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MuditaOS/module-apps/application-desktop/windows/MenuWindow.hpp
Radoslaw Wicik a8573a404c Apply new style
2020-03-17 10:03:16 +01:00

59 lines
1.5 KiB
C++

#pragma once
#include <vector>
#include "AppWindow.hpp"
#include "GridLayout.hpp"
#include "widgets/BottomBar.hpp"
#include "widgets/Label.hpp"
#include "widgets/Rect.hpp"
#include "widgets/TopBar.hpp"
#include "utf8/UTF8.hpp"
namespace gui
{
/// icon, description, name of application to run
struct Tile : public Rect
{
Tile(UTF8 icon,
std::string title,
std::function<bool(Item &)> activatedCallback,
unsigned int notifications = 0);
};
class MenuPage : public gui::GridLayout
{
public:
bool first_time_selection = true;
/// position of element which should be selected on start
const unsigned int first_time_selected = 3;
UTF8 title;
MenuPage(gui::Item *parent, UTF8 title, std::vector<Tile *> tiles);
/// set child which should be selected on start of desktop
void setFirstTimeSelection();
};
class MenuWindow : public AppWindow
{
protected:
// page that is currently selected by the user.
MenuPage *mainMenu = nullptr;
MenuPage *toolsMenu = nullptr;
public:
MenuWindow(app::Application *app);
virtual ~MenuWindow();
void onBeforeShow(ShowMode mode, SwitchData *data) override;
bool onInput(const InputEvent &inputEvent) override;
void rebuild() override;
void buildInterface() override;
void destroyInterface() override;
void switchMenu(MenuPage *page);
};
} /* namespace gui */