Files
MuditaOS/module-apps/application-call/windows/CallWindow.cpp
Alek-Mudita e3296bb4e8 Egd 2946 add proper rejected call handling (#220)
* [EGD-2046] fixed rejected call status.
Hangup call as asnychronous call
Code clean up.

* [EGD-2964] code refactored

* [EGD-2946] missing rejexted call type name

* [EGD-2946] call app - time duration use RTC
fix #ifdef in AudioServiceApi
Minor gui fixec in call window
2020-03-12 10:46:22 +01:00

409 lines
14 KiB
C++

/*
* @file CallWindow.cpp
* @author Robert Borzecki (robert.borzecki@mudita.com)
* @date 12 lip 2019
* @brief
* @copyright Copyright (C) 2019 mudita.com
* @details
*/
#include <memory>
#include <functional>
#include <sstream>
#include <iomanip>
#include "service-appmgr/ApplicationManager.hpp"
#include "../ApplicationCall.hpp"
#include "../data/CallSwitchData.hpp"
#include "i18/i18.hpp"
#include "service-audio/api/AudioServiceAPI.hpp"
#include "service-cellular/api/CellularServiceAPI.hpp"
#include "service-db/api/DBServiceAPI.hpp"
#include "Label.hpp"
#include "Margins.hpp"
#include "CallWindow.hpp"
#include <Style.hpp>
namespace gui {
CallWindow::CallWindow( app::Application* app, std::string windowName ) : AppWindow(app, windowName){
buildInterface();
}
void CallWindow::rebuild() {
destroyInterface();
buildInterface();
}
void CallWindow::buildInterface() {
AppWindow::buildInterface();
topBar->setActive(gui::TopBar::Elements::BATTERY, true );
topBar->setActive(gui::TopBar::Elements::SIGNAL, true );
topBar->setActive(gui::TopBar::Elements::TIME, true );
bottomBar->setActive( BottomBar::Side::CENTER, true );
bottomBar->setActive( BottomBar::Side::RIGHT, true );
bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_select"));
bottomBar->setText( BottomBar::Side::RIGHT, utils::localize.get("common_back"));
bottomBar->setText( gui::BottomBar::Side::CENTER, "Message" );
//create circles to hold images inside
for( uint32_t i=0; i<2; ++i ) {
rects[i] = new gui::Rect( this, 0,0, 80, 80 );
rects[i]->setFilled( false );
rects[i]->setRadius(40);
rects[i]->setPenFocusWidth(3);
rects[i]->setPenWidth(1);
}
rects[static_cast<uint32_t>(FocusRects::Speaker)]->setPosition( 150, 400 );
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setPosition( 250, 400 );
imageSpeaker[static_cast<uint32_t>(AudioState::ON)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Speaker)], 20, 20, 0,0, "speaker_on" );
imageSpeaker[static_cast<uint32_t>(AudioState::OFF)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Speaker)], 20, 20, 0,0, "speaker_off" );
imageSpeaker[static_cast<uint32_t>(AudioState::ON)]->setVisible(false);
imageSpeaker[static_cast<uint32_t>(AudioState::OFF)]->setVisible(false);
// imageMessage = new gui::Image( this, 200, 60-177, 0,0, "call_message" );
imageMicrophone[static_cast<uint32_t>(AudioState::ON)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Micrphone)], 20, 20, 0,0, "microphone_on" );
imageMicrophone[static_cast<uint32_t>(AudioState::OFF)] = new gui::Image( rects[static_cast<uint32_t>(FocusRects::Micrphone)], 20, 20, 0,0, "microphone_off" );
imageMicrophone[static_cast<uint32_t>(AudioState::ON)]->setVisible(false);
imageMicrophone[static_cast<uint32_t>(AudioState::OFF)]->setVisible(false);
//top circle image
imageCircleTop = new gui::Image( this, 116, 82, 0,0, "circle_top" );
imageCircleBottom = new gui::Image( this, 106, 266, 0,0, "circle_bottom" );
durationLabel = new gui::Label(this, 0, 220, 480, 80 );
durationLabel->setFilled( false );
durationLabel->setBorderColor( gui::ColorNoColor );
durationLabel->setFont(style::window::font::verybig);
durationLabel->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_BOTTOM));
numberLabel = new gui::Label(this, 11, 150, 480-22, 80 );
numberLabel->setFilled( false );
numberLabel->setBorderColor( gui::ColorNoColor );
numberLabel->setFont(style::window::font::bigbold);
numberLabel->setAlignement( gui::Alignment(gui::Alignment::ALIGN_HORIZONTAL_CENTER, gui::Alignment::ALIGN_VERTICAL_BOTTOM));
//define navigation between labels
rects[static_cast<uint32_t>(FocusRects::Speaker)]->setNavigationItem( NavigationDirection::LEFT,
rects[static_cast<uint32_t>(FocusRects::Micrphone)]);
rects[static_cast<uint32_t>(FocusRects::Speaker)]->setNavigationItem( NavigationDirection::RIGHT,
rects[static_cast<uint32_t>(FocusRects::Micrphone)]);
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setNavigationItem( NavigationDirection::LEFT,
rects[static_cast<uint32_t>(FocusRects::Speaker)]);
