mirror of
https://github.com/mudita/MuditaOS.git
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271 lines
6.4 KiB
C++
271 lines
6.4 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2017, Michael Becker (michael.f.becker@gmail.com)
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*
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* This file is part of the FreeRTOS Add-ons project.
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*
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* Source Code:
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* https://github.com/michaelbecker/freertos-addons
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*
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* Project Page:
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* http://michaelbecker.github.io/freertos-addons/
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*
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* On-line Documentation:
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* http://michaelbecker.github.io/freertos-addons/docs/html/index.html
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so,subject to the
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* following conditions:
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*
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* + The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* + Credit is appreciated, but not required, if you find this project
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* useful enough to include in your application, product, device, etc.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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***************************************************************************/
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#include <cstring>
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#include "thread.hpp"
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using namespace cpp_freertos;
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volatile bool Thread::SchedulerActive = false;
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MutexStandard Thread::StartGuardLock;
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//
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// We want to use C++ strings. This is the default.
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//
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#ifndef CPP_FREERTOS_NO_CPP_STRINGS
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Thread::Thread( const std::string pcName,
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uint16_t usStackDepth,
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UBaseType_t uxPriority)
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: Name(pcName),
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StackDepth(usStackDepth),
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Priority(uxPriority),
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ThreadStarted(false)
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{
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#if (INCLUDE_vTaskDelayUntil == 1)
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delayUntilInitialized = false;
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#endif
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}
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Thread::Thread( uint16_t usStackDepth,
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UBaseType_t uxPriority)
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: Name("Default"),
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StackDepth(usStackDepth),
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Priority(uxPriority),
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ThreadStarted(false)
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{
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#if (INCLUDE_vTaskDelayUntil == 1)
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delayUntilInitialized = false;
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#endif
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}
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//
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// We do not want to use C++ strings. Fall back to character arrays.
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//
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#else
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Thread::Thread( const char *pcName,
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uint16_t usStackDepth,
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UBaseType_t uxPriority)
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: StackDepth(usStackDepth),
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Priority(uxPriority),
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ThreadStarted(false)
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{
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for (int i = 0; i < configMAX_TASK_NAME_LEN - 1; i++) {
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Name[i] = *pcName;
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if (*pcName == 0)
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break;
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pcName++;
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}
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Name[configMAX_TASK_NAME_LEN - 1] = 0;
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#if (INCLUDE_vTaskDelayUntil == 1)
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delayUntilInitialized = false;
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#endif
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}
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Thread::Thread( uint16_t usStackDepth,
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UBaseType_t uxPriority)
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: StackDepth(usStackDepth),
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Priority(uxPriority),
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ThreadStarted(false)
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{
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memset(Name, 0, sizeof(Name));
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#if (INCLUDE_vTaskDelayUntil == 1)
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delayUntilInitialized = false;
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#endif
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}
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#endif
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bool Thread::Start()
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{
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//
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// If the Scheduler is on, we need to lock before checking
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// the ThreadStarted variable. We'll leverage the LockGuard
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// pattern, so we can create the guard and just forget it.
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// Leaving scope, including the return, will automatically
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// unlock it.
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//
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if (SchedulerActive) {
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LockGuard guard (StartGuardLock);
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if (ThreadStarted)
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return false;
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else
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ThreadStarted = true;
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}
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//
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// If the Scheduler isn't running, just check it.
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//
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else {
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if (ThreadStarted)
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return false;
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else
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ThreadStarted = true;
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}
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#ifndef CPP_FREERTOS_NO_CPP_STRINGS
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BaseType_t rc = xTaskCreate(TaskFunctionAdapter,
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Name.c_str(),
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StackDepth,
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this,
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Priority,
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&handle);
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#else
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BaseType_t rc = xTaskCreate(TaskFunctionAdapter,
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Name,
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StackDepth,
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this,
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Priority,
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&handle);
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#endif
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return rc != pdPASS ? false : true;
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}
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#if (INCLUDE_vTaskDelete == 1)
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//
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// Deliberately empty. If this is needed, it will be overloaded.
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//
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void Thread::Cleanup()
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{
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}
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Thread::~Thread()
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{
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if(SchedulerActive) {
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//vTaskDelete(handle);
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handle = (TaskHandle_t) -1;
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}
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}
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#else
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Thread::~Thread()
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{
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configASSERT( ! "Cannot actually delete a thread object "
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"if INCLUDE_vTaskDelete is not defined.");
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}
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#endif
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void Thread::TaskFunctionAdapter(void *pvParameters)
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{
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Thread *thread = static_cast<Thread *>(pvParameters);
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thread->Run();
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#if (INCLUDE_vTaskDelete == 1)
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vTaskDelete(NULL);
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#else
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configASSERT( ! "Cannot return from a thread.run function "
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"if INCLUDE_vTaskDelete is not defined.");
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#endif
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}
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#if (INCLUDE_vTaskDelayUntil == 1)
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void Thread::DelayUntil(const TickType_t Period)
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{
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if (!delayUntilInitialized) {
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delayUntilInitialized = true;
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delayUntilPreviousWakeTime = xTaskGetTickCount();
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}
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vTaskDelayUntil(&delayUntilPreviousWakeTime, Period);
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}
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void Thread::ResetDelayUntil()
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{
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delayUntilInitialized = false;
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}
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#endif
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#ifdef CPP_FREERTOS_CONDITION_VARIABLES
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bool Thread::Wait( ConditionVariable &Cv,
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Mutex &CvLock,
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TickType_t Timeout)
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{
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Cv.AddToWaitList(this);
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//
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// Drop the associated external lock, as per cv semantics.
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//
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CvLock.Unlock();
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//
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// And block on the internal semaphore. The associated Cv
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// will call Thread::Signal, which will release the semaphore.
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//
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bool timed_out = ThreadWaitSem.Take(Timeout);
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//
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// Grab the external lock again, as per cv semantics.
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//
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CvLock.Lock();
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return timed_out;
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}
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#endif
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