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65 lines
1.3 KiB
C++
65 lines
1.3 KiB
C++
/*
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* @file Profile.hpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 24 cze 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#ifndef MODULE_GUI_GUI_INPUT_PROFILE_HPP_
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#define MODULE_GUI_GUI_INPUT_PROFILE_HPP_
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#include <string>
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#include <cstdint>
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#include <vector>
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#include <map>
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#include "input/InputEvent.hpp"
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namespace gui {
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/*
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*
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*/
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class KeyProfile {
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public:
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uint32_t keyCode = 0;
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bool cyclic = false;;
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std::vector<uint32_t> chars;
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std::vector<uint32_t> timeouts;
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KeyProfile();
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virtual ~KeyProfile();
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void addCharacters( const std::string& s );
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void addTimeouts( const std::string& s );
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};
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/*
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*
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*/
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class Profile {
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std::string name;
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std::map<uint32_t, KeyProfile*> keys = {};
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void addCharacters( KeyProfile* pk, const std::string& s );
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void addTimeouts( KeyProfile* pk, const std::string& s );
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void addKeyProfile( KeyProfile* pk );
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void setName( std::string name ) { this->name = name; };
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const KeyProfile* getKeyProfile( uint32_t keyCode );
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public:
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void clear() { this->keys.clear(); };
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Profile() = default;
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Profile(const std::string &name);
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Profile(Profile &&p);
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virtual ~Profile();
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std::string getName(){ return name; };
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bool load( std::string filename );
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uint32_t get(bsp::KeyCodes code, uint32_t times);
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};
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} /* namespace gui */
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#endif /* MODULE_GUI_GUI_INPUT_PROFILE_HPP_ */
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