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setNavigationItem( NavigationDirection::RIGHT,
rects[static_cast<uint32_t>(FocusRects::Speaker)]);
//focus callbacks
rects[static_cast<uint32_t>(FocusRects::Speaker)]->focusChangedCallback = [=] (gui::Item& item){
LOG_INFO("Speaker gets focus" );
bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_speaker"));
return true; };
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->focusChangedCallback = [=] (gui::Item& item){
LOG_INFO("Mute gets focus" );
bottomBar->setText( BottomBar::Side::CENTER, utils::localize.get("common_mute"));
return true; };
//activation callbacks
rects[static_cast<uint32_t>(FocusRects::Speaker)]->activatedCallback = [=] (gui::Item& item){
LOG_INFO("Speaker activated" );
//update icon
imageSpeaker[static_cast<uint32_t>(speakerState)]->setVisible(false);
speakerState = (speakerState == AudioState::ON)?AudioState::OFF:AudioState::ON;
imageSpeaker[static_cast<uint32_t>(speakerState)]->setVisible(true);
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
(speakerState == AudioState::ON)?
AudioServiceAPI::RoutingSpeakerPhone(this->application,true):
AudioServiceAPI::RoutingSpeakerPhone(this->application,false);
return true; };
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->activatedCallback = [=] (gui::Item& item){
LOG_INFO("Mute activated" );
//update icon
imageMicrophone[static_cast<uint32_t>(microphoneState)]->setVisible(false);
microphoneState = (microphoneState == AudioState::ON)?AudioState::OFF:AudioState::ON;
imageMicrophone[static_cast<uint32_t>(microphoneState)]->setVisible(true);
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
(microphoneState == AudioState::ON)?
AudioServiceAPI::RoutingMute(this->application,false):
AudioServiceAPI::RoutingMute(this->application,true);
return true; };
}
void CallWindow::destroyInterface() {
AppWindow::destroyInterface();
if( numberLabel ){ removeWidget(numberLabel); delete numberLabel; numberLabel = nullptr; }
if( durationLabel ){ removeWidget(durationLabel); delete durationLabel; durationLabel = nullptr; }
if( rects[0] ){ removeWidget(rects[0]); delete rects[0]; rects[0]= nullptr; }
if( rects[1] ){ removeWidget(rects[1]); delete rects[1]; rects[1]= nullptr; }
if( imageMessage ){ removeWidget(imageMessage); delete imageMessage; imageMessage = nullptr; }
if( imageCircleTop ){ removeWidget(imageCircleTop); delete imageCircleTop; imageCircleTop = nullptr; }
if( imageCircleBottom ){ removeWidget(imageCircleBottom); delete imageCircleBottom; imageCircleBottom = nullptr; }
children.clear();
}
CallWindow::~CallWindow() {
}
void CallWindow::setState( State state ) {
this->state = state;
setVisibleState();
}
const CallWindow::State& CallWindow::getState() {
return state;
}
void CallWindow::setVisibleState() {
// imageMessage->setVisible(false);
rects[static_cast<uint32_t>(FocusRects::Speaker)]->setVisible(false);
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setVisible(false);
durationLabel->setVisible(false);
setFocusItem(nullptr);
auto showIconsLambda = [=]() {
rects[static_cast<uint32_t>(FocusRects::Speaker)]->setVisible(true);
rects[static_cast<uint32_t>(FocusRects::Micrphone)]->setVisible(true);
imageSpeaker[static_cast<uint32_t>(speakerState)]->setVisible(true);
imageMicrophone[static_cast<uint32_t>(microphoneState)]->setVisible(true);
setFocusItem(rects[static_cast<uint32_t>(FocusRects::Speaker)]);
};
//show state of the window
switch( state ) {
case State::INCOMING_CALL: {
bottomBar->setActive(gui::BottomBar::Side::LEFT, true );
bottomBar->setActive(gui::BottomBar::Side::CENTER, true );
bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
bottomBar->setText( gui::BottomBar::Side::LEFT, utils::localize.get("app_call_answer") );
bottomBar->setText( gui::BottomBar::Side::CENTER, utils::localize.get("app_call_message") );
bottomBar->setText( gui::BottomBar::Side::RIGHT, utils::localize.get("app_call_reject") );
durationLabel->setText(utils::localize.get("app_call_is_calling"));
durationLabel->setVisible(true);
// imageMessage->setVisible(true);
}break;
case State::CALL_ENDED: {
bottomBar->setActive(gui::BottomBar::Side::LEFT, false );
bottomBar->setActive(gui::BottomBar::Side::CENTER, false );
bottomBar->setActive(gui::BottomBar::Side::RIGHT, false );
durationLabel->setVisible(true);
durationLabel->setText(utils::localize.get("app_call_call_ended"));
}break;
case State::CALL_IN_PROGRESS: {
// titleLabel->setText("CALL_IN_PROGRESS");
