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Audio devices are created in the audio subsystem and it is not possible to send a device to bt service upon creation. Introduce hookable audio device factory to allow sharing bluetooth audio device. Move audio devices from bsp to audio allowing removal of unwanted bsp -> audio dependency. Remove Bluetooth proxy device which turned out to be a dead end. Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com>
199 lines
6.2 KiB
C++
199 lines
6.2 KiB
C++
// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
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// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
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#include "PlaybackOperation.hpp"
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#include "Audio/decoder/Decoder.hpp"
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#include "Audio/Profiles/Profile.hpp"
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#include "Audio/StreamFactory.hpp"
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#include "Audio/AudioCommon.hpp"
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#include <log/log.hpp>
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namespace audio
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{
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using namespace AudioServiceMessage;
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using namespace utils;
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PlaybackOperation::PlaybackOperation(const char *file, const audio::PlaybackType &playbackType, Callback callback)
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: Operation(callback, playbackType), dec(nullptr)
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{
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// order defines priority
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AddProfile(Profile::Type::PlaybackBluetoothA2DP, playbackType, false);
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AddProfile(Profile::Type::PlaybackHeadphones, playbackType, false);
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AddProfile(Profile::Type::PlaybackLoudspeaker, playbackType, true);
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endOfFileCallback = [this]() {
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state = State::Idle;
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const auto req = AudioServiceMessage::EndOfFile(operationToken);
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serviceCallback(&req);
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return std::string();
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};
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auto defaultProfile = GetProfile(Profile::Type::PlaybackLoudspeaker);
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if (!defaultProfile) {
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throw AudioInitException("Error during initializing profile", RetCode::ProfileNotSet);
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}
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currentProfile = defaultProfile;
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dec = Decoder::Create(file);
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if (dec == nullptr) {
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throw AudioInitException("Error during initializing decoder", RetCode::FileDoesntExist);
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}
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tags = dec->fetchTags();
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auto retCode = SwitchToPriorityProfile();
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if (retCode != RetCode::Success) {
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throw AudioInitException("Failed to switch audio profile", retCode);
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}
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}
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audio::RetCode PlaybackOperation::Start(audio::Token token)
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{
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if (state == State::Active || state == State::Paused) {
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return RetCode::InvokedInIncorrectState;
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}
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// create stream
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StreamFactory streamFactory(playbackCapabilities);
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dataStreamOut = streamFactory.makeStream(*dec.get(), *audioDevice.get());
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// create audio connection
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outputConnection = std::make_unique<StreamConnection>(dec.get(), audioDevice.get(), dataStreamOut.get());
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// decoder worker soft start - must be called after connection setup
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dec->startDecodingWorker(endOfFileCallback);
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// start output device and enable audio connection
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auto ret = audioDevice->Start(currentProfile->GetAudioFormat());
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outputConnection->enable();
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// update state and token
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state = State::Active;
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operationToken = token;
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return GetDeviceError(ret);
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}
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audio::RetCode PlaybackOperation::Stop()
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{
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state = State::Idle;
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if (!audioDevice) {
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return audio::RetCode::DeviceFailure;
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}
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// stop playback by destroying audio connection
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outputConnection.reset();
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dec->stopDecodingWorker();
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dataStreamOut.reset();
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return GetDeviceError(audioDevice->Stop());
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}
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audio::RetCode PlaybackOperation::Pause()
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{
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if (state == State::Paused || state == State::Idle) {
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return RetCode::InvokedInIncorrectState;
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}
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state = State::Paused;
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outputConnection->disable();
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return audio::RetCode::Success;
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}
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audio::RetCode PlaybackOperation::Resume()
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{
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if (state == State::Active || state == State::Idle) {
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return RetCode::InvokedInIncorrectState;
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}
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state = State::Active;
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outputConnection->enable();
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return audio::RetCode::Success;
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}
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audio::RetCode PlaybackOperation::SetOutputVolume(float vol)
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{
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currentProfile->SetOutputVolume(vol);
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auto ret = audioDevice->OutputVolumeCtrl(vol);
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return GetDeviceError(ret);
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}
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audio::RetCode PlaybackOperation::SetInputGain(float gain)
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{
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currentProfile->SetInputGain(gain);
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auto ret = audioDevice->InputGainCtrl(gain);
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return GetDeviceError(ret);
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}
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Position PlaybackOperation::GetPosition()
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{
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return dec->getCurrentPosition();
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}
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audio::RetCode PlaybackOperation::SendEvent(std::shared_ptr<Event> evt)
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{
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auto isAvailable = evt->getDeviceState() == Event::DeviceState::Connected ? true : false;
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switch (evt->getType()) {
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case EventType::JackState:
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SetProfileAvailability({Profile::Type::PlaybackHeadphones}, isAvailable);
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SwitchToPriorityProfile();
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break;
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case EventType::BlutoothA2DPDeviceState:
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SetProfileAvailability({Profile::Type::PlaybackBluetoothA2DP}, isAvailable);
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SwitchToPriorityProfile();
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break;
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default:
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return RetCode::UnsupportedEvent;
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}
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return RetCode::Success;
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}
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audio::RetCode PlaybackOperation::SwitchProfile(const Profile::Type type)
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{
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auto newProfile = GetProfile(type);
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if (newProfile == nullptr) {
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return RetCode::UnsupportedProfile;
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}
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/// profile change - (re)create output device; stop audio first by
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/// killing audio connection
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outputConnection.reset();
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dec->stopDecodingWorker();
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audioDevice.reset();
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dataStreamOut.reset();
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audioDevice = CreateDevice(newProfile->GetAudioDeviceType());
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if (audioDevice == nullptr) {
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LOG_ERROR("Error creating AudioDevice");
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return RetCode::Failed;
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}
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// adjust new profile with information from file's tags
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newProfile->SetSampleRate(tags->sample_rate);
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if (tags->num_channel == channel::stereoSound) {
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newProfile->SetInOutFlags(static_cast<uint32_t>(AudioDevice::Flags::OutputStereo));
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}
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else {
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newProfile->SetInOutFlags(static_cast<uint32_t>(AudioDevice::Flags::OutputMono));
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}
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// store profile
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currentProfile = newProfile;
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if (state == State::Active) {
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// playback in progress, restart
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state = State::Idle;
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Start(operationToken);
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}
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return audio::RetCode::Success;
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}
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PlaybackOperation::~PlaybackOperation()
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{
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Stop();
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}
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} // namespace audio
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