Files
MuditaOS/module-audio/Audio/transcode/TransformComposite.hpp
Marcin Smoczyński 9cf397d192 [EGD-6497] Add audio transcoding framework
Add a mechanism to apply a data transform on the stream's input. An
example mono to stereo transform is provided.

Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com>
2021-04-23 07:29:18 +02:00

40 lines
1.3 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#pragma once
#include "Transform.hpp"
#include <Audio/AudioFormat.hpp>
#include <initializer_list>
#include <vector>
namespace audio::transcode
{
/**
* @brief Allows to execute a set of transforms to be performed in a chain.
*/
class TransformComposite : public Transform
{
public:
/**
* @brief Construct a new Transform Composite object
*
* @param children - transforms to be executed on each transform call.
*/
TransformComposite(std::initializer_list<Transform *> children);
auto transform(const Span &span, const Span &transformSpace) const -> Span override;
auto getTransformSize(std::size_t inputBufferSize) const noexcept -> std::size_t override;
auto validateInputFormat(const audio::AudioFormat &inputFormat) const noexcept -> bool override;
auto transformFormat(const audio::AudioFormat &inputFormat) const noexcept -> audio::AudioFormat override;
auto transformBlockSize(std::size_t blockSize) const noexcept -> std::size_t override;
private:
std::vector<Transform *> children;
};
} // namespace audio::transcode