durationLabel->setVisible(true);
bottomBar->setActive(gui::BottomBar::Side::LEFT, false );
bottomBar->setActive(gui::BottomBar::Side::CENTER, false );
bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
bottomBar->setText( gui::BottomBar::Side::RIGHT, utils::localize.get("app_call_end_call") );
showIconsLambda();
}break;
case State::IDLE: {
// titleLabel->setText("IDLE");
}break;
case State::OUTGOING_CALL: {
// titleLabel->setText("OUTGOING_CALL");
bottomBar->setActive(gui::BottomBar::Side::LEFT, false );
bottomBar->setActive(gui::BottomBar::Side::CENTER, false );
bottomBar->setActive(gui::BottomBar::Side::RIGHT, true );
bottomBar->setText( gui::BottomBar::Side::RIGHT, utils::localize.get("app_call_end_call") );
showIconsLambda();
durationLabel->setText(utils::localize.get("app_call_calling"));
durationLabel->setVisible(true);
}break;
};
}
void CallWindow::setCallNumber( std::string ) {
}
void CallWindow::updateDuration(time_t duration)
{
uint32_t seconds = 0;
uint32_t minutes = 0;
uint32_t hours = 0;
uint32_t days = 0;
days = duration / 86400; duration -= days*86400;
hours = duration / 3600; duration -= hours*3600;
minutes = duration / 60; duration -= minutes*60;
seconds = duration;
std::stringstream ss;
if( days ) ss<<days<<":";
if( hours ) ss<<hours<<":";
if( hours && minutes<10) ss << "0";
ss<<minutes << ":";
ss<<std::setfill('0') << std::setw(2) << seconds;
durationLabel->setText( ss.str());
}
bool CallWindow::handleSwitchData( SwitchData* data ) {
if( data == nullptr ) {
LOG_ERROR("Received null pointer");
return false;
}
std::string phoneNumber;
if(data->getDescription() == app::CallSwitchData::descriptionStr) {
app::CallSwitchData* callData = reinterpret_cast<app::CallSwitchData*>(data);
phoneNumber = callData->getPhoneNumber();
switch(callData->getType()) {
case app::CallSwitchData::Type::INCOMMING_CALL : {
state = State::INCOMING_CALL;
} break;
case app::CallSwitchData::Type::EXECUTE_CALL : {
state = State::OUTGOING_CALL;
} break;
default:
LOG_ERROR("Unhandled type");
phoneNumber = "";
}
}
else {
LOG_ERROR("Unrecognized SwitchData");
return false;
}
auto records = DBServiceAPI::ContactGetByPhoneNumber(this->application, phoneNumber);
if (records->size() == 1)
{
auto rec = records->operator[](0);
LOG_INFO("number = %s recognized as contact id = %u, name = %s", phoneNumber.c_str(), rec.dbID, rec.getFormattedName().c_str());
phoneNumber = rec.getFormattedName();
}
else if (records->size() > 1)
{
LOG_ERROR("number = %s recognized as more than one contact", phoneNumber.c_str());
for (auto i : *records)
{
LOG_ERROR("contact id = %u, name = %s", i.dbID, i.getFormattedName().c_str());
}
}
else
{
LOG_INFO("number = %s was not recognized as any valid contact", phoneNumber.c_str());
}
numberLabel->setText(phoneNumber);
setVisibleState();
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST );
return true;
}
void CallWindow::onBeforeShow( ShowMode mode, SwitchData* data ) {
}
bool CallWindow::handleLeftButton()
{
if (state == State::INCOMING_CALL)
{
auto ret = CellularServiceAPI::AnswerIncomingCall(application);
LOG_INFO("AnswerIncomingCall: %s", (ret ? "OK" : "FAIL"));
return true;
}
return false;
}
bool CallWindow::handleCenterButton()
{
if (state == State::INCOMING_CALL)
{
LOG_ERROR("TODO: Reject call and send message template");
return true;
}
return false;
}
bool CallWindow::handleRightButton()
{
switch (state)
{
case State::INCOMING_CALL:
case State::OUTGOING_CALL:
case State::CALL_IN_PROGRESS:
CellularServiceAPI::HangupCall(application);
return true;
break;
default:
break;
}
return false;
}
bool CallWindow::onInput( const InputEvent& inputEvent ) {
LOG_INFO("key code: %d, state: %d", static_cast<uint32_t>(inputEvent.keyCode), static_cast<uint32_t>(inputEvent.state));
bool handled = false;
// process only if key is released
// InputEvent::State::keyReleasedLong is necessary for KeyCode::KEY_RF to properly abort the active call
if (inputEvent.state == InputEvent::State::keyReleasedShort || inputEvent.state == InputEvent::State::keyReleasedLong)
{
switch( inputEvent.keyCode ) {
case KeyCode::KEY_ENTER:
handled = handleCenterButton();
break;
case KeyCode::KEY_LF:
handled = handleLeftButton();
break;
case KeyCode::KEY_RF :
handled = handleRightButton();
break;
default:
break;
}
}
if( handled ) {
application->refreshWindow( RefreshModes::GUI_REFRESH_FAST);
return true;
}
else
{
return AppWindow::onInput(inputEvent);
}
}
} /* namespace gui */