Files
MuditaOS/module-apps/application-call/ApplicationCall.cpp
Adam f5f27d642f EGD-2955 EGD-3588 Timers fully refactored & updated (#721)
* Timers now are Application thread safe
* Timers now have consistent API independend of Application (no more c style timers)
* Timers can have either: callback or override onTimer() method - this
  way we can create more complicated timers or just use existing ones
* gui::Timer added via adapter class GuiTimer to decouple sys::Timer
  with gui::Timer
* Fixed race in wrapper
* Updated docs
* fixed using std and cpp_freertos and DataReceivedHandler hidden in Application.hpp
2020-10-02 14:04:57 +02:00

292 lines
10 KiB
C++

#include "ApplicationCall.hpp"
#include "data/CallSwitchData.hpp"
#include "windows/CallMainWindow.hpp"
#include "windows/CallWindow.hpp"
#include "windows/EmergencyCallWindow.hpp"
#include "windows/EnterNumberWindow.hpp"
#include <Application.hpp>
#include <MessageType.hpp>
#include <PhoneNumber.hpp>
#include <UiCommonActions.hpp>
#include <Dialog.hpp>
#include <log/log.hpp>
#include <service-cellular/ServiceCellular.hpp>
#include <service-cellular/api/CellularServiceAPI.hpp>
#include <service-audio/api/AudioServiceAPI.hpp>
#include <service-appmgr/ApplicationManager.hpp>
#include <time/time_conversion.hpp>
#include <ticks.hpp>
#include <cassert>
namespace app
{
ApplicationCall::ApplicationCall(std::string name, std::string parent, bool startBackground)
: Application(name, parent, startBackground, app::call_stack_size)
{
timerCall = std::make_unique<sys::Timer>("Call", this, 1000);
timerCall->connect([this](sys::Timer &) { timerCallCallback(); });
}
// number of seconds after end call to switch back to previous application
const inline utils::time::Duration delayToSwitchToPreviousApp = 3;
void ApplicationCall::timerCallCallback()
{
callDuration = utils::time::Timestamp() - callStartTime;
auto it = windows.find(window::name_call);
if (getCurrentWindow() == it->second) {
auto callWindow = dynamic_cast<gui::CallWindow *>(getCurrentWindow());
if (callWindow != nullptr && callWindow->getState() == gui::CallWindow::State::CALL_IN_PROGRESS) {
callWindow->updateDuration(callDuration);
refreshWindow(gui::RefreshModes::GUI_REFRESH_FAST);
}
}
}
void ApplicationCall::CallAbortHandler()
{
gui::CallWindow *callWindow = dynamic_cast<gui::CallWindow *>(windows.find(window::name_call)->second);
assert(callWindow != nullptr);
LOG_INFO("---------------------------------CallAborted");
AudioServiceAPI::Stop(this, routingAudioHandle);
AudioServiceAPI::Stop(this, callringAudioHandle);
callWindow->setState(gui::CallWindow::State::CALL_ENDED);
if (getState() == State::ACTIVE_FORGROUND && getCurrentWindow() != callWindow) {
switchWindow(window::name_call);
return;
}
else if (getState() == State::ACTIVE_BACKGROUND) {
// it means we have switched to different application during call and the call was aborted
// hence we need to switch back to call application
sapm::ApplicationManager::messageSwitchPreviousApplication(this);
}
refreshWindow(gui::RefreshModes::GUI_REFRESH_DEEP);
}
void ApplicationCall::CallActiveHandler()
{
gui::CallWindow *callWindow = dynamic_cast<gui::CallWindow *>(windows.find(window::name_call)->second);
assert(callWindow != nullptr);
routingAudioHandle = AudioServiceAPI::RoutingStart(this);
runCallTimer();
LOG_INFO("---------------------------------CallActive");
callWindow->setState(gui::CallWindow::State::CALL_IN_PROGRESS);
refreshWindow(gui::RefreshModes::GUI_REFRESH_DEEP);
}
void ApplicationCall::IncomingCallHandler(const CellularCallMessage *const msg)
{
gui::CallWindow *callWindow = dynamic_cast<gui::CallWindow *>(windows.find(window::name_call)->second);
assert(callWindow != nullptr);
LOG_INFO("---------------------------------IncomingCall");
if (callWindow->getState() == gui::CallWindow::State::INCOMING_CALL) {
LOG_INFO("ignoring call incoming");
}
else {
callringAudioHandle =
AudioServiceAPI::PlaybackStart(this, audio::PlaybackType::CallRingtone, ringtone_path);
runCallTimer();
std::unique_ptr<gui::SwitchData> data = std::make_unique<app::IncomingCallData>(msg->number);
// send to itself message to switch (run) call application
callWindow->setState(gui::CallWindow::State::INCOMING_CALL);
if (getState() == State::ACTIVE_FORGROUND) {
LOG_INFO("++++++++++++WINDOW SWITCH");
switchWindow(window::name_call, std::move(data));
}
else {
LOG_INFO("++++++++++++APP SWITCH");
sapm::ApplicationManager::messageSwitchApplication(this, name_call, window::name_call, std::move(data));
}
}
}
void ApplicationCall::RingingHandler(const CellularCallMessage *const msg)
{
gui::CallWindow *callWindow = dynamic_cast<gui::CallWindow *>(windows.find(window::name_call)->second);
assert(callWindow != nullptr);
LOG_INFO("---------------------------------Ringing");
routingAudioHandle = AudioServiceAPI::RoutingStart(this);
runCallTimer();
std::unique_ptr<gui::SwitchData> data = std::make_unique<app::ExecuteCallData>(msg->number);
callWindow->setState(gui::CallWindow::State::OUTGOING_CALL);
if (getState() == State::ACTIVE_FORGROUND) {
switchWindow(window::name_call, std::move(data));
}
}
// Invoked upon receiving data message
sys::Message_t ApplicationCall::DataReceivedHandler(sys::DataMessage *msgl, sys::ResponseMessage *resp)
{
auto retMsg = Application::DataReceivedHandler(msgl);
// if message was handled by application's template there is no need to process further.
