Files
MuditaOS/module-audio/Audio/decoder/Decoder.cpp
Marcin Smoczyński f1fc9df152 [EGD-4977] Reduce audio lag during voice call
Reduce audio delay by reducing audio buffer size in router operation.
Audio streams are now created directly in the operations, not in the
audio service, which gives more flexibility.

Audio Buffer size is calculated based on endpoints (source, sink) and
operation capabilities. This commit also enables allocations in a
non-cacheable region of OCRAM for endpoints that use DMA for data
transport.

Introduce power-of-two operations that use built-in functions and
possibly dedicated hardware instructions of an MCU. These operations
are required by the audio stream buffer size calculation algorithm.

Signed-off-by: Marcin Smoczyński <smoczynski.marcin@gmail.com>
2021-02-01 22:22:12 +01:00

162 lines
4.7 KiB
C++

// Copyright (c) 2017-2021, Mudita Sp. z.o.o. All rights reserved.
// For licensing, see https://github.com/mudita/MuditaOS/LICENSE.md
#include <cstdio>
#include <Utils.hpp>
#include "Decoder.hpp"
#include "decoderMP3.hpp"
#include "decoderFLAC.hpp"
#include "decoderWAV.hpp"
#include "fileref.h"
#include "tag.h"
#include "tfilestream.h"
namespace audio
{
Decoder::Decoder(const char *fileName)
: Source(Endpoint::Capabilities{.maxBlockSize = workerBufferSize * sizeof(int16_t)}), filePath(fileName),
workerBuffer(std::make_unique<int16_t[]>(workerBufferSize)), tag(std::make_unique<Tags>())
{
fd = std::fopen(fileName, "r");
if (fd == NULL) {
return;
}
std::fseek(fd, 0, SEEK_END);
fileSize = std::ftell(fd);
std::rewind(fd);
}
Decoder::~Decoder()
{
if (audioWorker) {
audioWorker->close();
}
if (fd) {
std::fclose(fd);
}
}
std::unique_ptr<Tags> Decoder::fetchTags()
{
if (fd) {
auto inPos = std::ftell(fd);
std::rewind(fd);
TagLib::FileStream fileStream(fd);
TagLib::FileRef tagReader(&fileStream);
if (!tagReader.isNull() && tagReader.tag()) {
TagLib::Tag *tags = tagReader.tag();
TagLib::AudioProperties *properties = tagReader.audioProperties();
tag->title = tags->title().to8Bit();
tag->artist = tags->artist().to8Bit();
tag->album = tags->album().to8Bit();
tag->genre = tags->genre().to8Bit();
tag->year = std::to_string(tags->year());
tag->total_duration_s = properties->length();
tag->duration_min = tag->total_duration_s / utils::secondsInMinute;
tag->duration_hour = tag->duration_min / utils::secondsInMinute;
tag->duration_sec = tag->total_duration_s % utils::secondsInMinute;
tag->sample_rate = properties->sampleRate();
tag->num_channel = properties->channels();
tag->bitrate = properties->bitrate();
}
std::rewind(fd);
fetchTagsSpecific();
std::fseek(fd, inPos, SEEK_SET);
}
tag->filePath.append(filePath);
// If title tag empty fill it with raw file name
if (tag->title.size() == 0) {
if (const auto pos = filePath.rfind("/"); pos == std::string::npos) {
tag->title.append(filePath);
}
else {
tag->title.append(&filePath[pos + 1]);
}
}
return std::make_unique<Tags>(*tag);
}
std::unique_ptr<Decoder> Decoder::Create(const char *file)
{
std::unique_ptr<Decoder> dec;
if ((strstr(file, ".wav") != NULL) || (strstr(file, ".WAV") != NULL)) {
dec = std::make_unique<decoderWAV>(file);
}
else if ((strstr(file, ".mp3") != NULL) || (strstr(file, ".MP3") != NULL)) {
dec = std::make_unique<decoderMP3>(file);
}
else if ((strstr(file, ".flac") != NULL) || (strstr(file, ".FLAC") != NULL)) {
dec = std::make_unique<decoderFLAC>(file);
}
else {
return nullptr;
}
if (!dec->isInitialized) {
return nullptr;
}
else {
return dec;
}
}
void Decoder::convertmono2stereo(int16_t *pcm, uint32_t samplecount)
{
uint32_t i = 0, j = 0;
memset(workerBuffer.get(), 0, workerBufferSize * sizeof(int16_t));
for (; j < samplecount; j++) {
workerBuffer[i++] = pcm[j];
workerBuffer[i++] = pcm[j];
}
memcpy(pcm, &workerBuffer[0], samplecount * 2 * sizeof(int16_t));
}
void Decoder::startDecodingWorker(DecoderWorker::EndOfFileCallback endOfFileCallback)
{
assert(_stream != nullptr);
if (!audioWorker) {
audioWorker = std::make_unique<DecoderWorker>(_stream, this, endOfFileCallback);
audioWorker->init();
audioWorker->run();
}
else {
LOG_DEBUG("AudioWorker already running.");
}
}
void Decoder::stopDecodingWorker()
{
if (audioWorker) {
audioWorker->close();
}
audioWorker = nullptr;
}
void Decoder::onDataReceive()
{
audioWorker->enablePlayback();
}
void Decoder::enableInput()
{
audioWorker->enablePlayback();
}
void Decoder::disableInput()
{
audioWorker->disablePlayback();
}
} // namespace audio