguage::SPANISH ) {
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utils::localize.Switch( utils::Lang::Sp );
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}
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bool ret;
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ret = sys::SystemManager::CreateService(std::make_shared<sgui::ServiceGUI>("ServiceGUI", GetName(), 480, 600), this );
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if( !ret ) {
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LOG_ERROR("Failed to initialize GUI service");
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}
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ret = sys::SystemManager::CreateService(std::make_shared<ServiceEink>("ServiceEink", GetName() ), this );
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if( !ret ) {
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LOG_ERROR("Failed to initialize EINK service");
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}
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//search for application with specified name and run it
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#if 1 //change to 0 if you want to run only viewer application for kickstarter
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std::string runDesktopName = "ApplicationDesktop";
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std::string runCallAppName = "ApplicationCall";
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// TODO TODO parameter in launcher?
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const std::string app_desktop = "ApplicationDesktop";
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const std::vector<std::string> bg_apps = {"ApplicationCall",gui::special_input };
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for (auto &el : bg_apps)
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{
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auto app = appGet(el);
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if (app != nullptr)
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{
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app->launcher->runBackground(this);
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}
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}
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auto app = appGet(app_desktop);
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if (app != nullptr)
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{
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messageSwitchApplication(this, app->launcher->getName(), "", nullptr);
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}
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#else
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std::string runCallAppName = "ApplicationViewer";
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auto it = applications.find(runCallAppName);
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if( it!= applications.end()){
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messageSwitchApplication( this, it->second->lanucher->getName(), "", nullptr );
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}
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#endif
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return sys::ReturnCodes::Success;
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}
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sys::ReturnCodes ApplicationManager::DeinitHandler() {
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closeApplications();
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closeServices();
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return sys::ReturnCodes::Success;
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}
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sys::ReturnCodes ApplicationManager::SwitchPowerModeHandler(const sys::ServicePowerMode mode) {
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LOG_FATAL("[ServiceAppMgr] PowerModeHandler: %d", static_cast<uint32_t>(mode));
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switch (mode){
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case sys::ServicePowerMode ::Active:
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sys::SystemManager::ResumeService("ServiceEink",this);
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sys::SystemManager::ResumeService("ServiceGUI",this);
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break;
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case sys::ServicePowerMode ::SuspendToRAM:
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case sys::ServicePowerMode ::SuspendToNVM:
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sys::SystemManager::SuspendService("ServiceGUI",this);
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sys::SystemManager::SuspendService("ServiceEink",this);
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break;
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}
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return sys::ReturnCodes::Success;
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}
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bool ApplicationManager::startApplication( const std::string& appName ) {
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setState(State::STARTING_NEW_APP);
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//search map for application's description structure with specified name
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auto app = appGet(appName);
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if( app == nullptr ) {
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LOG_ERROR("Can't run: %s no such app", appName.c_str());
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return false;
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}
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if( app->getState() == app::Application::State::ACTIVE_BACKGROUND ) {
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setState(State::WAITING_GET_FOCUS_CONFIRMATION);
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LOG_INFO( "switching focus to application: [%s] window [%s]", appName.c_str(), app->switchWindow.c_str());
