Files
MuditaOS/module-gui/gui/widgets/GridLayout.hpp
2019-12-09 11:19:37 +01:00

41 lines
1.3 KiB
C++

#pragma once
#include "BoxLayout.hpp"
namespace gui
{
class GridLayout : public BoxLayout
{
protected:
struct GridSize {
uint32_t x = 0;
uint32_t y = 0;
} grid;
public:
// one defined
GridLayout(Item *parent, const uint32_t &x, const uint32_t &y, const uint32_t &w, const uint32_t &h, GridSize grid);
// derived
GridLayout(const uint32_t &x, const uint32_t &y, const uint32_t &w, const uint32_t &h, GridSize grid) : GridLayout(nullptr, x,y,w,h, grid) {}
GridLayout() : GridLayout(0,0,0,0,{0,0}) {}
virtual ~GridLayout() = default;
// shall strech elements on resize?
bool strech = true;
virtual void resizeItems() override;
// virtual methods from Item - use from parent
// void setPosition(const short &x, const short &y) override;
// void setSize(const short &w, const short &h) override;
// bool addWidget(gui::Item *item) override;
// bool removeWidget(Item *item) override;
// std::list<DrawCommand *> buildDrawList() override;
/// set internal navigation and previous/next item to show when reached the end
void setNavigation(Item* previous, Item* next);
Item* getNavigationItem() { return children.size()?*children.begin():nullptr; }
virtual bool onFocus(bool state) override;
};
}; // namespace gui