if ((reinterpret_cast<sys::ResponseMessage *>(retMsg.get())->retCode == sys::ReturnCodes::Success)) {
return retMsg;
}
if (msgl->messageType == MessageType::CellularNotification) {
CellularNotificationMessage *msg = dynamic_cast<CellularNotificationMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularNotificationMessage::Type::CallAborted: {
CallAbortHandler();
} break;
case CellularNotificationMessage::Type::CallActive: {
CallActiveHandler();
} break;
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
else if (msgl->messageType == MessageType::CellularCall) {
auto *msg = dynamic_cast<CellularCallMessage *>(msgl);
assert(msg != nullptr);
switch (msg->type) {
case CellularCallMessage::Type::Ringing: {
RingingHandler(msg);
} break;
case CellularCallMessage::Type::IncomingCall: {
IncomingCallHandler(msg);
} break;
}
}
if (resp != nullptr) {
switch (resp->responseTo) {
case MessageType::CellularHangupCall: {
if (resp->retCode == sys::ReturnCodes::Success) {
CallAbortHandler();
}
break;
}
default:
break;
}
return std::make_shared<sys::ResponseMessage>();
}
return std::make_shared<sys::ResponseMessage>(sys::ReturnCodes::Unresolved);
}
// Invoked during initialization
sys::ReturnCodes ApplicationCall::InitHandler()
{
auto ret = Application::InitHandler();
if (ret != sys::ReturnCodes::Success)
return ret;
createUserInterface();
setActiveWindow("MainWindow");
return ret;
}
sys::ReturnCodes ApplicationCall::DeinitHandler()
{
return sys::ReturnCodes::Success;
}
void ApplicationCall::createUserInterface()
{
gui::AppWindow *window = nullptr;
window = new gui::CallMainWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::EnterNumberWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::CallWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::EmergencyCallWindow(this);
windows.insert(std::pair<std::string, gui::AppWindow *>(window->getName(), window));
window = new gui::DialogConfirm(this, app::window::name_dialogConfirm);
windows.insert(std::pair<std::string, gui::AppWindow *>(app::window::name_dialogConfirm, window));
}
bool ApplicationCall::showNotification(std::function<bool()> action)
{
auto dialog = dynamic_cast<gui::DialogConfirm *>(windows[app::window::name_dialogConfirm]);
assert(dialog);
auto meta = dialog->meta;
meta.icon = "info_big_circle_W_G";
meta.text = utils::localize.get("app_call_no_sim");
meta.action = action;
dialog->update(meta);
switchWindow(dialog->getName());
return true;
}
void ApplicationCall::runCallTimer()
{
callStartTime = utils::time::Timestamp();
callDuration = 0;
timerCall->reload();
}
void ApplicationCall::stopCallTimer()
{
callStartTime = 0;
callDuration = 0;
timerCall->stop();
}
void ApplicationCall::destroyUserInterface()
{}
void ApplicationCall::handleCallEvent(const std::string &number)
{
if (!Store::GSM::get()->simCardInserted()) {
LOG_INFO("No SIM card");
auto action = [=]() -> bool {
returnToPreviousWindow();
return true;
};
showNotification(action);
return;
}
LOG_INFO("number: [%s]", number.c_str());
auto ret = CellularServiceAPI::DialNumber(this, utils::PhoneNumber(number));
LOG_INFO("CALL RESULT: %s", (ret ? "OK" : "FAIL"));
}
void ApplicationCall::handleAddContactEvent(const std::string &number)
{
LOG_INFO("add contact information: %s", number.c_str());
app::contact(this, app::ContactOperation::Add, number);
}
void ApplicationCall::transmitDtmfTone(uint32_t digit)
{
if (!CellularServiceAPI::TransmitDtmfTones(this, digit)) {
LOG_ERROR("transmitDtmfTone failed");
}
}
} // namespace app