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app::Application::messageSwitchApplication( this, launchApplicationName, app->switchWindow, std::move(app->switchData) );
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}
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else {
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setState(State::WAITING_NEW_APP_REGISTRATION);
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LOG_INFO( "starting application: %s", appName.c_str());
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app->launcher->run(this);
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}
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return true;
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}
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bool ApplicationManager::handlePowerSavingModeInit() {
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LOG_INFO("Going to suspend mode");
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sys::SystemManager::SuspendService("ServiceGUI",this);
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sys::SystemManager::SuspendService("ServiceEink",this);
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sys::SystemManager::SuspendSystem(this);
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return true;
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}
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//tries to switch the application
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bool ApplicationManager::handleSwitchApplication( APMSwitch* msg ) {
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//first check if there is application specified in the message
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auto app = appGet(msg->getName());
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if(!app) {
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LOG_ERROR("Cant switch to app: %s , doesn't exist", msg->getName().c_str());
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return false;
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}
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//check if specified application is not the application that is currently running
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//this is applicable to all applications except desktop
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if( (focusApplicationName == msg->getName()) ) {
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LOG_WARN("Trying to return currently active application");
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return false;
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}
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//store the name of the application to be executed and start closing previous application
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launchApplicationName = msg->getName();
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//store window and data if there is any
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app->switchData = std::move(msg->getData());
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app->switchWindow = msg->getWindow();
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setState(State::CLOSING_PREV_APP);
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//check if there was previous application
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if( !focusApplicationName.empty() ) {
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/// if we want to disable closing previous app - then forbid killing it - it will be moved to background instead
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bool kill_prev = true;
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if (app->switchData != nullptr && app->switchData->disableAppClose)
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{
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kill_prev = false;
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}
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previousApplicationName = focusApplicationName;
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auto app = appGet( previousApplicationName );
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//if application's launcher defines that it can be closed send message with close signal
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if( kill_prev && (app->closeable()) && (app->blockClosing == false) ){
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LOG_INFO("APMSwitch waiting for close confirmation from: %s", previousApplicationName.c_str());
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setState(State::WAITING_CLOSE_CONFIRMATION);
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app::Application::messageCloseApplication( this, previousApplicationName );
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}
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//if application is not closeable send lost focus message
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else {
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LOG_INFO("APMSwitch Waiting for lost focus from: %s", previousApplicationName.c_str());
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setState(State::WAITING_LOST_FOCUS_CONFIRMATION);
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app::Application::messageSwitchApplication(this, previousApplicationName, "", nullptr);
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}
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}
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//if there was no application to close or application can't be closed change internal state to
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//STARTING_NEW_APP and send execute lanuchers for that application
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else {
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startApplication( app->name());
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}
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return true;
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}
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//tries to switch the application
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bool ApplicationManager::handleSwitchPrevApplication( APMSwitchPrevApp* msg ) {
