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56 lines
1.2 KiB
C++
56 lines
1.2 KiB
C++
/*
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* @file VecMap.cpp
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* @author Robert Borzecki (robert.borzecki@mudita.com)
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* @date 6 cze 2019
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* @brief
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* @copyright Copyright (C) 2019 mudita.com
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* @details
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*/
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#include <string.h>
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#include "VecMap.hpp"
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namespace gui {
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VecMap::VecMap() {
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width = 0;
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height = 0;
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name = "";
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type = Type::VECMAP;
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}
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VecMap::VecMap( uint16_t w, uint16_t h, uint8_t* data ) :
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ImageMap( w, h, data ) {
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//add empty vectors for all rows
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this->data = new uint8_t[height];
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type = Type::VECMAP;
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//no data provided - allocat buffer and clear it with white color
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if( data == nullptr ) {
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if( this->data )
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memset( this->data, 0x00, height );
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}
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}
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VecMap::~VecMap() {
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}
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gui::Status VecMap::load( uint8_t* data, uint32_t size ) {
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uint32_t offset = 0;
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//read width and height of the image
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memcpy( &width, data + offset, sizeof(uint16_t)); offset += sizeof(uint16_t);
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memcpy( &height, data + offset, sizeof(uint16_t)); offset += sizeof(uint16_t);
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memcpy( &alphaColor, data + offset, sizeof(uint8_t)); offset += sizeof(uint8_t);
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this->data = new uint8_t[size - 2*sizeof(uint16_t) - sizeof(uint8_t)];
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if( this->data )
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memcpy( this->data, data + offset, size - 2*sizeof(uint16_t) - sizeof(uint8_t));
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return gui::Status::GUI_SUCCESS;
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}
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} /* namespace gui */
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