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* [EGD-2548] added AddContactIcon * [EGD-2548] added send message Icon - still need to use it in Call Window * [EGD-2548] SendSmsIcon used in callwindow * [EGD-2548] rewritten Icon class to be template based Created all missing Icons * [EGD-2548] integranio of new icons in callwindow and some fixes * [EGD-2548] code clean up and tune up constants * [EGD-2548] clang formatter and fix speaker icons * [EGD-2548] revert of USE_DAEFAULT_BAUDRATE * [EGD-2648] destruktor fix
100 lines
3.6 KiB
C++
100 lines
3.6 KiB
C++
#pragma once
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#include "Icon.hpp"
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#include "i18/i18.hpp"
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#include "application-call/data/CallAppStyle.hpp"
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namespace gui
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{
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enum class AddContactIconState
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{
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ADD_CONTACT
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};
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class AddContactIcon : public Icon<AddContactIconState>
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{
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protected:
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static const inline std::string crossImg = "cross";
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static const inline std::string addContactStr = "app_call_contact";
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static const inline Icon::IconMap iconMap = {{AddContactIconState::ADD_CONTACT, {crossImg, addContactStr}}};
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public:
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AddContactIcon() = delete;
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AddContactIcon(Item *parent, const uint32_t &x, const uint32_t &y)
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: Icon(parent, x, y, callAppStyle::icon::x_margin, AddContactIconState::ADD_CONTACT, iconMap)
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{}
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~AddContactIcon() override = default;
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};
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enum class SendSmsIconState
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{
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SEND_SMS
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};
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class SendSmsIcon : public Icon<SendSmsIconState>
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{
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protected:
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static const inline std::string messageImg = "mail";
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static const inline std::string sendSmstStr = "app_call_message";
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static const inline Icon::IconMap iconMap = {{SendSmsIconState::SEND_SMS, {messageImg, sendSmstStr}}};
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public:
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SendSmsIcon() = delete;
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SendSmsIcon(Item *parent, const uint32_t &x, const uint32_t &y)
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: Icon(parent, x, y, callAppStyle::icon::x_margin, SendSmsIconState::SEND_SMS, iconMap)
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{}
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~SendSmsIcon() override = default;
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};
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enum class MicrophoneIconState
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{
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MUTE,
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MUTED
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};
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class MicrophoneIcon : public Icon<MicrophoneIconState>
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{
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protected:
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static const inline std::string muteImg = "microphone_on";
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static const inline std::string mutedImg = "microphone_off";
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static const inline std::string muteStr = "app_call_mute";
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static const inline std::string mutedStr = "app_call_muted";
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static const inline Icon::IconMap iconMap = {{MicrophoneIconState::MUTE, {muteImg, muteStr}},
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{MicrophoneIconState::MUTED, {mutedImg, mutedStr}}};
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public:
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MicrophoneIcon() = delete;
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MicrophoneIcon(Item *parent, const uint32_t &x, const uint32_t &y)
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: Icon(parent, x, y, callAppStyle::icon::x_margin, MicrophoneIconState::MUTE, iconMap)
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{}
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~MicrophoneIcon() override = default;
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};
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enum class SpeakerIconState
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{
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SPEAKER,
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SPEAKERON,
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// BLUETOOTH
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};
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class SpeakerIcon : public Icon<SpeakerIconState>
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{
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protected:
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static const inline std::string speakerImg = "speaker_off";
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static const inline std::string speakerOnImg = "speaker_on";
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// static const inline std::string bluetoothImg = "app_call_bluetooth";
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static const inline std::string speakerStr = "app_call_speaker";
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static const inline std::string speakerOnStr = "app_call_speaker_on";
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// static const inline std::string bluetoothStr = "app_call_bluetooth";
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static const inline Icon::IconMap iconMap = {
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{SpeakerIconState::SPEAKER, {speakerImg, speakerStr}},
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{SpeakerIconState::SPEAKERON, {speakerOnImg, speakerOnStr}},
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//{SpeakerIconState::BLUETOOTH, {bluetoothImg, bluetoothStr}}
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};
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public:
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SpeakerIcon() = delete;
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SpeakerIcon(Item *parent, const uint32_t &x, const uint32_t &y)
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: Icon(parent, x, y, callAppStyle::icon::x_margin, SpeakerIconState::SPEAKER, iconMap)
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{}
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~SpeakerIcon() override = default;
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};
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} // namespace gui
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