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//if there is no previous application return false and do nothing
|
|
if( previousApplicationName.empty() ) {
|
|
return false;
|
|
}
|
|
|
|
//check if previous application is stored in the description vector
|
|
auto app = appGet( previousApplicationName );
|
|
if(!app) {
|
|
//specified application was not found, exiting
|
|
LOG_ERROR("Unable to find previous application: %s", previousApplicationName);
|
|
return false;
|
|
}
|
|
|
|
//check if specified application is not the application that is currently running
|
|
if( focusApplicationName == previousApplicationName ) {
|
|
LOG_WARN("Trying to return currently active application");
|
|
return false;
|
|
}
|
|
|
|
/// TODO This is hack - we don't have app stack
|
|
if(previousApplicationName == gui::special_input)
|
|
{
|
|
previousApplicationName = app::name_desktop;
|
|
}
|
|
|
|
LOG_DEBUG("Switch PrevApp: [%s](%s) -> [%s](%s)",
|
|
focusApplicationName.c_str(), app::Application::stateStr(appGet(previousApplicationName)->getState()),
|
|
previousApplicationName.c_str(), app::Application::stateStr(appGet(previousApplicationName)->getState())
|
|
);
|
|
|
|
//set name of the application to be executed and start closing previous application
|
|
launchApplicationName = previousApplicationName;
|
|
//store window and data if there is any
|
|
app->switchData = std::move(msg->getData());
|
|
app->switchWindow = "LastWindow";
|
|
setState(State::CLOSING_PREV_APP);
|
|
|
|
//check if there was previous application
|
|
if( !focusApplicationName.empty() ) {
|
|
previousApplicationName = focusApplicationName;
|
|
auto app = appGet( previousApplicationName );
|
|
|
|
//if application's launcher defines that it can be closed send message with close signal
|
|
if( app->closeable()){
|
|
LOG_INFO( "Closing application: %s", previousApplicationName.c_str() );
|
|
setState(State::WAITING_CLOSE_CONFIRMATION);
|
|
app::Application::messageCloseApplication( this, previousApplicationName );
|
|
}
|
|
//if application is not closeable send lost focus message
|
|
else {
|
|
setState(State::WAITING_LOST_FOCUS_CONFIRMATION);
|
|
app::Application::messageSwitchApplication(this, previousApplicationName, "", nullptr);
|
|
}
|
|
}
|
|
//if there was no application to close or application can't be closed change internal state to
|
|
//STARTING_NEW_APP and send execute lanuchers for that application
|
|
else {
|
|
startApplication( app->name());
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::handleRegisterApplication( APMRegister* msg ) {
|
|
auto app = appGet(msg->getSenderName());
|
|
if (app == nullptr)
|
|
{
|
|
LOG_ERROR("can't register: %s no such app in `applicationsk`", msg->getSenderName().c_str());
|
|
return false;
|
|
}
|
|
|
|
if( msg->getSenderName() == launchApplicationName ) {
|
|
//application starts in background
|
|
if( msg->getStartBackground()) {
|
|
app->setState(app::Application::State::ACTIVE_BACKGROUND);
|
|
setState(State::IDLE);
|
|
}
|
|
else {
|
|
app->setState(app::Application::State::ACTIVATING);
|
|
setState(State::WAITING_GET_FOCUS_CONFIRMATION);
|
|
app::Application::messageSwitchApplication( this, launchApplicationName, app->switchWindow, std::move(app->switchData) );
|
|
}
|
|
}
|
|
else {
|
|
app->setState(app::Application::State::ACTIVE_BACKGROUND);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::handleLanguageChange( sapm::APMChangeLanguage* msg ) {
|
|
|
|
//check if selected language is different than the one that is in the settings
|
|
//if they are the same, return doing nothing
|
|
SettingsLanguage requestedLanguage;
|
|
switch( msg->getLanguage()) {
|
|
case utils::Lang::En : requestedLanguage = SettingsLanguage::ENGLISH; break;
|
|
case utils::Lang::Pl : requestedLanguage = SettingsLanguage::POLISH; break;
|
|
case utils::Lang::De : requestedLanguage = SettingsLanguage::GERMAN; break;
|
|
case utils::Lang::Sp : requestedLanguage = SettingsLanguage::SPANISH; break;
|
|
default: requestedLanguage = SettingsLanguage::ENGLISH; break;
|
|
};
|
|
|
|
//if requested language is different than current update settings and i18 translations
|
|
if( requestedLanguage != settings.language ) {
|
|
settings = DBServiceAPI::SettingsGet(this);
|
|
settings.language = requestedLanguage;
|
|
DBServiceAPI::SettingsUpdate( this, settings );
|
|
utils::localize.Switch( msg->getLanguage() );
|
|
}
|
|
else {
|
|
LOG_WARN("Selected language is already set. Ignoring command.");
|
|
return true;
|
|
}
|
|
|
|
//iterate over all applications in the background or foreground state and send them rebuild command
|
|
for(auto & app : getApps()) {
|
|
if( app->launcher->handle->getState() == app::Application::State::ACTIVE_BACKGROUND ||
|
|
app->launcher->handle->getState() == app::Application::State::ACTIVE_FORGROUND ) {
|
|
app::Application::messageRebuildApplication(this, app->name());
|
|
}
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::handleSwitchConfirmation( APMConfirmSwitch* msg )
|
|
{
|
|
std::string app_name = getState() == State::WAITING_GET_FOCUS_CONFIRMATION?msg->getSenderName():focusApplicationName;
|
|
ApplicationDescription* app = appGet(app_name);
|
|
if (app == nullptr) {
|
|
LOG_ERROR("Can't handle switch confirmation to: %s", app_name.c_str());
|
|
return false;
|
|
}
|
|
|
|
/// move application with focus to front
|
|
{
|
|
auto app = appGet(msg->getSenderName());
|
|
if (app && app->getState() == app::Application::State::ACTIVE_FORGROUND)
|
|
{
|
|
appMoveFront(app);
|
|
debug_log_app_list();
|
|
//notify event manager which application should receive keyboard messages
|
|
EventManager::messageSetApplication( this, app->name());
|
|
}
|
|
}
|
|
//this is the case when application manager is waiting for newly started application to confim that it has
|
|
//successfully gained focus.
|
|
if( getState() == State::WAITING_GET_FOCUS_CONFIRMATION
|
|
|| getState() == State::IDLE
|
|
) {
|
|
//if( msg->getSenderName() == launchApplicationName ) {
|
|
LOG_INFO("APMConfirmSwitch focus confirmed by: [%s]", msg->getSenderName().c_str());
|
|
focusApplicationName = launchApplicationName;
|
|
launchApplicationName = "";
|
|
|
|
app->blockClosing = false;
|
|
app->setState(app::Application::State::ACTIVE_FORGROUND);
|
|
setState(State::IDLE);
|
|
return true;
|
|
// }
|
|
//
|
|
}
|
|
//this is the case where application manager is waiting for non-closeable application
|
|
//to confirm that app has lost focus.
|
|
else if( getState() == State::WAITING_LOST_FOCUS_CONFIRMATION) {
|
|
if( msg->getSenderName() == focusApplicationName ) {
|
|
LOG_INFO("APMConfirmSwitch Lost focus confirmed by: %s", msg->getSenderName().c_str());
|
|
previousApplicationName = focusApplicationName;
|
|
focusApplicationName = "";
|
|
app->setState(app::Application::State::ACTIVE_BACKGROUND);
|
|
app->switchWindow = "LastWindow";
|
|
startApplication( launchApplicationName );
|
|
return true;
|
|
}
|
|
}
|
|
LOG_ERROR("APMConfirmSwitch %s : %s state %s", msg->getSenderName().c_str(), focusApplicationName.c_str(), stateStr(getState()));
|
|
return false;
|
|
}
|
|
|
|
bool ApplicationManager::handleCloseConfirmation( APMConfirmClose* msg ) {
|
|
auto app = appGet( msg->getSenderName() );
|
|
if(app == nullptr) {
|
|
LOG_ERROR("can't handle: %s app: %s doesn't exist", __FUNCTION__, msg->getSenderName());
|
|
return false;
|
|
}
|
|
|
|
//if application is running and it's not closeable set state to active background
|
|
//otherwise it means that application is ready to be closed by using DestroyService api
|
|
if( app->closeable() ) {
|
|
//internally send close message to allow response message to be sended to application
|
|
//that has confirmed close request.
|
|
app->setState(app::Application::State::DEACTIVATED);
|
|
auto msg = std::make_shared<sapm::APMDelayedClose>( this->GetName(), previousApplicationName );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", this );
|
|
}
|
|
else {
|
|
app->setState(app::Application::State::ACTIVE_BACKGROUND);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//Static methods
|
|
|
|
bool ApplicationManager::messageSwitchApplication( sys::Service* sender, const std::string& applicationName,
|
|
const std::string& windowName, std::unique_ptr<gui::SwitchData> data) {
|
|
|
|
auto msg = std::make_shared<sapm::APMSwitch>( sender->GetName(), applicationName, windowName, std::move(data) );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::messageSwitchSpecialInput(sys::Service *sender, std::unique_ptr<gui::SwitchSpecialChar> data)
|
|
{
|
|
auto val = data->requester;
|
|
// TODO do it better - i.e. with state
|
|
data->disableAppClose = true;
|
|
return (gui::SwitchSpecialChar::Type::Request == data->type)?
|
|
messageSwitchApplication(sender, gui::special_input, gui::char_select, std::move(data)):
|
|
messageSwitchApplication(sender, val, "LastWindow", std::move(data));
|
|
}
|
|
|
|
bool ApplicationManager::messageConfirmSwitch( sys::Service* sender) {
|
|
|
|
auto msg = std::make_shared<sapm::APMConfirmSwitch>(sender->GetName() );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
bool ApplicationManager::messageConfirmClose( sys::Service* sender) {
|
|
|
|
auto msg = std::make_shared<sapm::APMConfirmClose>(sender->GetName() );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
bool ApplicationManager::messageSwitchPreviousApplication( sys::Service* sender ) {
|
|
|
|
auto msg = std::make_shared<sapm::APMSwitchPrevApp>(sender->GetName() );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::messageRegisterApplication( sys::Service* sender, const bool& status, const bool& startBackground ) {
|
|
auto msg = std::make_shared<sapm::APMRegister>(sender->GetName(), status, startBackground );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::messageChangeLanguage( sys::Service* sender, utils::Lang language ) {
|
|
auto msg = std::make_shared<sapm::APMChangeLanguage>( sender->GetName(), language );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::messageCloseApplicationManager( sys::Service* sender ) {
|
|
auto msg = std::make_shared<sapm::APMClose>( sender->GetName() );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::messagePreventBlocking( sys::Service* sender ) {
|
|
auto msg = std::make_shared<sapm::APMPreventBlocking>( sender->GetName() );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
bool ApplicationManager::messageInitPowerSaveMode( sys::Service* sender ) {
|
|
auto msg = std::make_shared<sapm::APMInitPowerSaveMode>( sender->GetName() );
|
|
sys::Bus::SendUnicast(msg, "ApplicationManager", sender);
|
|
return true;
|
|
}
|
|
|
|
} /* namespace sapm */
|